Blizzards strange Blizzcon reveal

The problem is that Activision as a company lost interest in their "loyal audience", I think.
They're going to get a new one. ;)

If you were a company and had a choice between developing an AAA title for 500 million dollars with a proposition of it generating a 1 billion in the first year, or outsourcing and re-skinning a mobile game for 30 million, going to Asian market and generating 500 million revenue every month, what would you do?

We, as a PC and console gamers, are screwed. We are simply not worth it, to the big houses. That's where the game monetization came to.
That's the reason why for console platform owners it's important to have titles exclusive to their platforms. They're necessary for the survival of these platforms.

However PC is already getting ports from mobile. Even by Rockstar, who replaced the (very old) classic GTA PC versions on Steam with the ports of their mobile re-releases. It's the fate of a second-tier platform.
 
Making money. That's all any company really cares of.

bit with this PR-Fail , they lost lots of money on the stock market already.
an interesting news i read just a few minutes ago, is something about tencent limiting game time for "children" on some of their mobile games to 1 hour per day, due to some Chinese laws.

so, that lucrative "asian mobile market" is currently facing lots of censorship and anti-gaming laws.

that article was interesting to me for two reasons: mobile market (blizzard/activision) and Tencent = Frontier Shareholder
 
According to CNBC, the share price decline is attributed to a reported drop in the consumer base: a 10% reduction in subscribers. Not to the PR debacle, which is coincidentally timed.

It seems plausible. Large scale investors or funds won't be interested in the company in the same way as gamers. However it's hard to see more people signing up because of their plans.

The share price remains at $55 down from $67 at this time.
 
According to CNBC, the share price decline is attributed to a reported drop in the consumer base: a 10% reduction in subscribers. Not to the PR debacle, which is coincidentally timed.

It seems plausible. Large scale investors or funds won't be interested in the company in the same way as gamers. However it's hard to see more people signing up because of their plans.

The share price remains at $55 down from $67 at this time.

So... The stock price that has been pretty stable around $65-$68 for weeks drops more than 10% the same day they announce that they aren't going to announce any new PC/console releases in the near future and instead are working on multiple mobile games for each of their IPs, a statement that allienates their main consumer base. And you're saying that it is... a coincidence. I don't think so.
 
That's actually quite a nice metaphore.
The problem is that Activision as a company lost interest in their "loyal audience", I think. If you were a company and had a choice between developing an AAA title for 500 million dollars with a proposition of it generating a 1 billion in the first year, or outsourcing and re-skinning a mobile game for 30 million, going to Asian market and generating 500 million revenue every month, what would you do?

We, as a PC and console gamers, are screwed. We are simply not worth it, to the big houses. That's where the game monetization came to.

It's not that easy to succeed in the mobile market. The customers don't care about names like Activision or Blizzard. Activision is only successful in the mobile market because they bought one of the largest companies, King. But even having a successful product like King and Candy Crush does not guarantee continued success. Just look at the once popular Angry Birds company Rovio. The mobile market is fickle, while the console and PC gaming not so much.
 
Yeah, it's a strange phenomenon. Every company that goes for the big, juicy, lucrative market imagines they'll be the champ that dominates it and makes all the money. Just ask Bioware how well that worked out for them.
 
As in example of Diablo, it is perfect one. There won't be Diablo 4. There are just nowhere to go creatively. Blizzard knows this perfectly well. For these players, it is just time to move on.

Are you actually saying that Blizzard isn't working on Diablo 4 right now? :eek:


I'll clue you in: they've been working on D4 for many years now. It is already well underway.
 
Commodore and VGA killed the Amiga imho, not EA or anyone else. Had it not become an obsolete platform technologically, it'd have stood a chance, but since Commodore didn't plan ahead, they found themselves lagging behind.
Commodore *actively* killed the Amiga. There are good stories to be heard from David Pleasance on that (all can be found on YT). And yeah at its apogee it was quite ahead of the competition, hell Win95 as a piece of garbage compared to what AmigaOS was able to do 5 years before. So the situation in that case was a bit special and cannot be compared...

Yeah, it's a strange phenomenon. Every company that goes for the big, juicy, lucrative market imagines they'll be the champ that dominates it and makes all the money. Just ask Bioware how well that worked out for them.
So true. How did that mobile card game go for Lord British ? haha. They are entering a shark filled pond, anything can happen. If they crash and burn, we can go "HA HA !" and point at them and laugh.
 
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So true. How did that mobile card game go for Lord British ? haha.

Say what?! I must have missed his latest venture. I'd have thought that after Scams of the Avatar he was a proven busted flush and would have the decency to hide in shame...
 
Say what?! I must have missed his latest venture. I'd have thought that after Scams of the Avatar he was a proven busted flush and would have the decency to hide in shame...
I'm not following closely but if i can recall it was before the thing of the avatar scam.
 
So true. How did that mobile card game go for Lord British ? haha. They are entering a shark filled pond, anything can happen. If they crash and burn, we can go "HA HA !" and point at them and laugh.

wait? there was another game from Richard Garriot after Tabula Rasa and this visit to the ISS.
totally missed that.

also makes want to check out the status of "Grummz" aka Mark Kern aka "former Blizzard/WoW Developer who seriously failed with Firefall" and his current project...
RIP Firefall bus :(
 
Things are definitely interesting over at BlizzHQ

[video=youtube;SrKDgDlbsS8]https://www.youtube.com/watch?v=SrKDgDlbsS8[/video]
 
BEqn5Iv.jpg
 
Yeah, with that stunt, Blizzard seem to have reached "sense of pride and accomplishment" levels meme-wise.
 
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