So it was basically marketed to the wrong people?
So it was basically marketed to the wrong people?
- Selling it as an exploration of uncharted area event, creating hype centered around that, while not actually planning to allow for it
- Releasing Galnet article 6 hrs early and thus spoiling the whole story and killing the suspense and the surprise
- Initial bugs by Gnosis (No Fire Zone, Gnosis shooting player's Flaks, Thargoids spawning right next to the ship, killing people before the landing platform reached the surface)
While I'm not overly bothered, because I didn't get hyped for it, it was massively oversold. PR failure IMHO.
Yes, it's storytelling. Yes, there were warning signs. Yes, everyone got excited to be able to visit Cone Sector, as advertised. No, FDEV never had the intention to actually send us there.
I still class that as a failure. You're right though - the other 2 points are much worse.
Completely revealing what's going to happen next, when everyone was waiting preparing for the unknown... Some storytelling indeed! :x
But, like I said, I created this thread to focus on positives.
FDev screwed all they could. Article on web Galnet 6h before event, no article on ingame Galnet after the patch has been aplied, and no-fire zone mess, even though the problem had been reported months before Gnosis expedition has been anounced.
- Selling it as an exploration of uncharted area event, creating hype centered around that, while not actually planning to allow for it
- Selling it as an exploration of uncharted area event, creating hype centered around that, while not actually planning to allow for it
- Releasing Galnet article 6 hrs early and thus spoiling the whole story and killing the suspense and the surprise
- Initial bugs by Gnosis (No Fire Zone, Gnosis shooting player's Flaks, Thargoids spawning right next to the ship, killing people before the landing platform reached the surface)
This forum last 24 hours:
Gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, mushroom, mushroom!
Gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, mushroom, mushroom!
FD ruined the surprise, but it seems ED players can't deal with the unexpected unless its packaged up in POIs and / or telegraphed weeks in advance. This bodes ill for the future, as it shows ED players can't deal with emergent content at all.
While we have fun gameplay now around the Gnosis, this although opens the questions why we couldn't have had the same gameplay around the stations in the bubble that were attacked by Thargoids.
Since weeks, they are just switched by server tick from fully operational to damaged without a Thargoid being sighted close to them.
In hindsight, what happens at the Gnosis now we could have had every week in the bubble.
1. Week one: a station gets targeted, marked by eagle eye, NHSS with scouts pop up in the system. Commanders that don't want to engage in Thargoid fights have the opportunity to leave.
2. Week two: Station is actively under attacked by Scouts or bigger Goids.
3. Week three: Depending on participation, station is switched back to normal or damaged at end of week two.
I fee like this was such a missed opportunity that could have brought great gameplay to the game in recent weeks.
While I still 100% stand by every single word I wrote yesterday (LINK) - the way it's all been implemented is unacceptable - and between last week's news and this week cockup I still don't know what to make of Frontier and Elite as a whole, I think it's fair to say the Gnosis event itself is actually quite fun. It could have been an AMAZING event, if not for all the things that went wrong with it.
Fighting Thargoid Scouts around Gnosis is fun. Dropping into Threat 8 NHSS and annoying Hydras is fun (I managed to escape one with 1% hull last night, my thrusters were gone and they only jumpstarted after the 2nd reboot - lots of stress!). Now they found a Thargoid structure and some barnacles apparently...
The individual parts of this event are a lot of fun indeed.
The experience as a whole - TERRIBLE.
Honestly FDEV, you know how to produce good content. You need learn how to implement it in a fun way, also from narrative point of view. Get your s...tuff together Frontier.
I am still majorly upset about the whole thing and with FDEV, but at the same time I'm having lots of fun out there. So yeah...
Im assuming that it wasn't ready yet with the AI. Also there needs to be other ways to implement the attack. You don't want the attack happening live every thursday morning as most won't get to see it or participate.
As an explorer who was hitching a ride on an exploration mega ship to explore an unreachable area of space, I am extremely disappointed in what the event was turned into.
I'm happy for the combat people who were catered to, but Frontier's continued neglect for explorers only serves to make me more and more frustrated.
Unfortunately this. Not being able to let go of your very narrowly defined role just shows why Thargoids content is optional. Even when telegraphed lot of people choose to ignore lot of information around them.
Again, probably AI that needed looking into. But I agree, I would like to see the attacks on stations, maybe not a whole week, but at least a couple of days.You misread. I meant the station is under attack for a whole week.
I think it was fine as the story and lore goes. Implementation was not great though. Also Canonn new the jump wouldn't be successfull.I 100% agree. This would have been better tested with a station/megaship in the bublble, instead of an exploration vessel.