Fuel Dump Button Please.

Absolutely, and I am. Very. Hopefully it's on the quick win list. I mean, the code is already there. It's just the partial fill that needs placed in the right panel with a minus value instead.

I don't think so really.

You can partial refill in station, partial defill would be a bit pointless - if not to say dangerous and outlawed - so probably ability to fuel dump should be deactivated when docked and possibly subject to no fire zone.

(I think the same should probably go for dumping unwanted cargo, for what it's worth. You can do that docked at the moment. I roleplay bribing the dock workers with them but where do the cannisters go really?)

Fuel venting is 99.9% something you'd do away from a station imo and is mostly an explorer's tool. Say you jumped too far out, found some escape pods and need to save weight to jump back again. For me it absolutely has to be a ship based, not a dock based, system.

The fuel dump in movie Air Force One, and I think Die Hard 2, would be the way to go imo and if dumping with engines powered caused a few coughs and splutters, as the fuel interacts with thrusters, so much the better.
 
I don't think so really.

You can partial refill in station, partial defill would be a bit pointless - if not to say dangerous and outlawed - so probably ability to fuel dump should be deactivated when docked and possibly subject to no fire zone.

(I think the same should probably go for dumping unwanted cargo, for what it's worth. You can do that docked at the moment. I roleplay bribing the dock workers with them but where do the cannisters go really?)

Fuel venting is 99.9% something you'd do away from a station imo and is mostly an explorer's tool. Say you jumped too far out, found some escape pods and need to save weight to jump back again. For me it absolutely has to be a ship based, not a dock based, system.

The fuel dump in movie Air Force One, and I think Die Hard 2, would be the way to go imo and if dumping with engines powered caused a few coughs and splutters, as the fuel interacts with thrusters, so much the better.

Sorry, I was on my phone. That's what I meant.
 
I don't think so really.

You can partial refill in station, partial defill would be a bit pointless - if not to say dangerous and outlawed - so probably ability to fuel dump should be deactivated when docked and possibly subject to no fire zone.

(I think the same should probably go for dumping unwanted cargo, for what it's worth. You can do that docked at the moment. I roleplay bribing the dock workers with them but where do the cannisters go really?)

Fuel venting is 99.9% something you'd do away from a station imo and is mostly an explorer's tool. Say you jumped too far out, found some escape pods and need to save weight to jump back again. For me it absolutely has to be a ship based, not a dock based, system.

The fuel dump in movie Air Force One, and I think Die Hard 2, would be the way to go imo and if dumping with engines powered caused a few coughs and splutters, as the fuel interacts with thrusters, so much the better.

Can't remember the one in Air Force One, but that wasn't a fuel dump in Die Hard 2. All McCain did was open the fuel intake port (and that was from memory in the wrong place on the wing anyway, they are normally under the wing for ease of access, not on the leading edge where they would disrupt the air flow). Secondly I am pretty sure the fuel wouldn't gush out like it did, it isn't contained under pressure. It is like when you open the fuel cap on your car, fuel doesn't spray out under pressure does it!
 
I like this idea, but coming at it from the other side - why not just remove the jump range impact of the fuel mass. Remove the problem rather than treat it.
 
why not just remove the jump range impact of the fuel mass

Because it is not just fuel that affects jump range. It is vehicle mass in general. And the more fuel you take on board -- the heavier you are. It's kind of logical ;)
 
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Can't remember the one in Air Force One, but that wasn't a fuel dump in Die Hard 2. All McCain did was open the fuel intake port (and that was from memory in the wrong place on the wing anyway, they are normally under the wing for ease of access, not on the leading edge where they would disrupt the air flow). Secondly I am pretty sure the fuel wouldn't gush out like it did, it isn't contained under pressure. It is like when you open the fuel cap on your car, fuel doesn't spray out under pressure does it!

Obviously the access was moved, just in case any off duty New York City cops, happened to need it in a hurry! ;)

In space I suspect it would gush - or at least hiss - if your ship is at any temprature higher than absolute zero? The vacuum outside should make it boil out I think?
 
Yes please to this.

hmmm... thinking of opening a thread under the the 3.3 beta feedback. This should be considered part of the Q4 exploration revamp. :)
 
The fuel dump was one of those QoL improvements for chapter 4 that I was hoping for. And this is the reason why the cancelled FFF for exploration was such a disappointment. The fuel dump was one of those things I wanted to bring up, and a bunch of other improvements for exploration as well. Such missed opportunity for Frontier to actually give explorers some quality stuff.
 
The fuel dump was one of those QoL improvements for chapter 4 that I was hoping for. And this is the reason why the cancelled FFF for exploration was such a disappointment. The fuel dump was one of those things I wanted to bring up, and a bunch of other improvements for exploration as well. Such missed opportunity for Frontier to actually give explorers some quality stuff.

What did happen to the FFF? Perhaps putting a list of your suggestions together in a single post would stand a chance of gaining some traction. I got the impression from the live streams I watched, that they really are trying to do something for us Explorers. Things such as a Fuel Dump button are such simple quick wins that I'd be surprised if they ignored them, if they get to read them of course.
 
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