One thing that is lacking heavily in CQC is reoccurring incentive, they pay is abysmal, there only reason to strive to the top is so far bragging rights and once you do hit that CQC Elite rank there is no further goals to strive for... Until now.
With this suggestion, CQC would gain a visible leaderboard system, this can even be viewed in the main game if users choose. Not only does the leaderboard display a clear representation of player positions, but also provides weekly rewards!
Just like CG's, once per week payouts will be given according to position on the leaderboard's 'Active players' (people who have joined at least one game during the week cycle, preventing a farmable clog up of non-participants
) Among the top 10 CMDRs higher rewards will be scaled, with the best player receiving a grand credit reward of around 100M along with a selection of G5 materials for the main game. Special decals reflecting ranks will also be added as additional incentive and bragging rights!
This would move CQC from being almost a hobby into an In-game career much like for example professional Sports players who compete for the top position for fame, $$$ and entertainment of those watching. with dedicated players being rewarded continuously for their efforts and experience!
With this suggestion, CQC would gain a visible leaderboard system, this can even be viewed in the main game if users choose. Not only does the leaderboard display a clear representation of player positions, but also provides weekly rewards!
Just like CG's, once per week payouts will be given according to position on the leaderboard's 'Active players' (people who have joined at least one game during the week cycle, preventing a farmable clog up of non-participants
This would move CQC from being almost a hobby into an In-game career much like for example professional Sports players who compete for the top position for fame, $$$ and entertainment of those watching. with dedicated players being rewarded continuously for their efforts and experience!