Yes, but it can look old and detailed. To me it just looks like an early asset which was made to much tighter hardware restrictions, as though it belongs to an older iteration of the game. It's mostly the interior that bothers me - there's noting wrong with the fundamental design (aesthetically speaking). I've always liked the exterior underbelly, although I've never been keen of the thick segmentation lines on the top.
We can’t expect them to rework every ship in line with new standards, but the gulf just seems particularly wide with the Annie. It feels odd jumping from that into a Krait (or pretty much any other ship really).
Don't really have a problem with the way the Annie is modeled.
The "legacy" ships are re-imaginings of simple vector-graphic ships. That's their design philosophy.
I wasn't originally sure about the "next-gen" ships in ED; things like the DBX and Vulture seemed too detailed to fit-in with the older ships.
Now, though, I just feel like the different styles add to the diversity of ships that inhabit the ED universe.