∞ probes?

Status
Thread Closed: Not open for further replies.
That's not true. The poll shows the majority want infinite probes on the stock DSS but finite probes on engineered DSS. So the majority want BOTH options in the game.

So, most don't want enforced synthing - which was the point of this thread.

Given the choice between 'free' and 'moar' they chose 'moar'. Colour me amazed.

I would imagine right now FD are looking at the other situation where people can choose 'free' versus 'moar' right now (jumponium) and saying "Only 2.8%* use jumponium right now, why would we bother adding complexity for another thing no-one will actually use?"

* 2.8 figure chosen for comedic effect, pretty sure the real figure is way, way lower, much as it would be for premium probes.
 
I would imagine right now FD are looking at the other situation where people can choose 'free' versus 'moar' right now (jumponium) and saying "Only 2.8%* use jumponium right now, why would we bother adding complexity for another thing no-one will actually use?"

* 2.8 figure chosen for comedic effect, pretty sure the real figure is way, way lower, much as it would be for premium probes.

You think less than 2.8% of Elite players use jumponium? o_O
 
Extend Horizons to non-Horizons player. This would bring more benefit than cons... (wings/multicrew and so on...)
Sooner or later this will happen. FD can't support multiple version for too long.

And thereby forfeit any future revenue from Horizons, after just having spent an entire year on trying to improve the game ?
I suspect FD might have a slightly different view on how beneficial an idea that is.
There are no cons here for FD, probes will be infinite and that's it.
Where is the drawback, people going to quit in droves over that ?
I doubt it.
And plenty of games with multiple optional expansions doing just fine.
This popular notion, that sooner or later they have to roll it into one, lacks any foundation.
No, they actually don't have to.
 
Last edited:
57 pages over probes. Fifty-seven. If this is the worst flaw you can be arguing about, Q4 is shaping up to be a really good expansion.

I am beginning to think there is a conspiracy afoot here. I now suspect that at a given time, maybe at the start of the Beta, FD will take the number of posts on all the Probe threads and that is the exact number of probes we will have available.

Yep, ya read it here first :D
 
You think less than 2.8% of Elite players use jumponium? o_O

Never used it.

rSzqo6B.png


Currently at number 11 in EDSM's flight log entries table. Whodathinkit - people play in different ways :D
 
One thing to consider in the debate about infinite probes vs synthesis is what the purpose of the probes is.

You use them in order to discover things on the surface of planets.
Presumably, you might follow that up by going down there - where all the materials are.

I'm not sure it's necessary, but having synthesis for probes wouldn't be a major inconvenience that I can see.
 
As someone who has been abducted by Aliens multiple times in the past, can I just say I find the title of this thread highly inappropriate.

Sniff.. sniff...
 
Let me ask you a simple question...

If you have unlimited probes in the game since the release of 3.3, which means automatic upgrade... would you bothered if there is also the same scanner with limited and craftable probes? (in my vision it would be the basic scanner). Would the presence of this basic scanner in the game interfere with your exploration?

In general, I'm not opposed to anything that's optional. Up to this point, synthesis has been optional. But there have been many posts in this thread that implied that finite probes should be mandatory, which implies for all players. And let me just clarify, I'm not personally opposed to finite probes! What I am opposed to is synthesis being the only way to replenish probes. If I can load up my cargo hold with 100 probes per 1 ton canister (purchased at any station), I'd be more than happy with finite probes. I just have a serious issue with having to craft probes like Lara Croft crafts arrows.

Now all that said, there are plenty of players who will hate my idea as well, and I understand why. That's why I think ultimately, when everything is taken into consideration (non-Horizon owners, mandatory SRVs that can break, forced synthesis, etc.) the infinite probes seems to be the best compromise, though I do wish they would change the Lore so that these are plasma equivalents to active sonar pings :D

Now let me ask you a question - are you using a basic discovery scanner now, or are you using an advanced discovery scanner? Because if I read your post correctly, you are asking for this same delineation for the new probe scanner thingmabob.
 
Last edited:

Deleted member 110222

D
I am beginning to think there is a conspiracy afoot here. I now suspect that at a given time, maybe at the start of the Beta, FD will take the number of posts on all the Probe threads and that is the exact number of probes we will have available.

Yep, ya read it here first :D

They're on to me!
 
I am beginning to think there is a conspiracy afoot here. I now suspect that at a given time, maybe at the start of the Beta, FD will take the number of posts on all the Probe threads and that is the exact number of probes we will have available.

Yep, ya read it here first :D

No way.







It'll be 2.8% of that number.
 
I really wanted to quit this thread, but....


This is just like asking a hunter, "If you don't want to make your own bullets, then why hunt at all?" I'm not saying bullets are infinite, but in general they are not something that normal hunters have to worry about making while hunting. I personally go exploring to explore, not craft probes. There is also this misperception that explorers with infinite probes will just spray probes all over the place in wanton abandon.


Yet I don't know any self-respecting hunter, regardless of the amount of bullets they can afford, who would actually hunt this way, nor will I as a self-respecting explorer "spray probes" to map a planet.

So to answer your question, I personally do not want to press my own bullets - that's a separate "hobby" from hunting (planets in this case). If the vocal minority win this debate and Frontier goes back to finite probes, then I ask that these probes be purchasable at any station that has an advanced maintenance tab. I already own plenty of games where I have to craft my own probes arrows, I don't want ED to become yet another one.

When you go hunting, you haven't got unlimited ammo either ...

And of course you ought not to be forced to craft the probes yourself. You should also be able to buy them at stations in the outfitting secttion. But when exploring out there, you cannot quickly hop into the next supermarket. That's why the probes must also be craftable. As for non horizon players. Why not implementing a third possibility by making it possible to find scoopable materials in asteroid belts or rings for example?

I do not really care of how to craft the probes as long as you will have to do something for them or at least to have a motivation for using them in an efficient way. I think more CR for using fewer probes is the wrong way, because there's no logic in that. Why should a faction or a station pay you more for using fewer probes? Well, that's an immersion thing again ...
 
You need to get your facts correct:
It means that most people watching OO and voting in that poll have chosen those options.
OO's viewers are not the whole playerbase.

Sadly OO's poll did not include alternatives to launching probes.

*shrug*

Count how many individual shouty minority there is in this thread, compare with the number of voters in that poll. What I said still stands. There's some fact straightening for yah.
 
And of course you ought not to be forced to craft the probes yourself. You should also be able to buy them at stations in the outfitting secttion. But when exploring out there, you cannot quickly hop into the next supermarket. That's why the probes must also be craftable.

As long as I can "stock up" on probes (100 probes in a 1 ton cargo canister, for example) then I would be fine with this. Also, make them available through restock menu, like limpets, so I can purchase them from remote stations in the nebula. I'm not opposed to the option of synthesizing probes, as long as it's not mandatory.
 
How many people who are opposed to limited probes know that they wouldn't be stored in our cargo holds and will actually be stored separately inside the scanner itself? This was frontiers original intention.
Pretty much most of them, if they required cargo space there would be even fewer supporters of limited probes.
 
Can a mod create a subforum where topics like this can be moved to? I dunno, something catchy, like "Forum/Elite Dangerous/Dangerous Discussions/Irrelevances/"?

And then we, as well as hopefully the devs, can immediately spot it's worth.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom