What are the biggest frustrations of Elite.

Installations not landable, with it's own infrastructure.

Search & Rescue lacking any use or immersion or thought for potential good gameplay.

Lack of long term bug fixes.

Bored of copy & paste design.

No Space legs.

No Atmos: landings.

More designs for SRVs.

Panther clipper.

More original elite Ships.

Attention to details.

To much combat driven gameplay.

Not enough bubbles.

Quicker ways to travel to far side of the galaxy.

Less Limpets.

Proper thought out balancing.

Game testing prior to Betas, to a point of silly obvious fixes.

Lacking more cargo cannister find in the galaxy. ( like the old days)??

Time spent reporting on forums and nothing much done about it.

General development.

Narrative.

Immersion.

Puzzles for thargoids, Guardians, and who ever is next.

Grind. :/

......................
 
- Self entitled players who want it all, and they want it now.

Quoted for truth. The game is quite amazing as it is, even with it warts and obvious shortcomings and "missing" features - some of which will hopefully be addressed in the future. As a software developer, I'm painfully much aware that software developers need to pay the bills and eat, too. This is a game that was published years ago, and still sees significant development without extra cost to the players, which is something to be very thankful for. And if the updates beyond the coming Q4 are to be paid for, take my money. I've gotten so much more gaming hours and pleasure from this game than anything else, for basically the price of one "AAA" game.

But since it is not perfect, I too constantly post here. I try to be constructive and I suggest everyone does.

My personal top wish list would be:
- more landable planets
- more stuff to discover
- more interaction with the galaxy and BGS
-- including stations, they seem awfully static (for example no station raids)
- more player control
- clearer distinction between fines and bounties (both amount and effect)

I couldn't possibly care less about space legs.
 
I want to be able to listen to galactic radio.. a wee button beside the engineers button. Perhaps TV as well.. that would be nice.
 
-Multicrew being half- and less than useless.

-Lack of giving small loans of credits to friended CMDRs

-Possibility that passenger cabin restrictions being lifted

-Grind

-Lack of meaningful reason to do anything outside of ganking and salt mining for the sake of causing salt
 
The lack of space cats and cheese. Also, I want a cabin boy to make coffee. Lots and lots of coffee. He can also bring me cheese platters and feed my space cat.
 
People think it's an MMO lol.

so elite is not a game that is influenced by a Massive Multiplayer Online community?

found this on Elite's steam page

about this game:
"Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original open world"

And on the official site at the bottom on the Pegi™ description it has the official online only icon. the same one that wow and other MMOs have.

[bonus fun fact]
In their offcial page there is a section that read :MADE FOR VR" and yet Vr gets little support not to mention that PS4 doesn't have a VR port.
 
Installations not landable, with it's own infrastructure.
This I'd like.

Search & Rescue lacking any use or immersion or thought for potential good gameplay.
Relatively new gameplay already. We didn't even have S&R before.

Lack of long term bug fixes.
Plenty get fixed, until a new version is on the horizon, then you just have to wait. Lol
Bored of copy & paste design.
That's procedural generation for you.
No Space legs.
Not needed.

No Atmos: landings.
Yet.

More designs for SRVs.
Reports of an SRV Mk2 have been rumoured.

Panther clipper.
Meh.

More original elite Ships.
38 not enough?

Attention to details.
Look closer...

To much combat driven gameplay.
That's because combat is fun for most of the players.

Not enough bubbles.
2 isn't enough?

Quicker ways to travel to far side of the galaxy.
Neutron jumps.

Less Limpets.
More limpets. Less controllers. :D

Proper thought out balancing.

Game testing prior to Betas, to a point of silly obvious fixes.
Balancing and bugs are inevitable.
Lacking more cargo cannister find in the galaxy. ( like the old days)??
I find all sorts of crap I don't want.

Time spent reporting on forums and nothing much done about it.

General development.
Hello... 3.3..?

Narrative.

Immersion.

Puzzles for thargoids, Guardians, and who ever is next.

Grind. :/

......................

Aaaaaand you've stopped making sense.
 
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