Do we still see ED as being THE space game in 12 months?

While possible, I think Starfield will be 2020 at the earliest. Unlike the Fallout and Elder Scrolls series it needs completely new assets creating (no previous iterations), and considerable overhaul of the engine for their undoubted planet-to-planet gameplay. Fallout 76 is a tangential multiplayer game to tide over fans of the studio's games in the meantime. Looking forward to playing both :)

It being built on a brand new game engine. Haven't got a clue how it will evolve from the trailer through.
 
Obviously the view from someone that hasn't played it..:rolleyes:

Haven't found any trees in space.

Yeah, because you don't mine asteroids with giant mining rigs for hours to get enough resources for your giant spaceship... oh wait, you do. Also does this mean that SE finally got to the point where the ship doesn't shake itself apart when flying, that in MP the others can actually get out of their seats in transit without falling through the geometry and dying horrible deaths? Because if either of those answers is a no, then SE has still miles to go.
 
Yeah, because you don't mine asteroids with giant mining rigs for hours to get enough resources for your giant spaceship... oh wait, you do. Also does this mean that SE finally got to the point where the ship doesn't shake itself apart when flying, that in MP the others can actually get out of their seats in transit without falling through the geometry and dying horrible deaths? Because if either of those answers is a no, then SE has still miles to go.

In any space game you survive, just depends on how. In ED you mine, collect resources, run hauling loads or passengers to earn credits etc to keep going. (credits in ED are a resource)
So is ED a survival game.. no..

Difference between SE and ED, is in ED everything is far more simple. Therefore is ED an arcade game, being that, most things are easy to do... no, but in general terms, perhaps yes.. Using the earlier analogy.

Regards your other points. None of those issues remain, haven't for quite some time, well few years to be fair. I use a speed mod, as the in-game speed is too low. I can travel 20 times the game speed and still move around inside or indeed outside the ship without any issues, faster than that if I wanted too..
As for SE having miles to go.. well I would say it has come miles, but has a few more to go yet. But it is EA, after all.
ED has been released, yrs ago, but still has many issues.
 
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In any space game you survive, just depends on how. In ED you mine, collect resources, run hauling loads or passengers to earn credits etc to keep going. (credits in ED are a resource)
So is ED a survival game.. no..

Difference between SE and ED, is in ED everything is far more simple. Therefore is ED an arcade game, being that, most things are easy to do... no, but in general terms, perhaps yes.. Using the earlier analogy.

Regards your other points. None of those issues remain, haven't for quite some time, well few years to be fair. I use a speed mod, as the in-game speed is too low. I can travel 20 times the game speed and still move around inside or indeed outside the ship without any issues, faster than that if I wanted too..
As for SE having miles to go.. well I would say it has come miles, but has a few more to go yet. But it is EA, after all.
ED has been released, yrs ago, but still has many issues.

That is nice to hear, it turned my group of friends away that after being a hulking ship, we all fell out of it and it flew away XD And yeah SE has been in EA for longer then ED is out I think. Generally both SE and Empyrion are different type of games for me then ED is. If I was to compare indie titles to Elite, it would be either Evochron or Pulsar. Though latter has more focus on having a crew in a big ship. Anyway, SE does get my vote is it fun for what it is, but it's not space flight. At least not for me.
 
That is nice to hear, it turned my group of friends away that after being a hulking ship, we all fell out of it and it flew away XD And yeah SE has been in EA for longer then ED is out I think. Generally both SE and Empyrion are different type of games for me then ED is. If I was to compare indie titles to Elite, it would be either Evochron or Pulsar. Though latter has more focus on having a crew in a big ship. Anyway, SE does get my vote is it fun for what it is, but it's not space flight. At least not for me.

Space flight in SE is one of my personal favs out of the game. You fly what you build and everything affects your ship, gravity, fuel feeds and efficiency, thrusters, landing, taking off, handling, movement, atmospheric flight, etc. All down to how its built and maintained. That is what is so interesting in SE. Very different to ED's easy style flight. ED's is far more relaxing, but without many flight characteristics. I would love to see some of SE's tech bits in ED.
But I do like flying, as in, relaxing flight, in ED.
 
Never thought of ED as... erm.. "THE" space game. Best space flight model by far but as a well rounded game and pace of development?.... Near the bottom of my list, I would put even X-Rebirth above ED.
 

DeletedUser191218

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Yes, The Space Game.
Now there are others that are more Hard Sci-fi but most are allot less, more like space opera.

I don't play much Elite but I will get a stint in now with the new Exploration mechanics since I never started any expedtitions.
I find ED hard to get sunked into when it comes to 'world building' but the 'space' part blows me away.

Also, I don't play as much but there are other games, just got Kingdom Come deliverance; and the upcomming Rebel Galaxy might get some of my time, if I find any. I got other things to do on my spare time, but when I can't find any enthusiasm for those things I might very well be playing Elite and enjoying it.

And I am an old timer in the X space world so X4 will be nice, but I'll get it in 8-12months after release ;)

Kingdom Come Deliverance.....man that game drove me mental. You may have a different experience but i couldn't take any more sword training with that damn captain guy. You have to put hours in to level your guy up to fight the most basic of enemies.
 
I would see ED as the space game, dont forget the VR part.

Frontier only needs to add fun stuff, multiplayer things, quests, epic space battles and other stuff.
Making things different or add new things that end up in time consuming activitys adds no fun to the game.
 
Never thought of ED as... erm.. "THE" space game. Best space flight model by far but as a well rounded game and pace of development?.... Near the bottom of my list, I would put even X-Rebirth above ED.

For me it's "THE" space game because of Stellar Forge, making it the closest thing we have to a realistic representation of our galaxy. No other game lets me look up at the night sky IRL and say, "I've been there!"

This is why I don't think of NMS as a space game, but rather a planetary surface exploration / base-building / resource gathering game; it's Minecraft on a globe with pretty loading screens when changing world seeds.

Space Engine is probably the next closest thing to a space game - scratch the game part. Anyway, I'm on a console so no SE for me :p
 

Sir.Tj

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VR is absolutely irrelevant to me and 90+ % of the audience. It's like the 90s where studios were wasting development budget on useless FMV cut-scenes.

Why does that sound vaguely familiar?
 
I see ED as being a space game and it will almost certainly still be one in 12 months.

With the other space games having been recently released and more to come, the genre will become healthier and more varied.
 
VR is absolutely irrelevant to me and 90+ % of the audience. It's like the 90s where studios were wasting development budget on useless FMV cut-scenes.

90% of people dont have modern computers or consoles. The majority of those who do donyt play space games. But considering we give our own opinion, you not using VR is absolutely irrelevant to everyone else, as are your stats in general. You comparing VR with 90s cut-scenes is just daft, though. IMHO.
 
90% of people dont have modern computers or consoles.
I was referring to 90 % of the audience. People owning the hardware and being interested in video games.

You comparing VR with 90s cut-scenes is just daft, though. IMHO.
There was a small VR hype during the 90s, too. The FMV hype followed after that actually. A bunch of developers wasted a large part of the budgets on FMV filming back then while offering only placeholder gameplay. I see the same effect with VR games, which appeared since the hype year 2013, so the comparison is justified.
 
Nah. It's a strong niche and is never going to stop being relevant to people who love sims. Totally different audience to anyone who wants to play "Night Trap." Just because you're not part of that niche doesn't mean lame internet gibberish like "it's a gimmick like 3D tv!" is applicable.

Just a TINY difference between 90s consumer VR and the stuff we have now: it works.
 
Just a TINY difference between 90s consumer VR and the stuff we have now: it works.

Kinda worked in the 90's.. Just too early I guess.
That said, when they look back in another 25yrs or so, they will probably write exactly what you wrote there, regards what we have now. ;)
 
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