So is taking your next breath.
Jesus mate lol
So is taking your next breath.
Actually it's not.So is taking your next breath.
It's a game with rules, not 'do it all' buffet. Those rules and balances are engaged to make some sense out of it. And yes, that's always a choice - accept those rules, or go elsewhere.
This. Nobody likes board flipping, but when I open the board and see that half of the missions are wing missions and the other half are unavailable due to insufficient faction reputation... what do you want me to do?
Board flipping happens/ed so that you could actually find missions for your chosen faction. If this means there is essentially only one mission board, and the mission generation doesn't change otherwise, I fear you're significantly nerfing missions as an option for targeted BGS play.
But goal is that you can't find missions you want to grind so easily. It is specially designed that way to prevent that.
As Kickstarter backer I did see the implementation of missions from day 1.
My opinion. It started wrong, and every addition could solve a view issues but not correct the wrong beginning.
The base is wrong.
[snip]
We could still have the Wing missions moved to a different board or filterable, unless the game is designed to clutter your panels with useless stuff too?
*we found that only 2.8% of daily online players were using the mission system in this way.
So is taking your next breath.
BTW: I also would like to see mission with a much higher TIME COUNTER - not only a view hours or 1 day. Why not 1 week?
Ultimately all missions should be the same. You can choose to do them solo or in a wing. there should be no distinction in pay or difficulty. easy missions should be easy. hard missions should be hard, and depending on your skill/equipment you should be able to share that missions with a wing or not.
problem solved.
Tell ya what . . . stop breathing for 30 minutes and then tell me how optional it is.
{snip, perfect post}