While Evochron series is cool, and the team is mostly just one dude, I feel people misunderstand the non-linear relation between resources and development. The first million does a lot more good than the second, and getting the foundations right is a lot easier than the stuff on top. For example, you could give the man a million bucks, but he would come nowhere near Stellar Forge.
True absolutely. The stellar forge is an amazing thing (it's still my nº1 reason why I play ED), as well as other things in ED are top notch, as I said I don't believe any other space game can be a serious rival to ED in the foreseable future, but I wonder if FD would have been able to create the stellar forge if it was just one man?.. We'll never know
IMO, Evochron biggest demise is the lack of production value (art, sound, some missing things like proper landing/docking, many UIs look poor, well, lacks overall "refinement"). Many things work very well, but they look bad, ending up making those things seem not as good as they actually are.
Among other things, Evochron has a much more detailed space and atmospheric flight model than EDs for instance, it has atmospheric worlds with atmospheric conditions affecting flight for many years now, you can't even simply hover on a planet, the ship will stall if speed can't compensate for the planet's gravity, entry speed/angle matters when entering gravity, etc. Heck, I could play on an atmospheric planets, fly over water and then land on an island city after making atmospheric entry... since 8 years ago. It also had a walking mech for walking on planets. It also has a very extensive feature list, which again gets a bit obfuscated by unpolished UI and big learning curve. Main issue is that most of the things look quite poor and rough, and whatever people may say, in games looks aren't everything but they DO matter, at least up to a point. I do think Evochron has excellent foundations, but the stuff on top is what's lackluster.
I'm not saying that Evochron is a superior game to ED, but seeing how a one-man army was able to create some extraordinary things by himself for quite a long time now, I do wonder what could have been if he had a large team and some spare millions.
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