2. FDev already put in smarter combat AI once and people freaked out because it was too hard.
Sorry but it never really happened that way if I remember correctly.
First, that was during 2.1 and FDEV introduced a bug that made some NPCs invincible using multicannon plasma accelerators. It was the famous Skynet AI bug. Some people didn't experience the bug and couldn't understand why others are complaining about the harder AI. That happened after 2.1 went live.
Second, during 2.1 beta several attampts to fine tune the AI have been made and the only real thing that changed drastically was their escape routine. At one point NPCs ran away as soon as their shields dropped and people complained that it's too hard to kill them in slow ships.