Let me ask you a simple question...
If you have unlimited probes in the game since the release of 3.3, which means automatic upgrade... would you bothered if there is also the same scanner with limited and craftable probes? (in my vision it would be the basic scanner). Would the presence of this basic scanner in the game interfere with your exploration?
In general, I'm not opposed to anything that's
optional. Up to this point, synthesis has been optional. But there have been many posts in this thread that implied that finite probes should be mandatory, which implies for
all players. And let me just clarify, I'm not personally opposed to finite probes! What I am opposed to is synthesis being the only way to replenish probes. If I can load up my cargo hold with 100 probes per 1 ton canister (purchased at any station), I'd be more than happy with finite probes. I just have a serious issue with having to craft probes like Lara Croft crafts arrows.
Now all that said, there are plenty of players who will hate my idea as well, and I understand why. That's why I think ultimately, when everything is taken into consideration (non-Horizon owners, mandatory SRVs that can break, forced synthesis, etc.) the infinite probes seems to be the best compromise, though I do wish they would change the Lore so that these are plasma equivalents to active sonar pings
Now let me ask you a question - are you using a basic discovery scanner now, or are you using an advanced discovery scanner? Because if I read your post correctly, you are asking for this same delineation for the new probe scanner thingmabob.