Frontier you talked about the "traveler" style of exploration and misunderstood one key thing

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Even the OP states their mode of exploration is unique, they are not after credits, not after first discoveries, not after ELW or WW, they are after 'interesting'. And the new system won't allow them to instantly decide what is interesting (to them), instead it will now take time, something they evidently have in very short supply. The OP and others want the honk = instant reveal back, which would negate the new system entirely.

Do you explore, if so how much have you done so far?
 
They are doing it right finally. I predicted there would be some unhappy honk happy people out there... some people would be happy with a ball of string. I want more... why would people complain about more?

Nobody is 'complaining about more' here. Well unless you mean more time and things to do in order to ultimately achieve exactly the same outcome as you do today.

Nice that you decided to throw in a comment about attention spans and/or simplicity though, at least I know I can just ignore anything else you have to contribute since my attention span for dismissive nonsense is very very low.
 
I can confirm that's how I do it.

Given that it's currently the only way to do it, this isn't a startling revelation.
Lots of needless melodrama here.

What's going to happen is that people will very quickly figure out the new system and be able to see what is 'interesting' and what isn't pretty sharpish.

Maybe not quite as quickly as now, but that is a trade-off that's worth it for a significantly better system.

I predict a nifty guide online within hours of the Beta going live.
 
They already mentioned in the livestream it would be a lot faster to detail scan a lot of planetary bodies even those that several AU's out without having to spend several minutes supercruising to them. You could think of the current system as a placeholder, where the system view was never really supposed to give out that much confirmed type detail visually with a single honk, which seems to be a more "godlike" advanced type civilization capability than the ED tech level should be capable of. Human ED tech can span the galaxy but ships' power levels are still an order of magnitude below even Star Trek ships. And overall they demonstrated the time saved overall would probably be much less than the current way of honking, checking system map, and then flying to bodies to detail scan them.
 
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Last I checked exploration wasn't a race. Unless you were doing it for the railways in the US. Exploration is about discovery and secondarily profit. You can make 10x more money trading and other professions than exploration. Anyone out there exploring for racing purposes is in it for the wrong reasons.
 
Given that it's currently the only way to do it, this isn't a startling revelation.
Lots of needless melodrama here.

What's going to happen is that people will very quickly figure out the new system and be able to see what is 'interesting' and what isn't pretty sharpish.

Maybe not quite as quickly as now, but that is a trade-off that's worth it for a significantly better system.

I predict a nifty guide online within hours of the Beta going live.

The detail is how much longer. A very big system will take forever to scan even if you become proficient at the new scanning system.

Last I checked exploration wasn't a race. Unless you were doing it for the railways in the US. Exploration is about discovery and secondarily profit. You can make 10x more money trading and other professions than exploration. Anyone out there exploring for racing purposes is in it for the wrong reasons.

I certainly don't race it but I don't want to spend half an hour in each system I visit to figure out if there's something worth checking out.
 
Yeah. Most explorers that I've had discussions with about this explore to find things that they find 'interesting'. I explore to find things that are 'interesting' to me. There are numerous threads in the exploration forums in which people discuss their exploration trips, all of which are ultimately concerned with finding things that are interesting.

At least the new system makes it fun, from what I can see. The current system of exploration is the reason why I do not enjoy exploration at all. With these changes, I will certanly do a lot more exploration because FD have added some fun gamplay to it (yet to try it, but from the livestream, it looks a lot more fun compared to the current system).
 
The detail is how much longer. A very big system will take forever to scan even if you become proficient at the new scanning system.

If you're looking for 'interesting' planetary configurations, there'll be absolutely no need to scan the entire system.

Just pan around the orbital plane and only stop to look at blobs that are close to each other.
Initially, that'll yield a lot of gas giants and moons but I think you'll pretty quickly be able to identify the ones that are somehow different.
 
Not that I expected it from you of all people but I love how you just ignore how you were completely wrong and give no apology. As expected from your type. Just pretend you never said anything lol

People say I'm blunt and I am. But you're more toxic, aggressive, and rude then I will ever be.



Uh...you do know this new system is literally just giving us most of the information we already got from the old system right in a new way?

Also remove the swear you used, getting around the filter is a violation of the tos I believe.



Imagine acting with that amount of courtesy and respect to someone you didn't agree with lol

Obviously for you, the only time you're ever kind to someone is when they agree with you.
Sorry for swearing. So i want to say you this thing. The new exploration gameplay as you already have seen is very skilled based. In fact it's so skilled based that after months of using it, you most likely will be able to read system map without even actual map. It is totally possible it was shown on the stream.

Because it is so skilled based gameplay, it make it very much rewarding in terms of you feeling as a real explorer. It also have everything that is best in this game - sound design, visual design and more.

I can totally understand why "one key gameplay" that you call "traveler" exploration style is more apealing. It's easy. You can watch films, shows, youtube.. In fact that's what every explorer doing in "exploration gameplay" we have today.

Well, yes it's true that you HAVE TO PLAY now, first time in 4 years actually you have to play to explore anything.

Now back to your "traveler style". Your idea is to explore with one key (honking). If you don't find anything interesting, then you going for next system in a route. So you say that credits is not important for you (except you get them every honk, so you only say that money not important, while still generating effective credits every single honk). Since you can't change this, it's only half true. Ok then.

Since credits are not important for you, then you basically looking for something interesting. And since without detailed scanner you can't see planet surface, you also can't know which of the planet in the system have something interesting on the surface. That mean in your so called "Traveler exploration style" you will miss so much interesting planets.. Because here is a thing.. It's only looks uninteresting from system map. But if you would have a closer look.. Something you are able to do in 3.3, then you would find out how wrong your idea of "traveler" is. Get the idea?
So i really recommend to you wait for beta and see for yourself that your "traveler exploration style" really not worth it and probably costed you a lot more interesting places than you could even imagine.

Wait for beta. That's it. Don't rant, just wait.
 
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Personally, as much as I like finding "interesting" worlds to explore, I like skill- and knowledge-based game mechanics more. It's part of the reason why I opted out of using the boringly omniscient ADS+system view method of finding "interesting" worlds in the first place.

I won't know for certain until I get my hands on the beta, but from what I saw on the livestream, I already see some potential techniques for quickly finding binary and trinary planets, ringed planets, and terraformable planets. Combine that with the new probe system, and exploration is finally​ approaching what I first imagined exploration to be, all those years ago. Now we just need some more exploration dedicated modules, so that a Hauler can't carry everything you need to explore, with a slot left over for something optional.
 
The detail is how much longer. A very big system will take forever to scan even if you become proficient at the new scanning system.

What do you mean by "scanning" a complete system? You mean planet mapping or just getting details? DSS scanning, the way it works now means that you will have to travel to each planet and scan it. DSS can now be done from the star you arrive at.

Planetary mapping is a new layer.. and... yes... that will take longer, but it is a completely NEW layer.
 
The detail is how much longer. A very big system will take forever to scan even if you become proficient at the new scanning system.



I certainly don't race it but I don't want to spend half an hour in each system I visit to figure out if there's something worth checking out.

Well.. If all you're interested in is 'funny orbits' and barycenters..

You'd certainly miss a ton of other things "worth checking out" if you'd continue with the old honk and glance.
 
I have a lot of sympathy with OP's position. I'll give a quick example - how easy would it be to spot a second Kyloasly DA-A f69 using the available tools a) under the old system; and b) under the new?

It's not always about the credits.

*googles system*

Personally, I think it could potentially be faster, especially if a gas giant with two similar moons are orbiting a fair distance from its primary.

Under the old system, the system map wouldn't reveal two moons whose orbits are that close at a quick glance. This would require either carefully examining the each moon in the system panel and paying attention to the information revealed, or flying close enough to the gas giant to see its moons orbital lines.

Under the new system, based on what I saw on the live stream, a gas giant's systems of moons could be resolved in a matter of seconds, without having to fly to the planet or spend time on the system panel, and you would see​ those orbit lines as you resolve each moon. It would really depend upon how good you get at reading the sensor information that is presented by the new system.
 
Given that it's currently the only way to do it, this isn't a startling revelation.
Lots of needless melodrama here.

What's going to happen is that people will very quickly figure out the new system and be able to see what is 'interesting' and what isn't pretty sharpish.

Maybe not quite as quickly as now, but that is a trade-off that's worth it for a significantly better system.

I predict a nifty guide online within hours of the Beta going live.

Good points.
 
the planet or spend time on the system panel, and you would see​ those orbit lines as you resolve each moon. It would really depend upon how good you get at reading the sensor information that is presented by the new system..

True. But imagine their are 7-8 gas giants (not uncommon at all) with moons. See what I mean? Same info just taking longer.
 
Hey if im lying, im dying. Its been going on for 2 years. Ive already had 5 PMs post stream of friends dropping out till mid 2019. Its just fatigue. Its too little too late, and this is just being taken as an added layer of complexity grind in leu of absent gameplay.
 
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