I don't think the number of sales matters much, really. The game's real value to FDev will be as a demonstration of what the COBRA game engine can do & I expect they'll make more money from licensing it to other devs than they'll make from sales of ED.
<redacted> OF COURSE IT MATTERS. i know i shouldn't be mad at this comment but it seriously stupid. if they don't make money that's the end of future developments for this game. i really want this game to go n for years and keep getting better and better.
but people like you don't understand consumerism is what makes or breaks a product. if people aren't buying it then they aint making it better.
I will add atm there is nothing to the game right now. I get sick of just running between cities all the time. And they all look exactly alike. I have seen exactly two city models.
Its the same thing over and over. Hyperdrive/hypercruise/request docking/dock/menus/undock/hyperdrive/hypercruise/request dock/dock....
Nothing else happens. There is no way to LEGALLY and PROFITABLY engage in combat (I don't like PVP I mean PVE). I literally play 2 hours hoping to get into one ship battle. I after two hours finally get hailed by one pirate (who is a fair match) and I go to engage in combat and my ship does not have a gun equipped...like no guns by default.
So I have to run away, missing my only opportunity for a space fight in like 10 hours playing time. That's is boring as krap. I don't want to go buy a load of cheese to haul to the next star system.
I know this is beta, but please find some way to make this game exciting to play. There is ZERO sense of the unknown out there. I strange cluster of stars, an abandoned space station, an ancient civilization. This game consists of two(types) space stations and hypercuise atm.
This will not appeal to anyone but people already into this game.
its a beta dude. with literally not even 10% of SC budget they made a better game, i will give SC that this game was revived. but still just wait abit. they will have so much more. but you're the <person> who was like "i hope there is not too much people buying this game"
if people aren't buying this then you wont get what you want. people WILL be buying this it WILL sell to the millions. and when that happens you will be amazed at how much content will be in here.
FD really went over the edge when designed a control system with more than 3 buttons. MADNESS!!
the guy compared CoD, <redacted>
it will sell in the millions if they get planetary exploration, cities, and all those other features.
ED does not fit into any of the following major selling categories:
-Candy Crush
-Clash of Clans
-Call of Duty
I was right with a lot of predictions regarding ED so far.
In fact, each and every prediction, and I will be right with the sales prediction too.
I said MT´s and expansions will make the *real* money, not the number of accounts.
ED is a niche, within a niche, within a niche. That is a fact.
PC only, complexity and sci-fi sim = Niche³
On the other hand dedicated player base, middle aged, good income, less time
-> Microtransaction/pay for convenience/pay for cosmetics #1 target group
i have to disagree i am not one of those people that was excited about this game solely for the space flight, don't get me wrong i love this game now that i played but it wasn't the reason why. literally the 1st second heard that they were coming out with planetary landing, cities, and many other features for the game i bought the game" so did many of my friends. and they have aj ob opening for cross platform programmer. this game will be in the millions.
You have good points, but I have something to add:
#1 There's no huge marketing yet because release date for retail version is not well known yet; However, FD has been doing rounds for media this year a lot, in all possible game shows. And it surely helps. They will put serious coin into ads when time will be right and game will be close to ready;
#2 FD currently aim for people with interest in sims in general and space sims. They don't try to reach to mainstream because they know it would be little waste of their resources; Said that, they will do mainstream marketing, but it will be to get word out there that new Elite game is arrived. There's still plenty people who know brand, so all they need is word and they will find information in minutes by themselves;
#3 Said that, I agree that selling 1 million copies would be awesome, but I do see it as long term goal; It certainly won't happen in first months or even year. I will be happy with 250k - 500k players in first two years.
i will note one thing not may people care about spaceship simulator some do but not all. but people care about is the planetary landings, cities and all those other features that people were excited about in star citizen. i literally bough the game within a second of hearing that they will have those features in the expansion pack. i almost cryed because all i can think of is my wet dream of gta in space.
if the game can pull of planateary landings and all those features then yes it will be in the millions
i have to say something about alot of you people here. those people that are saying "i only hope there is 500K people that buy this game" and still think you're going to get all those juicy features like planet landings and cities and walking around the ship. are either people who think money grows on trees or people who don't/hate consumerism. if you don't understand consumerism or if you hate it while talking trash about it from your <redacted> self-made computer than please allow me to educate you, if this game doesn't sell fat(which it will) it will not continue to improve.
some say this is a niche market, i say no. why? because i did not buy this game simply for spaceship sim i bought this game because i heard (2 days ago) that this game will include planetary landings, cities, and so many other features. meaning that this is going to be the embodiment of "GTA in space".
now about the whole it being "hard" it's not it's simply a learning curve for some. for most of the younger generation like me it is just a 5 min learning period.
and again for those that only want 500k players cause of some reason of you feeling uneasy with to much people around in your computer(too mainstream excuse). please go away <redacted>