I don't fully understand all the nuances of changing a weapon's damage type. For example, applying Incendiary Rounds SE to a multicannon, or conversely, applying Inertial Impact to a burst laser.
My question is, does applying one of these special effects cause the weapon to lose its original advantage? Is a multicannon with IR now much weaker against hulls, and is a burst laser with II much weaker against shields? If so, then why do these SEs even exist? Why would anyone choose one of these instead of just using lasers for shields and MCs for hulls?
Any clarification regarding exactly what these SEs do and why that is useful would be appreciated
My question is, does applying one of these special effects cause the weapon to lose its original advantage? Is a multicannon with IR now much weaker against hulls, and is a burst laser with II much weaker against shields? If so, then why do these SEs even exist? Why would anyone choose one of these instead of just using lasers for shields and MCs for hulls?
Any clarification regarding exactly what these SEs do and why that is useful would be appreciated