I suggested an approach to take probe efficients into account in
#818 :-
I'd prefer if the whole thing simply felt less like a mini-game and more purposeful/accountable. Let's simply say:-
- When you shoot a probe it discovers a "circle" of sectors on the planet.
- Depending on how many of these have been scanned by you before (via a previous probe) you get an efficiency rating for that probe. ie: If they are all newly scanned sectors then that's 100%. If most have been scanned by you before that witll be a very low %age efficiency. The CR exploration data value of the new sectors scanned is adjusted by that efficiency so when you sell your exploration data they're adjusted accordingly. There's handwavium involved on how clear the data is yadda yadda.
- The sectors you've scanned are stored immediately (for you).
- Any features in the sectors you've scanned are revealed immediately (to you).
- The 90% rule still applies, so one you've scanned something like 90% of the sectors, the rest are revealed.
- Done
So it simply makes more sense to try and be as efficient as possibly with your probes, scanning as many previously unscanned sectors/regions as possible to give you the best CR reward when you sell your exploration data for the sectors you've scanned.
And if you know there's some brain trees around a huge crater on the planet, you need only shoot one or two probes at that area to find the exact location of them. No need to probe 90% of the planet, as features are revealed to you immediately for sectors you've scanned.