Frontier you talked about the "traveler" style of exploration and misunderstood one key thing

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Maybe you should talk and listen(!) to some other 'explorers' then. Unfortunately, most of them will be very pleased with the new changes and thus be very quiet from now on. Besides a few being in worry that the new system will be diluted by the casual crowd and feeling the urge to defend the new system against them.

I have no doubts that you, the OP and a few others will be part of the very vocal minority who's voice of doom will accompany us in the next couple of weeks. Move on! [big grin]

The only people seriously being hampered will be the travelers who pretend to be explorers. This silly game will be over soon (the pretending part at least).

So tell me, how's real exploration done?
 
It seems the only way to appease what the OP and others are raising would be to have the signal meter provide additional information about each body, but this feels a bit like wanting to have it both ways ... people wanted deeper exploration gameplay, which would clearly imply some of these tasks would take a bit longer to complete, but would also be more rewarding and interesting; some people want to continue to be able to zip through systems as a traveler but still be able to spot interesting things as an explorer. Can't have it both ways, in my opinion, and if anything this just highlights that the original design of the honk was just too overpowered and set unreasonable expectations.

Why ?

Would it be impossible to add some distortions on top of the base signal ? Distortions which contains hints about surface gravity, orbital period and inclination for example...

I mean, it would add harder to read information on top of the easy to read signal, i.e. make the skill ceiling higher. A good thing IMO.
 
I share the OP and other's concerns because I'm also one who's exploration style is going to be impacted by this. So yes, my style of play will have to adapt, I get that. But if it means the overall gameplay is better and more engaging plus there being more to see/find then it's a worthwhile trade.

At the moment it IS looking like it will be worthwhile - having watched the live stream and seen the new mechanics in action I'm really excited and want to get my hands on this. I do worry how excited I will still be having had to go through the process MANY many times though. It's going to be interesting a few months down the line to see what people think.

I really do hope my concerns are unfounded and that I will look back and wonder what I was so worried about. Until then I reserve my right to be a little cautious/concerned about something that impacts on a major part of how I play and enjoy the game. It's encouraging to see that more people are finally beginning to see/understand WHY a few of us have concerns, and of course very frustrating that there are also those who just do not (and apparently never will) get it.

Overall I am very hyped about all the other changes (and we've only just scratched the surface of what's going to be in this), its looking fantastic - well done Frontier! So, bring on the Beta!

(\(\;;/)/)
 
So tell me, how's real exploration done?

With the proper equipment
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Interesting. Maybe I missed that part like ever so often, English isn't my native language and I use a translator for writing / reading. For better understanding I pretty much depend on summaries in text form. Something like that already available perhaps?

You still haven't provided us with your defintion of what a True Scotsman/Explorer is.
 
You're an extreme case. It might be better for you, it might not. But it's better for the vast majority. I'm going to have fun working my way around the new system
I am not 100% convinced the new system is better based on what I have heard about it but I am personally reserving judgement till the Beta.
 
I'm a bit confused with the levels of excitement, only because it seems that the major exploration changes are not related to things/stuff to discover, but with the mechanics of revealing the system map/body composition.
So unless FD actually increases the types of, and qtys of interesting POIs to actually explore, I'm left scratching my head.

In short, once the system mini-game is done, do players have thousands of different and interesting POIs scattered throughout the galaxy to explore, or are we left with the current POIs in game presently?
 
Thanks! A lifesaver... :)



That's asking a bit too much since there're still a lot of various conceptions around, but all of them would imply at least a small bit of scientific(-like) activities or in other word - whatever, the polar opposite of the current exploring mockery.

A cop-out answer which does nothing to define your True Scotsman. You cannot go spouting off about other "non-explorers" without first defining why it is you don't think others aren't also explorers. As such, I don't think I can take anything you spout with any seriousness.

I'm way more inclined to believe FDEV when they say they have categorised at least 12 categories of explorers. One or more of those types have just been pushed under the bus, though, sadly.
 
A cop-out answer which does nothing to define your True Scotsman. You cannot go spouting off about other "non-explorers" without first defining why it is you don't think others aren't also explorers. As such, I don't think I can take anything you spout with any seriousness.

I'm way more inclined to believe FDEV when they say they have categorised at least 12 categories of explorers. One or more of those types have just been pushed under the bus, though, sadly.

I don't think it's pushed under the bus so much as the fact that fdev couldn't figure out how to make an omelette without breaking a few eggs.
 
Please at least consider this view for a simple honk - https://imgur.com/a/3vOKIDj

That is too much. It doesn't need to explicit "ELW" text. And instead of a black circle why not put what it would look like from a long distance, white for rocky, grey for rocky, red for HMC, blue for water/elw etc.
I dont get this "frequency analysis" scanner thing, as if we were in a submarine and only had sonar. The best scanning device we have is the mk 1 eyeball, and it differentiates frequencies by colour. Why not have a coloured scanner.

I
 
In general its far better. If the original mechanic was the one now being proposed, would we settle for it being removed to give us a plain honk?

I'd say this forum would burn to the ground and we'd only have salt to try and put it out with.
 
Well said and I agree. Sadly. But I do agree.

I just hope that people do realise that the likes of my opinion were more to do with questioning this one change to exploration rather than just being a grumpy old stick in the mud for the sake of it. I genuinely believe that eventually lots of complaints will happen due to what's going to happen with the system map thing, once it sinks in after the umpteenth new star system has been jumped to.

But whatever, the beta approaches and I feel I'm just wasting time now repeating the same stuff here, so I think I'll shut up and let FDEV etc. get on with it :/

For the record my unpopular views are exploring is too fast and jump ranges should be much lower. :D

We all have things we disagree with the most popular mindset on.
 
For the record my unpopular views are exploring is too fast and jump ranges should be much lower. :D

We all have things we disagree with the most popular mindset on.

Jeff, imagine CT Book 2, then add engineering...

Regina to Glisten, in one jump. Tureded to Terra in two... :)

We have a bad game master, and power creep has done it's damage.
 
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