The new exploration system

Is there any chance you could update it but keep the current live version intact too? Like say we can switch between which exploration method we prefer as the newer way seems really slower than the current method. The current method benefits people travelling great distances e.g bubble to colonia, you do a honk while turning and fuel scooping to the next system and detour if anything interesting shows up, if not carry on. The newer method looks like it forces you to stop and depending on how many bodies are in a system it can add a lot of extra time to your journey to make sure you don't miss anything interesting.
 
Nobody likes it, we all want it to go away except the trolls. We did have another thread but that was sabotaged.

Pls.. Dont go down this road again.. Not all who likes the new system are trolls, that's pure nonsense.
 
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Is there any chance you could update it but keep the current live version intact too? Like say we can switch between which exploration method we prefer as the newer way seems really slower than the current method. The current method benefits people travelling great distances e.g bubble to colonia, you do a honk while turning and fuel scooping to the next system and detour if anything interesting shows up, if not carry on. The newer method looks like it forces you to stop and depending on how many bodies are in a system it can add a lot of extra time to your journey to make sure you don't miss anything interesting.

Yes, it's called "beta". You will have at least 4 weeks to learn that is faster than "old" way. ;)
 
Nobody likes it, we all want it to go away except the trolls. We did have another thread but that was sabotaged.
Pls.. Dont go down this road again.. Not all who likes the new system are trolls, that's pure nonsense.

Well no, mods shut it down because it was critical of Frontier's new mechanics, just using one troll post as an excuse, instead of doing the usual thing and deleting the post.
Burke here wasn't even suggesting which side of the matter the person who made the post was on, because that was irrelevant to the thread being shut down. It was gonna be shut down the moment someone on either side of the argument gave an excuse to do so.
Pretty sure the one who made the troll post was arguing against the new system, so it's not even suggesting that everyone who is happy that they can finally start exploring in a way which they want to (albeit at the expense of everyone currently exploring another way) is a troll, far from it.
They're not. They're genuinely happy to have a system which makes exploration more profitable in terms of time spent vs credits, and good for them, but exploration for everyone who does it right now has never been about the credits, because the rewarding stuff right now is in scanning 1000 systems to find one with something pretty in it.
Adding a minute spent in a minigame to every system is going to add half a day of solid playtime to the time that takes.
 
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I have to admit that after watching the live stream I'm unhappy with the new mechanic. The jonking method which allowed you to go "Ooh, shiny!" was my preferred method of fast travel to where I wanted to be. This new method seems to remove it for the sake of more money/time.
 
The newer method looks like it forces you to stop and depending on how many bodies are in a system it can add a lot of extra time to your journey to make sure you don't miss anything interesting.

I think it might add some time but isn't that because there's (quite a big) a difference between 'a journey' and 'exploring' ?

If you're only interested in A - B travel, get your honk credits and crack on but if you're genuinely interested in finding interesting things you'll stop to scan.

Hopefully this will stop the hoovering up of first discovery of earth-likes only, with ice worlds never getting a look in. I think the selective discovery we have in game at the moment can make some systems look quite depressing, even though the first discovery bonus on common or garden ice worlds can make them worth it over a scan of a previously discovered earthlike.
 
If you're only interested in A - B travel, get your honk credits and crack on but if you're genuinely interested in finding interesting things you'll stop to scan.

A lot of us travel from A to B to actually start exploring and couldn't care less about the credits - funny that. It's something that keeps being glossed over endlessly and even FD miss the point because in the stream all they kept banging on about was credits. I just wanted to put a brick through the monitor.
 
I admit to having mixed feelings about what I have seen. But I think the sensible thing now would be to wait until we have all tried it eh? :)
 
I mean I like both methods, I just hope that we can still use the current method incase of a long trip being planned and you want to get there quickly.
 
Nobody likes it, we all want it to go away except the trolls. We did have another thread but that was sabotaged.


Oh hello, sweeping statement. You really shouldn't presume to speak for everyone, you know.

I for one think it looks very promising.
 
A lot of us travel from A to B to actually start exploring and couldn't care less about the credits - funny that. It's something that keeps being glossed over endlessly and even FD miss the point because in the stream all they kept banging on about was credits. I just wanted to put a brick through the monitor.

The question there, is what information will you be getting under the new mechanic if the star system has already been explored? Isn't there some talk of information sharing on that community level? In which case you might well be getting your system map en route to new places. We do have to wait and see but I definitely got the feeling there's a difference between a system that been visited previously (and banked cartographics) and a totally pristine system.
 
Is there any chance you could update it but keep the current live version intact too? Like say we can switch between which exploration method we prefer as the newer way seems really slower than the current method. The current method benefits people travelling great distances e.g bubble to colonia, you do a honk while turning and fuel scooping to the next system and detour if anything interesting shows up, if not carry on. The newer method looks like it forces you to stop and depending on how many bodies are in a system it can add a lot of extra time to your journey to make sure you don't miss anything interesting.

There is a mountain next to the city i live in. It is mostly covered by forests, but there are some open areas as well. And, as with every other mountain, a lot of rocks. Varying from small pebbles to huge cliffs. Now, lets imagine i go there searching for interesting stuff. It could be rocks with extraterrestrial origin (meteorites), fossils imprinted on rocks or even precious stones or gold slivers.
My chances to find any of these will depend on:

1. My luck. Obviously :)
2. My knowledge on the subject. I must be able to recognize a meteorite, fossil or precious stone when i see it.
3. The volume of rocks i am able to check.

And i have two systems to choose from:

- Old system: walk long distances while constantly glancing left and right. If i notice something shiny or otherwise unusual, stop and check it out.
- New system: grab a bucket and collect all the pebbles in front of me. Use a very sophisticated and fun to use gadget to examine every single pebble. When done, make a step forward and grab another bucket of pebbles. And so on.

Most people who are interested in finding fossils and meteorites are in favor of the old system. No fossil or meteorite hunter would check every pebble in the mountain one by one. Those, who find more fun in playing with that sophisticated gadget and are not really interested in fossils and meteorites, prefer the new one.

Which one is better? It depends what your preference is.
 
A lot of us travel from A to B to actually start exploring and couldn't care less about the credits - funny that. It's something that keeps being glossed over endlessly and even FD miss the point because in the stream all they kept banging on about was credits. I just wanted to put a brick through the monitor.

This is the thing, as people who don't frequent the exploration forums here, and who don't do it themselves, they're only thinking about this mechanically in terms of the credit reward, and balancing exploration with stuff like combat, missions, etc.
They miss why people go out into the black in spite of the fact that the current system doesn't balance that reward well. In the new system you can drop into a system, find your ELW on the scan, not have to fly all the way out to check it actually is an ELW and you're not mis-eyeballing it, and get your data, maybe even fly in and do a detailed scan for more credits, and be on your way. Which is fine if all you are interested in is the credits. It opens up the game to people who've not bothered with exploration as an option because they could always make more in combat zones, or stacking passenger missions, or whatever.
Of course, the people currently exploring contain a huge contingent of people who aren't interested in those things which reward credits. They're the type of explorers who headed into the Amazon not looking to find mineral wealth or logging opportunities, but to bring back pictures of incredible waterfalls and grand volcanic vistas.

As Pirin said, the new system is entirely to the detriment of this, because while it speeds up the act of scanning a system's planets by not having to visit them all close up, it slows down everything else.

There is a mountain next to the city i live in. It is mostly covered by forests, but there are some open areas as well. And, as with every other mountain, a lot of rocks. Varying from small pebbles to huge cliffs. Now, lets imagine i go there searching for interesting stuff. It could be rocks with extraterrestrial origin (meteorites), fossils imprinted on rocks or even precious stones or gold slivers.

And i have two systems to choose from:

- Old system: walk long distances while constantly glancing left and right. If i notice something shiny or otherwise unusual, stop and check it out.
- New system: grab a bucket and collect all the pebbles in front of me. Use a very sophisticated and fun to use gadget to examine every single pebble. When done, make a step forward and grab another bucket of pebbles. And so on.

Most people who are interested in finding fossils and meteorites are in favor of the old system. No fossil or meteorite hunter would check every pebble in the mountain one by one. Those, who find more fun in playing with that sophisticated gadget and are not really interested in fossils and meteorites, prefer the new one.
 
Hm, on that note about credits: if Frontier somehow manage to make exploration the most rewarding in terms of credits per hour (I find it highly unlikely they'd do this intentionally, but perhaps by accident), then plenty of people will start doing it. Then they'll stop the moment something better comes along. There are a good number of people who are min-maxing credits, and will do whatever is the best at the moment.

The beta should be in four days, what we'll be getting will be what was shown on the livestream last week, and they did ask for feedback after we can try it out for ourselves - see here for the latest. If you don't like the new system then, the best thing to do is say you don't and why not. Possibly to offer some solutions as well, although Frontier is unlikely to act on those.
 
Well no, mods shut it down because it was critical of Frontier's new mechanics, just using one troll post as an excuse, instead of doing the usual thing and deleting the post.
Burke here wasn't even suggesting which side of the matter the person who made the post was on, because that was irrelevant to the thread being shut down. It was gonna be shut down the moment someone on either side of the argument gave an excuse to do so.

Yep. And this was very sad because we were constructing a threadnought there, and if perhaps somebody from frontier does read these forums perhaps they might hve noticed it and even read it. There was point behind it but alas... I did try the feedback forum but that doesnt seem to be possible.


A lot of us travel from A to B to actually start exploring and couldn't care less about the credits - funny that. It's something that keeps being glossed over endlessly and even FD miss the point because in the stream all they kept banging on about was credits. I just wanted to put a brick through the monitor.

Yes, glossed over. Imagine if that style was pretty much all you ever did sinse you started playing.


Oh hello, sweeping statement. You really shouldn't presume to speak for everyone, you know.

I for one think it looks very promising.

No harm in stimulating a bit of debate is there? :)
 
If you don't like the new system then, the best thing to do is say you don't and why not. Possibly to offer some solutions as well, although Frontier is unlikely to act on those.

Plenty people have suggested solutions, good solutions too, which involve leaving some of the data which was available at a glance under the old system, just not having it tied to any of the new mechanics. Which should be fine as the info people use right now isn't really involved in those.
 
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