Too MUCH to do. Problem is it isn't all going to be fun...

I see a lot of people saying there's nothing to do in Elite. I must disagree. In fact, it can be argued there is too much to do nowadays.

Engage (positively or negatively) with Thargoids
Avail yourself of guardian lore and equipment
Get a Corvette
Get a Cutter
Reach Elite
Reach triple Elite
Own all the ships that you want to own and fully engineer them
Unlock all the engineers
Get your name on some stuff for first discovery
Git gud
Unlock the powerplay modules you want
Build a ship that can do 800m/s and try your hand at canyon running.
Adopt a minor faction and help them expand by doing missions for influence
Do PvP

I've been playing on and off for three years. I still need to:

1) Rank up Ram Tah (put off because I haven't really needed him yet)
2) Do something more meaningful with the thargoids (don't have an AX ship currently and not willing to repurpose an existing one)
3) Unlock any guardian modules
4) Reach Elite (one more evening of trading should fix that, I'm 75% tycoon, no rush)
5) Reach triple Elite (now not that far off, I'm Tycoon 75%, Pioneer 55% and Dangerous 25%)
6) Gittin' gud never ends
7) Still a few ships I want to build and own
8) Have not unlocked any PP modules yet
9) Haven't done any serious BGS work yet
10) Haven't done any serious pvp yet.

But despite having so much still to do, I am in a quandary what to do next...because...

1) That's not going to be fun, I might get around to it one day, it will only take an hour.
2) I don't have the money or materials right now to build an AX ship, nor the guardian unlocks to make fighting thargoids interesting
3) See above (I don't really feel a need for more jump range, what a waste of a slot, same for shield booster)
4) That will come soon anyway
5) Ongoing...don't feel a need to push for trade or exploration elite cos they're so close already and combat elite is still so far as to not be worth pushing for yet.
6) Ongoing...
7) Just run out of money (well, down to 300m, which I consider low) and G5 materials again and not looking forward to restocking my G5 mats, might just wait for 3.3 for that.
8) This is really what I want to do next, there are loads of modules that I want, but its just a waiting game, not much fun to be had.
9) Other things first
10) Other things first

So I have a choice of grinds, and I don't generally grind. What I'll probably do is carry on trying to make money, but to be honest, I'm getting bored of doing the same tired missions over and over as well.

Inspire me please guys n gals. :)
 
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Maybe you could try doing all those things within another objective. There are things you can do that use pretty much all the activities and favour each at differing times. Layering-up the objectives is a good way to find depth if you feel it's lacking and fun through achievement and variation. Sorry if that's cryptic, but it is also very specific..
 
Maybe you could try doing all those things within another objective. There are things you can do that use pretty much all the activities and favour each at differing times. Layering-up the objectives is a good way to find depth if you feel it's lacking and fun through achievement and variation. Sorry if that's cryptic, but it is also very specific..

No, it's helpful, thanks, perspective is always good. And trying to find an activity that moves a few of them forward at the same time is exactly the kind of thing I like trying to work out. :)
 
I even have a mate who offered to help with dumbfire cover so that is quite high on the list, thanks. :)

Yeah the guardian stuff is not particularly grindy to unlock a couple of modules. You don't even need cover, the sentinels are just a minor annoyance TBH.

Then grab those guardian rail gun things, name escapes me, and build a half decent AX ship. The cyclops is fun and reasonably challenging to take down first few times.
 
Unlocking PP modules doesn't take much effort, just patience. It's probably the only aspect of Elite that runs at a constant pace (1 unlock per 4 weeks) regardless of how much (or how little) effort you put in: a couple of deliveries in a big cargo ship a week before qualifying is all you need to do. I've gotten prismatics (Aisling Duval), APA's (Denton Patreus), and packhounds (Li Youg Rui), and I'm waiting for mining lances (Zemina Torval) - messed up my timing somewhat, as I ended up meeting Selene Jean's mining target using regular mining lasers during week 2 of being pledged to Torval, but at least I'll get to try out the mining lances when I go for Bill Turner's bromelite. Then on to Archon Delaine for cytoscramblers: reveiws of those are mixed, but I gather they've been significantly buffed. Then on to Arissa Lavigny-Duval for imperial hammers. And so on...

You can't leave the bubble for a long period, and need to plan around family holidays and such, but other than that, it's just a background task.
 
I even have a mate who offered to help with dumbfire cover so that is quite high on the list, thanks. :)

I did it alone. It's actually really funny if you get surrounded by the thingies.
SRV pinball!

I keep waiting for the physics to fail and I get catapulted in to orbit. :D

It hasn't happened yet.
 
I see a lot of people saying there's nothing to do in Elite. I must disagree. In fact, it can be argued there is too much to do nowadays.

Engage (positively or negatively) with Thargoids
Avail yourself of guardian lore and equipment
Get a Corvette
Get a Cutter
Reach Elite
Reach triple Elite
Own all the ships that you want to own and fully engineer them
Unlock all the engineers
Get your name on some stuff for first discovery
Git gud
Unlock the powerplay modules you want
Build a ship that can do 800m/s and try your hand at canyon running.
Adopt a minor faction and help them expand by doing missions for influence
Do PvP

I've been playing on and off for three years. I still need to:

1) Rank up Ram Tah (put off because I haven't really needed him yet)
2) Do something more meaningful with the thargoids (don't have an AX ship currently and not willing to repurpose an existing one)
3) Unlock any guardian modules
4) Reach Elite (one more evening of trading should fix that, I'm 75% tycoon, no rush)
5) Reach triple Elite (now not that far off, I'm Tycoon 75%, Pioneer 55% and Dangerous 25%)
6) Gittin' gud never ends
7) Still a few ships I want to build and own
8) Have not unlocked any PP modules yet
9) Haven't done any serious BGS work yet
10) Haven't done any serious pvp yet.

But despite having so much still to do, I am in a quandary what to do next...because...

1) That's not going to be fun, I might get around to it one day, it will only take an hour.
2) I don't have the money or materials right now to build an AX ship, nor the guardian unlocks to make fighting thargoids interesting
3) See above (I don't really feel a need for more jump range, what a waste of a slot, same for shield booster)
4) That will come soon anyway
5) Ongoing...
6) Ongoing...don't feel a need to push for trade or exploration elite cos they're so close already and combat elite is still so far as to not be worth pushing for yet.
7) Just run out of money (well, down to 300m, which I consider low) and G5 materials again and not looking forward to restocking my G5 mats, might just wait for 3.3 for that.
8) This is really what I want to do next, there are loads of modules that I want, but its just a waiting game, not much fun to be had.
9) Other things first
10) Other things first

So I have a choice of grinds, and I don't generally grind. What I'll probably do is carry on trying to make money, but to be honest, I'm getting bored of doing the same tired missions over and over as well.

Inspire me please guys n gals. :)

I agree with Bashy81, if you can find a way to mixed it up and work on multiple goals at once it might help. Also might help to multitask, like watch Netflix, etc.

My problem is, having ground quite a bit to become double Elite on XBOX and unlock all the ships and ranks, now that I'm playing on PC I just don't have the stomach to do it again :-(

Guardian stuff is actually kinda fun to unlock. It's only grindy if you try to do it all at once.

I even have a mate who offered to help with dumbfire cover so that is quite high on the list, thanks. :)

I've ground through unlocking all of the Guardian modules on PC, and did find it very grindy, but having a spreadsheet to keep track of what I needed helped quite a bit.

I also found two point defenses on top of my ship parked close to the ruins eliminated all of the guardian sentinel's missiles.
 
Good tip on the point defense, thanks. :) I too want and simultaneously fear, to start a new account. I'm someone who prides himself on doing things right the first time, so I am not used to repeating myself and find it frustrating. Still will want to do it one day though, I think. A bubble account and an exploration account. :)
 
You may want to add

Visit Colonia
Visit Sag A*
Visit Beagle Point
Unlock Colonia engineers
Visit Dav's Hope
Be in a CZ when a megaship drops in
Disable and drive away a megaship in a CZ
Discover an Earthlike World
Discover a waterworld
Discover an Amonia world
Fly in open to a trader CG
Make friends
Fly in a PG of friends
Do Muticrew with friends
Do Multicrew with randoms
Join the Fuel rats
Do a fuel rat mission
Destroy the wedding barge
Do a wing mission solo
Do a wing mission in a wing
Take part in an organised Expedition
Find Brain trees
Find Ice geysers
Find volcanic geysers
Pirate a player
Pirate a megaship
Pirate an NPC
Get a notoriety of 10
Get your notoriety back down to 0 without ship destruction
Rescue civilians from a damaged space station
Visit a player controlled megaship (Is there more than the Gnosis yet?/)
Visit Hutton Orbital, in a large ship
Buy a mug from Hutton
Buy one of each rare
Visit a Haz Res with ship containing all the rares
Visit a Haz Res with ship containing all the rares with a wing
Take down ships in a CZ using a fighter and relying on NPC control of your mother ship
Lose an NPC crew
 
You may want to add

Visit Colonia
Visit Sag A*
Visit Beagle Point
Unlock Colonia engineers
Visit Dav's Hope
Be in a CZ when a megaship drops in
Disable and drive away a megaship in a CZ
Discover an Earthlike World
Discover a waterworld
Discover an Amonia world
Fly in open to a trader CG
Make friends
Fly in a PG of friends

Do Muticrew with friends
Do Multicrew with randoms
Join the Fuel rats
Do a fuel rat mission
Destroy the wedding barge
Do a wing mission solo
Do a wing mission in a wing
Take part in an organised Expedition
Find Brain trees
Find Ice geysers
Find volcanic geysers

Pirate a player
Pirate a megaship
Pirate an NPC
Get a notoriety of 10
Get your notoriety back down to 0 without ship destruction
Rescue civilians from a damaged space station

Visit a player controlled megaship (Is there more than the Gnosis yet?/)
Visit Hutton Orbital, in a large ship *I got halfway and realised.
Buy a mug from Hutton
Buy one of each rare

Visit a Haz Res with ship containing all the rares *done with gold on board
Visit a Haz Res with ship containing all the rares with a wing

Take down ships in a CZ using a fighter and relying on NPC control of your mother ship
Lose an NPC crew

I like this game! :) I've colored in blue (sorry if you are on black color scheme, lol) all the ones I've done. :)
 
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Excellent one! Haven't done that yet. I also have never tried to land on Alioth 4 (it is 4 isn't it?) yet.

Just realised another thing I haven't done yet, use a neutron or white dwarf for FSD boost. I'm really scared of them, lol.

I thought it was Achenar 6. :p

Neutron boosts are easy if you steer away from the star.
More or less instant death if you turn towards the star. :p

I chained my Anaconda around the near rim. It's fun.

Just uh, don't neutron boost 200~ly to a normal star with no other stars nearby. Lol
I nearly did that once.
 
I thought it was Achenar 6. :p

Neutron boosts are easy if you steer away from the star.
More or less instant death if you turn towards the star. :p

I chained my Anaconda around the near rim. It's fun.

Just uh, don't neutron boost 200~ly to a normal star with no other stars nearby. Lol
I nearly did that once.

Alioth, Achenar, 4, 6, same difference, lol. Thanks for the correctoin. :)
 
What about all the voice acted log files scattered about on planets/megaships?

And the puzzles (thargoid link, eagle eye, various listening stations)?
 
What about all the voice acted log files scattered about on planets/megaships?

And the puzzles (thargoid link, eagle eye, various listening stations)?

Absolutely valid, I agree, but I put those under one umbrella; 'lore exploration', tourist beacons qualify too, I learned the most I've ever learned about the lore during my few months as a space taxi.
 
I see a lot of people saying there's nothing to do in Elite. I must disagree. In fact, it can be argued there is too much to do nowadays.


Exactly.

Tho there are few things you mentioned I'm not interested in (namely PvP and thagroid hunting), what is left is enough to keep me busy for the next year. The problem - which you already identified - is that it's not very engaging, entertaining and fun.


Engage (positively or negatively) with Thargoids - not interested much in that due to I'm no longer combat oriented pilot, leaning toward trading and exploration with occasional bounty hunting.

Avail yourself of guardian lore and equipment - went after FSD booster. I must admit it was quite interesting after the boring and tedious parts (searching for site, grinding for materials). Whole site, visit and fighting drones was good. Having to follow YT guide and wasting time to get RNG dependant materials - not so much. Unlocked one module and due to drawbacks I'm heavily hesitant toward doing more.

Get a Corvette - got one, already sold due to lack of funds to maintain it.

Get a Cutter
- got one, already sold due to lak of funds to maintain it.

Reach Elite - combat elite is not my game. Trade elite is boringly tedious since profits are way underperforming compared to requirements - long term goal that one day will be met, "by the way". Exploration elite - even more boringly tedious.

Reach triple Elite - while trading and exploration I may eventually get, the combat part is "ugh, no thanks, I'll stand"

Own all the ships that you want to own and fully engineer them - requires metric tons of credits = lots of time invested

Unlock all the engineers - with the weird requirements, lack of reliable material source which in the end is reduced to long grind runs... I'm quite happy with G5 FSD available.

Get your name on some stuff for first discovery - done that, on several nice systems. Frankly it's the easiest to achieve. Take Adder, fit fuel scoop, pick a destination and just jump-honk-jump-honk till you get to unexplored system.

Git gud - I'm a big CMDR, I'm good with me being below average.

Unlock the powerplay modules you want - PvP is a no-no.

Build a ship that can do 800m/s and try your hand at canyon running.
- that actually can be quite interesting. But again, it requires credits and engineers.

Adopt a minor faction and help them expand by doing missions for influence - naah, too much self centered to help anybody :3

Do PvP - too old for that, had my fair share when I was younger. Now I'm more big belly truck driver.



Looking at that list it all comes down to credits and materials. With credits you can buy whatever ship you want and outfit it whatever you like. With materials you can unlock engineers and later engineer your ship in a way you desire. With engineered ship you can PvP/Thagroid hunt or Power Play.

So it's all about credits and materials. Sadly FDEVs are adamant at limiting those two as much as they can. It's almost 2 years as I'm a CMDR. Most of that time I spent OFFLINE. Mostly because the things I want to do takes too much time and effort compared to reward and accomplishement, not because there's nothing to do.

My general advice - one step at a time.

I once took more than I could swallow and got frustrated. After that I changed approach and made considerable progress. But I was overzealous and ended with goals reached but empty account. Now I'm on my another "afk" times but slowly feel the call. I have re-assessed my fleet and credits and I plan some changes - sell few ships, got Anaconda back and from there start (again) toward Cutter and Corvette. Next? Who knows.

One step at a time...
 
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