Mamba Needs Size 6 Thrusters

The size of the thruster model doesn't matter at all. FDev can just tweak the base values as needed to adjust the flight characteristics. The only reason that would make sense for a thruster module size increase would be to NERF the ship, via increasing its power and heat challenges.

This is true.

I don’t really care how they accomplish it, just that it and the heat are tweaked to appropriate levels.
 
I disagree. Speed is fine as is. It needs improved manouverability. 4ish lyrs on the base jump range. A size 2 or 3 internal. It also needs to run a fair bit cooler.

I definitely agree it needs to run cooler, but it’s not meant to be a super maneuverable ship. It’s meant to be a hit and run speedster.

Since a properly built Bi-Weave Hull Tank Clipper or Phantom run at the same speed or better, it’s not filling that role properly yet.
 
As for normal ship An Orca Clipper Courier Viper 3 Imperial Eagle and Cobra is faster than it base speed unmodified unengineered so its far from been quick engineer those and they are even quicker
its description says one of the fastest ships in production ranking 8th out of 37 like saying its in top 25% and only slightly less maneuverable try its lateral yaw its pretty much none existent
So you're saying the Mamba is too slow when compared to other ships that are also designed for high speeds, meaning it needs a buff to said speed, even though it has a stronger shield and outguns all if the other ships?

That's even disregarding the fact it can permaboost with two pips in engines while the smaller ships need four, and that the larger the ship, the slower it losses speed after a boost.
I have orca at 642 and clipper at 639 mamba at 629 with grade 5 dirtys with drag so it's not the fastest like I said.
Nor should it be. It has a firepower advantage over the Orca, much better convergence than the Clipper and a stronger shield than both.

Earlier posts it's 8th 9th if you include cobra 4 but not many folks have those
Apparently you don't either, or you'd know it easily gets outrun by and has less maneuverability than a Python. My Cobra MkIv only boosts to 441 with maxed out G5 dirty drag drives.
 
Do you have the faintest idea how much worse the heat on the ship would get, if you gave it size 6 thusters ? Boosting to 600 is mighty fine for a big ship like that.
 
The Mamba certainly needs something! in its current state is it really worth it?

I suppose you can cook breakfast on it and server to the FDL pilots in your wing?

Of course my comments are purely based on MY HUMBLE OPINION.
 
While your theorycrafting is sound, it is based on the fact that we need a ship that can defeat the FDL at its own specialism (vert/lat thrust and speed), or that the Mamba 'should' be a more effective one on one combat ship than an FDL. 2 statements I struggle to find myself justifying or agreeing with.

A size 6 optional would be nice, to bring its shield levels in line with the FDL, instead of size 6 thrusters. Perhaps simultaneously they could give the mamba a small flight profile multiplier boost, it's a big ship, not a fighter. But only a small one.
 
Sorry to double post, but another thing nobody mentioned yet, is that the phantom can boost 600 in light combat fit, and do it all the time with only 2 engine pips. I would venture that this now makes the phantom the fastest combat ship by some margin, in terms of average speed over the course of an engagement.
 
Sorry to double post, but another thing nobody mentioned yet, is that the phantom can boost 600 in light combat fit, and do it all the time with only 2 engine pips. I would venture that this now makes the phantom the fastest combat ship by some margin, in terms of average speed over the course of an engagement.

Mamba can do the same thing though? Leas t thats what I remember. I mean itll explode afterwards but it can I think....
 
Well...my Vulture can permaboost @ 560 and permafire with two efficient beams on three pips each, but then...nobody cares about the Vulture ;)

Well, its' engineered, engineered ships cause their own trouble, and yes 2 permabeams are an issue if the ship is fast enough to keep up, in the end you simply slap heat vent on them and have infinite firepotential. thats something problematic since many ships cannot do that by either speed,maneuvrability or heat restrictions they have. TBH ship balance in ED is simply horrible and Engineers just made that worse.
 
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That sounds about right to me; the mamba should be faster than the (already superfast) FDL but not massively so; its speed should leave enough room for small racer/fighters to be faster yet. (Else it would seem OP to me; no ship should have all the guns and all the speed, and the FDL is already extremely powerful on those fronts)

40+ speed difference isn't insignificant. So "on paper" I'd think Mamba seems like a speed demon that can hit hard and vanish; pretty much nothing is as fast and heavily armed as a high-grade FDL, and this thing is even faster!

I don't envy anyone trying to escape from a Mamba.

Clipper is faster than a Mamba tho if outfitted correctly. Atleast it can boost more mass.
 
I found the current Mamba great. Yes, I would like it to run a little cooler and perhaps a little faster or a bit more maneuverable. In fact I would like it to be a match to the FDL in PvP.

In my last evening brief test, I got around 616m/s boost in a light combat engineered build (lightweight, no reinforcements, only 2 heavy duty A SBs and 2 D class SBs with thermal/kinetic). It was pure murder in PvE with 3 MCs overcharged and 2 unmodded small rails.
 
Just what the title says.

A Mamba outifted and upgraded to G5 Meta levels only boosts to 595-600.

Also the lateral Thrusters are not great.

If this ship is supposed to be a speed demon, and a jouster, it needs to be at 620-650.

A typical Meta Lance boosts 550-560.

So a 595 Mamba is barely faster than a Meta Lance.

That isn’t going to cut it when it’s supposed to be a “Speed demon that can hit hard and ‘vanish’”.

Discuss.

I think rather that the ludicrous speed one can come up with now and call 500+ speeds slow is the problem.

Your basic stock vessel goes between 250-350 with boost at 2 pips so anything that manages to go over 400-500 IS a speed demon.
 
I think rather that the ludicrous speed one can come up with now and call 500+ speeds slow is the problem.

Your basic stock vessel goes between 250-350 with boost at 2 pips so anything that manages to go over 400-500 IS a speed demon.

Yes agreed, perception is shifting as the baseline moves. It's like putting a new VW Golf alongside a Mk1 and suddenly being shocked at how much bigger it is everywhere.

My engineered Cobra MkIII boosts over 500 and is basically untouchable in Solo as it's so darned fast and packs a decent punch. Sure, in Open there's a lot of engineering but anything over 500 is still quick.
 
They sure do seem to love doubling-down on their worst balance problems. Shouldn't be a surprise.

They admitted they don't care about balance when 2.1 came out. Engineers threw any hope of balance out the window permanently. The only thing they do is being ships that are bad at least up to par.

They said they were going to improve the AspS. Wonder what happened to that.
 
I think rather that the ludicrous speed one can come up with now and call 500+ speeds slow is the problem.

Your basic stock vessel goes between 250-350 with boost at 2 pips so anything that manages to go over 400-500 IS a speed demon.

Nobody in the PvP community (or the part of the PvE community that likes “maxed out” ships) cares about stock numbers other than base values that translate into the ‘final’ engineered numbers.

I’m really speaking to them here.

400-500 is NOT fast.

For example, most PvP viable ships do 530+. That puts the Krait, Chief, FAS, FDL, Clipper, Phantom, and Mamba all in the 525-610 range.

That’s too many ships in the same or similar speed range.

Their other characteristics differ wildly, but the speed is “samey”.

The Mamba was supposed to be the fastest of them all.

It’s not. The Phantom and Clipper are a bit faster at 605 and 610 on average respectively.

That’s the point.
 
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