The wall of information isn't mine, what in my post are you disagreeing with? I generally respect your view, I disagree with it for ED but your approach is consistent, your ideas are good (I would probably be happy to play the game you propose, but it isn't the one you & everyone else bought).
I play in a way that tries to accommodate all playstyles without causing offence to any of them. Essentially I PvE in Open, but if I am fired upon I don't CLog, I don't usually high wake (although I probably will try to get away and be entertaining), I don't cynically mode flip, or join powerplay just for the toys, or complain about grind or do my engineering in solo, I just play the game & take on whatever comes my way. I am ideal Pirate content, although I have never successfully been pirated by force. Gankers & griefers are my content, they add to my game & slow my progress because I plan contingencies, ways to achieve my goal. I expect Harry Potter to be waiting for me on every jump and build for that. It's a great game that I enjoy and have enjoyed for well in excess of 5,000 hours over the past four years or so. Mostly I work alone.
I also don't follow how-to guides or encourage others to do so (they can if they want, I just don't tell them to), I work stuff out for myself and frankly don't act like a Timmy Try-Hard min/maxing every last thing but I might tell people how I overcame a particular challenge if they ask.
I don't really want to spend half an hour fighting one opponent, if I haven't won or escaped in 5 minutes frankly I'd rather lose the hull & get on with my game, but I appreciate that there are those that do and I don't want to waste their time either. If I am overwhelmed I'll let them kill me, if I overwhelm them I'll retract hardponts & give them the opportunity to escape. If It's a good match in terms of skill/loadout I'll enjoy it & say so in chat if I have the time. I o7 pretty well everyone I meet, and do so without pointing my ship directly at them.
I recognise that unwanted PvP creates issues but there are people (Mobius is a good example) that offer solutions so I let them get on with it. I recognise that PvPers get frustrated and don't see much work being done to help them so I gather feedback in threads like these and occasionally poop out workable solutions on CLogging, or meaningful PvP or other things & offer them up for critique. Usually they are flawed in some way, sometimes they stand up to scrutiny.
I encourage others to understand and explain their frustrations, and getting people to give their own opinion can be hard work, usually I just see 'I don't like this' which is better than nothing, but not as helpful as it could be if I want to understand their issue.
Now I am accused of twisting stuff while I try to gain the clear answers I am looking for. All I can say is I can see how you might think that
Pretty much everyone contributing to this thread agrees that no, non-consensual PvP isn't really a problem. We may have different reasons why we think it's not a problem but that's the common ground. Everything else is just misunderstandings that can be clarified if participants are willing. If they are not willing, then that's down to them I think. You can take a horse to water, you can't make it drink even if you flog it to death
I hate discetting posts so, im just going to touch on a few things.
Thanks for being supportive of some of the changes we/I(Im certainly not alone) try and ask for. I remember there was a time where you told me I was pretty dumb for even trying to suggest some of these things. Its pretty neat how peoples perspectives change over time. If they are willing to go out there and see for themselves.
Fights are indeed longer than whats needed for meaningful gameplay. Its one reason I harp on the FSD timer and the amount of time we have in the instance before someone can highwake or start to low wake. People with MJ stacked cutters, conda's and FDL can just logout with 15 seconds.
I understand the wall is not yours. I was just trying to show how people twist stuff. They've gotten pretty good at it.
I just wish they would listen to what Fdev tells them, but to be fair, Fdev has tried to explain it. They are misquoted or quotes are over looked. There are posts out there that are more recent than the Michael Brooks quotes people have been using.
Which sucks because it feels like everytime I bring it up. I feel like I am throwing Brooks under the bus and its Bullcrap because I am not. That guy has done some pretty awesome work here. Laid some really good foundations.
Its just the game is evolving and people have a hard time accepting it. Because its not the same game they bought years ago.
They dont understand non-consensual PVP and consensual PVP is the same thing.
They talk about this new Era of Elite in the next year, the Beyond Beyond. I was hoping quarter 4 would address this.
But Fleet Carriers they promised us was put off. And for that I am grateful.
Because in my mind, they could have given us something like a mega ship available in all 3 modes.
And when Zac told RubberNuke about the Powerplay stuff not coming in Quarter 4. He said "we want to be as open as possible so there is no disappointment later".
Now, Zac's post that he made was different than something like Sandros directly saying what he wants.
If you read Zac's posts it was very cryptic and gave a lot of hints. If you look at whats been released so far, compared to what we have now. Its pretty funny to read.
The whole post he made was a meme. Now I could be twisting this and reading into what I want to see.
Again with the way his post was structured is certainly different from some of the others that explain in detail of whats going on.
The one thing this game gives me is HOPE.
Because I see a healthy game where people understand. They arent mad when they die. They are fighting just as hard as I am with a group of friends to win. People will understand why they die.
Posts like this will cease to exist because there will be an awesome game to play with some defined rules.
Its why I get upset at people that try and block any changes for this. They dont want griefing in the game, but they also didnt want things like powerplay, or the BGS to go open so people are fighting over things intentionally.
In the end, I think we can all agree we want the right people to be blown up, and not the poor sad sack that has no dog in the fight to be blown up.
Also, whats really awesome is in the BETA they gave some tooltips next to solo private and open.
Elites on the way to fixing some of this stuff. Its interesting to see how they tackle it.
I just dont see them meeting in the middle with everything all the time. Its created to many issues.