If I didn't have an LEP, yes.
However, I'd really like to see a standalone, offline, "story mode" version of the game. The original idea was some other commander, but the way it could work, IMO, is that it could implement important events from the history of the live game and allow the player to take the central role in these events, where applicable. It could recreate important events like the Lugh war, the search for Starship One, the discovery of the Thargoids and Guardians, the Distant Worlds Expedition. As players progress they could be given scripted missions to experience these things first hand. Scripted missions would allow the choice of different events, saved games would allow players to go back and make different choices and experience alternate events.
As the live game develops and events occur, those events are added to the story.
This would have several advantages:
* Solo, offline gameplay that many players had hoped for since the kickstarter
* Allow new players to experience the history of the current game and bring them up-to-date with where the live game is now
* Provide a much greater scope for tutorials to give new players skills they can use in the live game
* Provide a sandpit where experienced players can muck about with experimental ship builds (at effectively no cost due to saved games, once the standalone character has been built up)