Gameplay to unlock Lei Cheung

Respectfully, that's some bull. It's a matter of gameplay focus. Playing "organically" is a cop out that ignores those who don't particularly like trade but do play according to their styles.

That makes this step doubly annoying.

Bull? Really. I don't agree. Seems like anyone would travel around a bit and sell off loot here and there. I don't do trading (well lately I've started doing sourcing runs) but I had him unlocked when invited simply by selling trash.
 
1. Run missions that you like
2. Take commodity rewards
3. Sell commodities

You don't need to actively trade to unlock
Trade via the mission system is just trade where you let someone else pick the destination. For me at least, it was no better and actively slower than system hopping. I didn't need credits either. I wanted access to G5 shield engineering.

Bull? Really. I don't agree. Seems like anyone would travel around a bit and sell off loot here and there. I don't do trading (well lately I've started doing sourcing runs) but I had him unlocked when invited simply by selling trash.
I'm a combat pilot. Most of what I'd pick up either can't be sold or can't be sold on the regular market. I don't enjoy trading. Dock>Jump>SC>Dock gameplay does not appeal to me, as such no, it's not something I just do, and nor do many others I know who play.
 
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As far as I know you also have to be selling with a profit for it to count. The eddb trade route plotter is the way to go.

I'd go with rare commodities trading as I found it much more interesting to see more of the systems inside the bubble while earning credits and as a bonus it also helps to unlock Palin (5000ly, remember?).

elite_rare_res2.jpg
 
Bull? Really. I don't agree. Seems like anyone would travel around a bit and sell off loot here and there. I don't do trading (well lately I've started doing sourcing runs) but I had him unlocked when invited simply by selling trash.

At the end of the day you've either unlocked him without having to lift a finger, or you're doing an empty depressing grind.

Which would seem to make it a bit pointless imho.
 
It's the mining one I'm really dreading.
As was I, but somehow after assembling my mining type 10 for RES mining it flew by. Even kept the ship as I can see myself doing it again for a bit.

Then again it had plenty of shooting wanted ships mixed in so that may be what did it for me.
 
Here's what I did as a combat pilot;
- Have a least 1 cargo space
- Whenever docked at a station you haven't visited before, buy ANY cargo and sell it back to the station at a loss.
- Unlock Lei Cheung eventually.

Cheers might do this.

Put of the Thargoid stuff, do something else and try to do Lei Cheung in the background, just the thought of selling 35 hydrogen at 35 different stations is depressing.
 
The 500T is easy, you don't have to keep any of it. The 50T of Bromellite was a bit of a pain but I got so into it that I later took a 235T wing mission for mining Bromellite and I did it on my own.
 
why are so afraid of the mining one?
since you are not new to the game, you should know that 500t refining can be done relatively fast - after all you don't need to keep the stuff in your cargo hold and you will end up with some excess grade materials too.

you can even wing up with yourself if you manage to run two clients and double any asteroids yield and your defenses (turrets, SLF, point defense)
 
No, it's not forcing you, just holding something useful hostage against the parts of the game you'd rather be playing.


"Hostage"?

LOL

Perhaps the game is encouraging you to delve into parts you may not otherwise do?
The same can be said of Lori Jameson for G4 LW life support.

Meeting requirements

Gain combat rank Dangerous or higher.


If you decide the world is awful, there is no one who can convince you otherwise.
 
Cheers might do this.

Put of the Thargoid stuff, do something else and try to do Lei Cheung in the background, just the thought of selling 35 hydrogen at 35 different stations is depressing.

The only problem I've found with the method is that I sometimes forget to do it. :D
 
I'm a combat pilot. Most of what I'd pick up either can't be sold or can't be sold on the regular market. I don't enjoy trading. Dock>Jump>SC>Dock gameplay does not appeal to me, as such no, it's not something I just do, and nor do many others I know who play.
Fair enough. I like combat as well but only doing that would seriously burn me out. Need to vary my playstyle.
Didn't expect to enjoy mining or exploration but sometimes I just want to see my limpets play or cruise through space and look at stuff.
I'm one of the lucky ones that like all aspects of the game :)
 
"Hostage"?

LOL

Perhaps the game is encouraging you to delve into parts you may not otherwise do?
The same can be said of Lori Jameson for G4 LW life support.
Nope, holding hostage is fully accurate. Trying trade is something that's fully accessible and has been since well before Lei Cheung, and was boring for me well before Lei Cheung, and his existence changed none of that.

The game is demanding I engage in a mechanic that I personally find to be otherwise an inferior experience to being logged off in order to get the benefits he has to offer.

Fair enough. I like combat as well but only doing that would seriously burn me out. Need to vary my playstyle.
Didn't expect to enjoy mining or exploration but sometimes I just want to see my limpets play or cruise through space and look at stuff.
I'm one of the lucky ones that like all aspects of the game :)
Given that the engineering process itself has me visiting a lot of material traders, surface prospecting, moving around between 10 ships all fitted and the respective engineers for special effects and generally planning things out the downtime seems to build itself in.

That said to each their own, I know to some the way I play sounds horrendously unappealing.
 
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Nope, holding hostage is fully accurate.

You might want to re-read the definition of 'hostage'. I don't think it means what you think it means.

Trying trade is something that's fully accessible and has been since well before Lei Cheung, and was boring for me well before Lei Cheung, and his existence changed none of that.

Just because you find trade boring not mean it is wrong for the game designers to ask you to engage in it. It is one of the 3 core aspects of the game, and fully reasonable to expect you to engage in it, even if it's only a minor aspect.

You could always combine other gameplay aspects with this:

  • Go mining and sell your materials at as many different trade markets as possible. This will have the added bonus of contributing towards Selene Jean's mining requirement too.
  • Engage in Piracy and sell your items at different markets, or black markets (thereby contributing to The Dweller's black market requirement).
  • Trade within Imperial systems and take on delivery missions, so you gain Imperial Rank (which will also contribute towards Hera Tani's Imperial Rank requirement).
  • Trade within Federal systems and take on delivery missions, so you gain Federal Rank (which will also contribute towards Bris Dekker's and The Sarge's Federal Rank requirements).
  • Run trade missions for the Sirius Corporation, which will also contribute towards Marco Qwent's requirements.
  • Doing trade will increase your trade rank, which will also contribute to Didi Vatermann's trade rank requirement.

By refusing to engage in one of the game's core aspects, you are only holding yourself "hostage".
 
You might want to re-read the definition of 'hostage'. I don't think it means what you think it means.

hos·tage
ˈhästij/
noun
noun: hostage; plural noun: hostages
a person seized or held as security for the fulfillment of a condition.

In this case we have a functionality rather than a literal person, but otherwise it wholly applies.


Just because you find trade boring not mean it is wrong for the game designers to ask you to engage in it.
Depends, is this a sandbox game or a job? For the former, no, it doesn't make sense because the entire point of consuming the product is for enjoyment. As such arbitrary requirements can be said to detract from the purpose of the product. If the latter, why am I not being paid?

It is one of the 3 core aspects of the game, and fully reasonable to expect you to engage in it, even if it's only a minor aspect.
And I have, hence why I know I didn't like it, which escalated over the course of this unlock to active animosity for a time. If it's a minor aspect, then my minor engagement prior should have been sufficient, right?

You could always combine other gameplay aspects with this:

  • Go mining and sell your materials at as many different trade markets as possible. This will have the added bonus of contributing towards Selene Jean's mining requirement too.
  • Engage in Piracy and sell your items at different markets, or black markets (thereby contributing to The Dweller's black market requirement).
  • Trade within Imperial systems and take on delivery missions, so you gain Imperial Rank (which will also contribute towards Hera Tani's Imperial Rank requirement).
  • Trade within Federal systems and take on delivery missions, so you gain Federal Rank (which will also contribute towards Bris Dekker's and The Sarge's Federal Rank requirements).
  • Run trade missions for the Sirius Corporation, which will also contribute towards Marco Qwent's requirements.
  • Doing trade will increase your trade rank, which will also contribute to Didi Vatermann's trade rank requirement.

By refusing to engage in one of the game's core aspects, you are only holding yourself "hostage".
Yes, the way to trade is to trade, and if you don't like trade, guess what, you won't like those suggestions save the one that doesn't work because black markets, while admittedly trivial when pirate are spewing cargo left and right, is just wholly unbenificial doesn't contribute to Lei Cheung.

I didn't have to do anything for DiDi, because I'd traded before. Just not to Lei's arbitrary specification.
 
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