This a basic question but the other day I was pulled out of SC and rapidly pulped by a wing of two commanders. No complaints from me about the nature of the attack - I always play in open and I accept the risks that go with it. In this case I was definitely a legitimate target as I'm signed to a rival power and was returning to my home system on powerplay business. What I noticed, though was that the mini game of evading interdiction was a LOT harder against real players rather than the game generated opponents who I encounter more regularly trying it on. In fact without realising it even was a real player, I could tell immediately from the way the interdiction evasion was playing out that there was something much more difficult happening and I was going to lose and drop into combat. How is the difficulty of evading interdiction determined? If you're in a wing can multiple players lock onto the same target and both interdict? I wondered afterwards if that was what had happend here.