is cross-platform going to hinder.....

personally i dont see cross platform as being a problem, i play on the PC using an xbox 360 controller and the only problem i have is that the 360 chat pad isn't properly supported by windows.

a console port wouldn't have that issue.

also Fdev have the cobra engine that is capable of cross platform anyway and as other users have stated they have plenty of experience of cross platform releases.

i would agree but most of the time when any competition against pc vs console players pc always win....

With Xbox controllers alone or together with a keyboard?

Because that's pretty much the issue here. It's not so much that consoles themselves are bad (although their hardware is subpar), the issue is that when people start developing stuff for consoles they don't want to require a keyboard and instead try to shove everything onto the controller.
But since it's impossible to make all the commands of a PC-complex game fit on a controller, the "solution" most studios find in the end is to dumb everything down and reduce the number of commands.

ED can only come to consoles if a keyboard becomes mandatory to play it, and I don't really see that happening.

that and but i have a gaming mouse with gaming keyboard. both my mouse and keyboard are programmable, so i can perform functions that require multiple entries with a click of a button. by no means am i a pro, but if i do get better i would imagine that if i was fighting a clone of me and my clone had a xbox 360/ps3 controller my clone would lose simply because i could do more.
but i haven't even spent like 4 min in combat.
i actually choose to take my joy stick out and use my key board and mouse simply because i felt i had more control with the key board and mouse.
oh but i will go to joystick or maybe even controller(doubt it) idk. when i get my O-rift...

With xbox controllers alone, all you need is something to type (xbox chatpad) for use with a console and consoles all support VOIP.

There's plenty of buttons on an xbox 360 controller (18 bindable buttons + 2x analogue sticks) to control the game.

i would imagine so.
 
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Crossplstform isbno problem. The problem is it is a MMO So how do you dealt with that with MS.
Bad ports has nothing to do with platform. But with kind of publisher support and how much effort they allow to do it.

Film related games with sync release means often the game much done in a year with harddeadline. Which is so short it only can be crap.
The movie get the main focus.

Crossplatform bad ports. Is more a low effort to make a extra quick buck wth very low extended investment. To get secondair platform.

Most triple A games do better job at ports.

In case of ED well it is a PC exclusive. Porting to console is not jet set in stone but option.
So I think the onky ones to worry about a bad port are those console players.

As for cross platform. PvP well as space sim supporting mouse badly that jsue is not relevant. So it more joystick vs PC gamepad players. So you get console gamepad player.

So what you get is that the gamepad users increases a lot being much more mainstream and younger.

How ever to get your MMO on console is big isue. Getting also all platforms linked as PvP is even larger isue to deal with.

Being indie dealing with crowed funders. You have now to deal with third party the console firma's.
P2P networking is done on conoles. It how older Cods work on PS3.

Also FPS on MS platforms between consoles and windows is done by this game Shadowrun.

It posible with some aim assist and cripple PC players.
It is not exacly match. Console still got slight edge on CQC while PC more better at ranges.
It was very difficukt to balanse and perfect match seams not possible. But compromise is possible.
But not relevant for ED because it mouse is dead.

Its gamepad vs joystick / hotas
 
I still can't understand how a joystick player would have any advantage over me with my mouse and keyboard :S

they don't lol
console players have it harder, and a subpar system.

but i'm not the only one noticing that keyboard is better "unless wearing a oculous rift" than joystick or controller, huh?
 
Cross platform support has a habit of stopping updates from being released. Especially when they are updates with new content.
 
Cross platform will slow down the release rate if we all play together. Scenario - XBox pilot chasing PC pilot, PC pilot enters planetary atmosphere, XBox pilot gets the message "We don't have that expansion for XBox yet".

So either we don't all play together - separate galaxies for the separate platforms - or they release the expansions for all platforms at the same time... which will, inevitably, result in a delay.
 

Robert Maynard

Volunteer Moderator
Cross platform will slow down the release rate if we all play together. Scenario - XBox pilot chasing PC pilot, PC pilot enters planetary atmosphere, XBox pilot gets the message "We don't have that expansion for XBox yet".

As this scenario will also apply to PC/Mac players who have not bought the expansion, I would expect that the pilot without the expansion would simply burn up in the atmosphere as they would not have the atmospheric shielding required (due to not having bought the expansion).
 
As this scenario will also apply to PC/Mac players who have not bought the expansion, I would expect that the pilot without the expansion would simply burn up in the atmosphere as they would not have the atmospheric shielding required (due to not having bought the expansion).

Yeah, my error message was meant as a synonym for that - still, pretty undesirable result either way IMHO.
 

Robert Maynard

Volunteer Moderator
Yeah, my error message was meant as a synonym for that - still, pretty undesirable result either way IMHO.

Possibly undesirable, possibly not. Definitely going to happen as not all players will buy all expansions.

In your example, the ship being followed (I would expect the lore to explain) has equipment installed that the ship following has not - similarly a ship with an enhanced FSD would (presumably) be able to make longer jumps than the another - therefore one would be able to leave the other behind when making a hyper-jump.
 
Possibly undesirable, possibly not. Definitely going to happen as not all players will buy all expansions.

In your example, the ship being followed (I would expect the lore to explain) has equipment installed that the ship following has not - similarly a ship with an enhanced FSD would (presumably) be able to make longer jumps than the another - therefore one would be able to leave the other behind when making a hyper-jump.

There's a big difference (IMHO) between someone choosing not to buy an expansion (tough!) and someone not having it available. Personally I don't much care about these trivial PvP advanatages/disadvantages (as per 3rd person view, I just don't care) but no doubt many people will.

As I say, I would avoid this buy either releasing them at the same time (with associated delay), or just separating the platforms.
 

Robert Maynard

Volunteer Moderator
There's a big difference (IMHO) between someone choosing not to buy an expansion (tough!) and someone not having it available. Personally I don't much care about these trivial PvP advanatages/disadvantages (as per 3rd person view, I just don't care) but no doubt many people will.

As I say, I would avoid this buy either releasing them at the same time (with associated delay), or just separating the platforms.

I do understand the distinction between choosing not to buy an expansion and that expansion not being available on a particular platform (yet).

The outcome is the same though and separating the player bases for this reason alone would be unfortunate as it would reduce the number of players that would be able to be encountered on all platforms.
 
I do understand the distinction between choosing not to buy an expansion and that expansion not being available on a particular platform (yet).

The outcome is the same though and separating the player bases for this reason alone would be unfortunate as it would reduce the number of players that would be able to be encountered on all platforms.

Then they should release them all at the same time, delays included. :)
 
Which would cause howls of protest from the PC/Mac players if the delays were caused by the expansion being approved for use on one of the consoles....

People will moan no matter what - I'd prefer the galaxy to maintain some level of consistency, rather than have a phased release. IMHO, of course.

If it has to be staged, and with regards to Mac players, well they'll be a much smaller number than the console players will be so I'd be more inclined to prioritise XBox and PS4... so, say PC/XBone/PS4 released on day 1 and then Mac 3 months later (or whatever) again.
 

Robert Maynard

Volunteer Moderator
People will moan no matter what - I'd prefer the galaxy to maintain some level of consistency, rather than have a phased release. IMHO, of course.

That they will - however what we are talking about is not long term consistency but a short term (hopefully) inconsistency that would be cured a) when the expansion is released and b) if the player buys the expansion.

We cannot take b) for granted - some players probably have no interest in the FPS/EVA expansion, for example.

Therefore whether players have access (or not, for a finite period) to an expansion is one issue. Whether players choose to purchase the expansion (thus creating an inconsistency, albeit by choice) is another.

The game will require to cope with players with any permutation of expansions (even none) as time goes on, to do anything else would effectively make subsequent purchases mandatory rather than optional.

It's Frontier's call - we'll see what happens.
 
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