Gnosis event - the actual content is fun!

- Selling it as an exploration of uncharted area event, creating hype centered around that, while not actually planning to allow for it
- Releasing Galnet article 6 hrs early and thus spoiling the whole story and killing the suspense and the surprise
- Initial bugs by Gnosis (No Fire Zone, Gnosis shooting player's Flaks, Thargoids spawning right next to the ship, killing people before the landing platform reached the surface)

I totally agree with you. I also have a mixed set of feelings and opiniones about this event. And also my balance is positive. But they need to work really hard, in some issues. And maybe they need Game Masters or film directors, at least some kind of vision to keep the general picture under a cohesive structure and with quality, apart from create new stories finally "narratives". When there isn't emergent content made by players like Canonn Group. That said, I want more macguffins like this!!
 
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While I'm not overly bothered, because I didn't get hyped for it, it was massively oversold. PR failure IMHO.

Yes, it's storytelling. Yes, there were warning signs. Yes, everyone got excited to be able to visit Cone Sector, as advertised. No, FDEV never had the intention to actually send us there.

I still class that as a failure. You're right though - the other 2 points are much worse.


Completely revealing what's going to happen next, when everyone was waiting preparing for the unknown... Some storytelling indeed! :x

But, like I said, I created this thread to focus on positives.

What I want to see is better implemented versions of these attacks on stations. They do not need to start after maintanence. The lore could be that Aegis have developed a way to track mass thargoids through witch space (can't do small groups or lone targets) and can give you an estimated time of when thargoids are going to attack a station. We could get a count down via the mail system so people know where are when these attacks a likely to happen.

I would also like to see these scenarios part of the BGS, but maybe FDev are doing all the testing with the thargoids so that they can add these to the BGS at a later date.

The Gnosis event ended up being much better then what I thought it would be which was a misjump and a CG to repair the damage. Personally I would have liked a CG at the Gnosis to repair the damage caused as it would have been much more interesting getting the goods there while being under attack from thargoids.
 
can someone tell me what was requested for the gnosis repair?
because less the a few hours later when i checked the galnet station status report, it was already listed as "repaired"
 
FDev screwed all they could. Article on web Galnet 6h before event, no article on ingame Galnet after the patch has been aplied, and no-fire zone mess, even though the problem had been reported months before Gnosis expedition has been anounced.

I real would like to see the opinion from a developer view. What do they think about the implementation?
 
- Selling it as an exploration of uncharted area event, creating hype centered around that, while not actually planning to allow for it

I personally see this as really subjective problem - it is quite obvious from my experience in years that lot of people aren't ready to to accept going off the rails. They want their experience to be planned. This is not what I want ED to be. I want ED to surprise me. To kick me when I am just lazy floating around. FD tried to telegraph what will happen, but it is too obvious that people choose to ignore that because "we do what we want and dev have to do how we want it". It is not how it will roll out.

It seems lot of people tried to use this as meta as "taking control of the game", as they could fully control narrative. And they got angry when they realized they really aren't allowed to do that.
 
- Selling it as an exploration of uncharted area event, creating hype centered around that, while not actually planning to allow for it


- Releasing Galnet article 6 hrs early and thus spoiling the whole story and killing the suspense and the surprise

- Initial bugs by Gnosis (No Fire Zone, Gnosis shooting player's Flaks, Thargoids spawning right next to the ship, killing people before the landing platform reached the surface)

A sudden, brutal event that fits exactly with the other sudden brutal attacks on megaships and instillations by Thargoids as you attempt to travel to Thargoidtopia (except in real time), Eagle Eye and AEGIS saying "you gonna die fools" and people wonder whats up? How much notice do you need?

Inexcusable bugs though. FD really need to tighten up.

But:

FD can't win any way they do it. They kept quiet as how much of a shock would it be that Canonn, chief alien prodders get totally spanked out of the blue. We have read about Thargoids ripping civilians to shreds, now experience it first hand.

FD ruined the surprise, but it seems ED players can't deal with the unexpected unless its packaged up in POIs and / or telegraphed weeks in advance. This bodes ill for the future, as it shows ED players can't deal with emergent content at all.
 
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Gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, mushroom, mushroom!
Gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, gnosis, mushroom, mushroom!

Story of my life.....
 
While we have fun gameplay now around the Gnosis, this although opens the questions why we couldn't have had the same gameplay around the stations in the bubble that were attacked by Thargoids.

Since weeks, they are just switched by server tick from fully operational to damaged without a Thargoid being sighted close to them.

In hindsight, what happens at the Gnosis now we could have had every week in the bubble.

1. Week one: a station gets targeted, marked by eagle eye, NHSS with scouts pop up in the system. Commanders that don't want to engage in Thargoid fights have the opportunity to leave.
2. Week two: Station is actively under attacked by Scouts or bigger Goids.
3. Week three: Depending on participation, station is switched back to normal or damaged at end of week two.

I fee like this was such a missed opportunity that could have brought great gameplay to the game in recent weeks.
 
FD ruined the surprise, but it seems ED players can't deal with the unexpected unless its packaged up in POIs and / or telegraphed weeks in advance. This bodes ill for the future, as it shows ED players can't deal with emergent content at all.

Unfortunately this. Not being able to let go of your very narrowly defined role just shows why Thargoids content is optional. Even when telegraphed lot of people choose to ignore lot of information around them.
 
While we have fun gameplay now around the Gnosis, this although opens the questions why we couldn't have had the same gameplay around the stations in the bubble that were attacked by Thargoids.

Since weeks, they are just switched by server tick from fully operational to damaged without a Thargoid being sighted close to them.

In hindsight, what happens at the Gnosis now we could have had every week in the bubble.

1. Week one: a station gets targeted, marked by eagle eye, NHSS with scouts pop up in the system. Commanders that don't want to engage in Thargoid fights have the opportunity to leave.
2. Week two: Station is actively under attacked by Scouts or bigger Goids.
3. Week three: Depending on participation, station is switched back to normal or damaged at end of week two.

I fee like this was such a missed opportunity that could have brought great gameplay to the game in recent weeks.

Im assuming that it wasn't ready yet with the AI. Also there needs to be other ways to implement the attack. You don't want the attack happening live every thursday morning as most won't get to see it or participate.
 
While I still 100% stand by every single word I wrote yesterday (LINK) - the way it's all been implemented is unacceptable - and between last week's news and this week cockup I still don't know what to make of Frontier and Elite as a whole, I think it's fair to say the Gnosis event itself is actually quite fun. It could have been an AMAZING event, if not for all the things that went wrong with it.

Fighting Thargoid Scouts around Gnosis is fun. Dropping into Threat 8 NHSS and annoying Hydras is fun (I managed to escape one with 1% hull last night, my thrusters were gone and they only jumpstarted after the 2nd reboot - lots of stress! :D). Now they found a Thargoid structure and some barnacles apparently...

The individual parts of this event are a lot of fun indeed.

The experience as a whole - TERRIBLE.

Honestly FDEV, you know how to produce good content. You need learn how to implement it in a fun way, also from narrative point of view. Get your s...tuff together Frontier.

I am still majorly upset about the whole thing and with FDEV, but at the same time I'm having lots of fun out there. So yeah...

I think it's the hard-core explorer faithful that got rammed by it, shame for them.
 
As an explorer who was hitching a ride on an exploration mega ship to explore an unreachable area of space, I am extremely disappointed in what the event was turned into.

I'm happy for the combat people who were catered to, but Frontier's continued neglect for explorers only serves to make me more and more frustrated.
 
Im assuming that it wasn't ready yet with the AI. Also there needs to be other ways to implement the attack. You don't want the attack happening live every thursday morning as most won't get to see it or participate.

You misread. I meant the station is under attack for a whole week.

As an explorer who was hitching a ride on an exploration mega ship to explore an unreachable area of space, I am extremely disappointed in what the event was turned into.

I'm happy for the combat people who were catered to, but Frontier's continued neglect for explorers only serves to make me more and more frustrated.

I 100% agree. This would have been better tested with a station/megaship in the bublble, instead of an exploration vessel.
 

rootsrat

Volunteer Moderator
Unfortunately this. Not being able to let go of your very narrowly defined role just shows why Thargoids content is optional. Even when telegraphed lot of people choose to ignore lot of information around them.

I honestly don't think you have an understanding of WHY this was such a failure for explorers. It's not about the fact that they can't come out of their box. It's more about the fact that exploration - one of the MAJOR parts of the game - was neglected for 4 years, while combat was one of the main focus of the game. And when the exploration community FINALLY was supposed to get "their" major event, described by Frontier themselves as "historical" and hyped as an exploration event by Frontier themselves.

And in the end it turned into a combat event. I think that's where the salt comes from, rather than from the fact that there was a turn of events.

For me personally - the unexpected turn of events itself was actually cool and I wold have LOVED it - if not for the sad fact that it was spoiled by an absolutely amateurish premature article release and then by the bugs that caused a lot of salt as well.

Other than that - great event. Terrible implementation and PR though, considering the circumstances.
 
I was there in my helpless AspX.
I was very upset by the early galnet reveal but beyond that it was cool.
A close combat environment with lots of "civilians" in the crossfire. A tragedy where players for once were in the midst of it.
Not going as far as calling it a Pearl Harbor event, but yeah. XenoKillers are in fashion now. After all complaining about Thargoids being non-issues locked in labeled instances they now finally are a real menace.
And I find it funny with the anger from some anti-combat diehards bemoaning war seeping into THEIR game.
I'm sure a lot of people in rl-warzones can feel your pain... albeit slightly stronger.
A day later I applaud FD for running the show and not developing as puppets for a crowd of spoiled brats.
"It's called Elite D... D... DANGEROUS!" :D
 
You misread. I meant the station is under attack for a whole week.
Again, probably AI that needed looking into. But I agree, I would like to see the attacks on stations, maybe not a whole week, but at least a couple of days.

I 100% agree. This would have been better tested with a station/megaship in the bublble, instead of an exploration vessel.
I think it was fine as the story and lore goes. Implementation was not great though. Also Canonn new the jump wouldn't be successfull.

As to the explorers what exactly did you expect to do in a completely permit locked sector. You would all be stuck in one system for a week and it would be even worse if FDev added nothing to the system I would have laughed if it was a single star with nothing else in it.

Even if the jump succeeded you would be stuck in a single star system with the place full of Thargoids. It was always going to be a disapointment to explorers no matter what happened, unless FDev moved forward the Q4 exploration update just for the Gnosis, which was never going to happen.
 
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I understand the frustration, I'd probably be salty as well if wasn't for the fact that virgin media cut me off that morning, so missed all the things about the Galnet and the Gnosis Fine Bug, which was fixed by the time I got online. I got the experience how it was intended and am thoroughly enjoying it. As I've said in my latest Top Shift Video, it has a good 'defend the battlestar' feel and is it just me or is the Thargoid base in the system bigger than the others?

However (and this is where being a developer also kicks in), judging by the development time for this chapter, I don't think they would have been able to create something awesome, say like the hinted at Hive vessel, for that jump. The fact that the Hydra had been created and the Gnosis was mentioned as a target in the Eagle Eye network gave me the impression that the ship was either going to be destroyed by thargoids or damaged ( thankfully the latter). Everyone got very excited about going somewhere permit locked and seemed to ignore those clues. If Frontier had decided to dampen those expectations, the salt would probably be just as bad and I think the only thing FDev did do wrong was post that GalNet Article early and I hope lessons have been learnt.
 
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