No Small Seismic Charges, Death of the Type miner

With the exception of the Type 10 of course the Lesser striped Lakon Type 6 miner is now facing its toughest challenge towards extinction yet with the lack of tools to mine and access the new content freely; its becoming an archaic relic banished to ship zoos and nature reserves.

Due to the poaching for Chemical manipulators and lack of C1 Hardpoints in game this now is truly a rare sight indeed;

[video=youtube_share;raFDbbzlU9k]https://youtu.be/raFDbbzlU9k[/video]
 
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Type 9/Type-10 are fine for motherlode hunting, so only the small Lakons are affected. Tbh I have no idea why the T7 doesn't have a class 2. Doesn't the T7 also have a deactivated hardpoint on the hull?

Also has anyone tested what kind of damage a close range seismic blast does to a smaller ship? Ran a test on the T-10 (highest hull hardness in game, and engineered military) close range blast took 8% hull.
 
With the exception of the Type 10 of course the Lesser striped Lakon Type 6 miner is now facing its toughest challenge towards extinction yet with the lack of tools to mine and access the new content freely; its becoming an archaic relic banished to ship zoos and nature reserves.

Due to the poaching for Chemical manipulators and lack of C1 Hardpoints in game this now is truly a rare sight indeed;

Not really. Let me tell you a secret - maybe one in 100 asteroids you're going to mine will have fissures that would enable you to deep core-mine it. Surface mining is still very much a thing and every ship in the game can do it. ;)
 
Type 9/Type-10 are fine for motherlode hunting, so only the small Lakons are affected. Tbh I have no idea why the T7 doesn't have a class 2. Doesn't the T7 also have a deactivated hardpoint on the hull?

Also has anyone tested what kind of damage a close range seismic blast does to a smaller ship? Ran a test on the T-10 (highest hull hardness in game, and engineered military) close range blast took 8% hull.

At close range on a unengineered ship the blast deals ~370 damage at up to 400m, and tapers off lineraly to ~0 at 1100m or thereabouts. Hardness doesn't seem to have an effect (same damage on both a Hauler and a Krait phantom), but I didn't try toying with the explosive resistances.
 
Not really. Let me tell you a secret - maybe one in 100 asteroids you're going to mine will have fissures that would enable you to deep core-mine it. Surface mining is still very much a thing and every ship in the game can do it. ;)


yeah i get that and your 100% correct.

but deep core mining should be open to all, its lazy just having med hardpoints

Weps sums it up pretty accurately
 
Not really. Let me tell you a secret - maybe one in 100 asteroids you're going to mine will have fissures that would enable you to deep core-mine it. Surface mining is still very much a thing and every ship in the game can do it. ;)


I keep hearing this from some commanders, my experience was completely different in beta, no problem at all visually spotting the fissures whilst ice mining, I was able to find them very quickly. Learnt a lot from watching a few guy's on youtube.
 
I keep hearing this from some commanders, my experience was completely different in beta, no problem at all visually spotting the fissures whilst ice mining, I was able to find them very quickly. Learnt a lot from watching a few guy's on youtube.

Maybe ice is different. I deliberately didn't try them in beta, because ice rings are my favourite place in the galaxy and I'm saving them for live game. :)
But generally, only a small percentage of asteroids have fissures, in my experience. And of that small percentage, even smaller percentage of them have actually something worth mining, inside.

It would make sense that there are more crackable ice asteroids than the rocky ones, of course and if that's the case, I'd be very happy. :D

yeah i get that and your 100% correct.

but deep core mining should be open to all, its lazy just having med hardpoints

Weps sums it up pretty accurately

I don't know. The fact that harder to get to ore requires bigger machinery seems logical to me.
 
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I don't know. The fact that harder mining requires bigger machinery seems logical to me.

There's a case to made for Seismic charges being limited to bigger ships. It does seem logical. Leads to a sense of progression.

But I like the idea of the small time Miner being able to strike it rich. And they are still limited by less cargo space anyway.

It is. Use an Adder.

A stunt Adder of course.
 
Maybe ice is different. I deliberately didn't try them in beta, because ice rings are my favourite place in the galaxy and I'm saving them for live game. :)
But generally, only a small percentage of asteroids have fissures, in my experience. And of that small percentage, even smaller percentage of them have actually something worth mining, inside.

It would make sense that there are more crackable ice asteroids than the rocky ones, of course and if that's the case, I'd be very happy. :D


If you enjoy ice rings you are really going to love motherlode hunting out there, wont spoil it for you, but it is very cool after you have blown up the asteroids ;-) Ice rings are now going to be my main area of operations.
 
If you enjoy ice rings you are really going to love motherlode hunting out there, wont spoil it for you, but it is very cool after you have blown up the asteroids ;-) Ice rings are now going to be my main area of operations.

Glad to hear it. :)
I pretty much know what to expect from what I've seen, but I can't wait to experience it on my own and in VR. I'm like a small kid before Christmas, right now. :D
 
If you enjoy ice rings you are really going to love motherlode hunting out there, wont spoil it for you, but it is very cool after you have blown up the asteroids ;-) Ice rings are now going to be my main area of operations.

Yeah I enjoyed deep core ice mining in the beta too, and its finally going to be profitable as well! FINALLY, AT LONG LAST!!!!!!


I do feel sad about the T-6 though, its going to lose a lot of its appeal in 3.3 due to no small seismic missiles.
 
Yeah I enjoyed deep core ice mining in the beta too, and its finally going to be profitable as well! FINALLY, AT LONG LAST!!!!!!


I do feel sad about the T-6 though, its going to lose a lot of its appeal in 3.3 due to no small seismic missiles.

Keelback? (haven't flown either in a long time) Did enjoy my time in the T6
 
It is. Use an Adder.

you've flown an Adder right?

its an acquired taste at the best of times

its like saying if you want to combat - take an Adder minimum

Yeah I enjoyed deep core ice mining in the beta too, and its finally going to be profitable as well! FINALLY, AT LONG LAST!!!!!!


I do feel sad about the T-6 though, its going to lose a lot of its appeal in 3.3 due to no small seismic missiles.

Fun blowing asteroids up - yes

Now you need to pick from a list of undesirable ships, lasers come in s/m/l/h so should Seismic charges

Maybe ice is different. I deliberately didn't try them in beta, because ice rings are my favourite place in the galaxy and I'm saving them for live game. :)
But generally, only a small percentage of asteroids have fissures, in my experience. And of that small percentage, even smaller percentage of them have actually something worth mining, inside.

It would make sense that there are more crackable ice asteroids than the rocky ones, of course and if that's the case, I'd be very happy. :D



I don't know. The fact that harder to get to ore requires bigger machinery seems logical to me.

your limited by cargo size, limpets, and everything else, to mine efficiently requires bigger machinery.

if you could only fit weapons to military ships
If you could only fit cargo racks to cargo ships
If you could only fit scanners to exploration ships
if you could only fit passenger racks to passenger ships...

if the above were true i'd agree with you, but the fact you can turn the orca into a death machine is what makes ED such a diverse and beautiful galaxy, limiting players into specific ships should not be a deisgn decision, its why FD have back tracked so much because it doesn't work and isn't FUN

access to content for all, i really dont understand why people are "elitist" about it when a precedent has been set in every other category?

PS
- no-ones even asking for the same yields with small C1 harpoints, they could produce worse yields etc, its all about having access to that content in ships you love to fly, the same reason combat vs a fully engineered corvette in a sidewinder is difficult, but its possible!
 
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Keelback? (haven't flown either in a long time) Did enjoy my time in the T6

My Keelback worked great in Beta. The Cobras and Viper Mk4 are also super cheap, viable core mining hulls. IMO, the Cobra Mk3 may be the perfect small pad Core mining hull. Fast, a good 32 tons of cargo (with shielding), plus extra hardpoints for defense, if desired.

And only what, $350k credits? With that outfitting above, it can earn 25X it's hull cost per outing.
 
but deep core mining should be open to all, its lazy just having med hardpoints

No, it shouldn't. You can't drag race in a Hummer, and you can't drive your kids to school in and MX-5. There should be limitations on what you can and cannot do, or else there would be no point in getting the bigger ships at all.

In fact, one of the things that this game lacks is precisely more emphasis on differentiation. There are too many ships that are able to do too many things. Everything is modular and so uniqueness is limited to the size of the box that contains the modules, and arbitrary decisions on what the correct maximum speed and shields it is capable of using.
 
No, it shouldn't. You can't drag race in a Hummer, and you can't drive your kids to school in and MX-5. There should be limitations on what you can and cannot do, or else there would be no point in getting the bigger ships at all.

In fact, one of the things that this game lacks is precisely more emphasis on differentiation. There are too many ships that are able to do too many things. Everything is modular and so uniqueness is limited to the size of the box that contains the modules, and arbitrary decisions on what the correct maximum speed and shields it is capable of using.

Yes you can

[video=youtube;TkkQzfmVcp8]https://www.youtube.com/watch?v=TkkQzfmVcp8[/video]

and yes you can

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i mean if your a single parent you only need two seats for everything... but that's semantics.
 
Yes you can

and yes you can

i mean if your a single parent you only need two seats for everything... but that's semantics.

Lol'ed hard on that drag race, thanks :) I was positively waiting for a video like that as soon as I hit the "Post Reply" button. There's always a man that does what needs to be done when some other says "you can't..."
 
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