So who precisely of you fine folks had the vision of "improving" the graphics after 4 years?

I don't see how anyone could be against making this optional. If this is easily remedied by maing it optional it doesn't impact you in the least.

Oh, I support making it optional if a change must be made. What I don't agree with is reverting the new lighting entirely, or saying that it is universally bad. It appears to be bad for some, but I honestly don't understand the uproar. To me, the old lighting system was far too dim and made everything look rough and jagged. What I see now is a considerable improvement.
 
What happened to the promise of multiple light sources anyway? Is that just not happening any more and we got this?

Didn't I read somewhere that it couldn't be done due to the Cobra engine having limitations with multiple light sources AND consoles not being able to perform properly if they tried? I imagine using multiple light sources (without using fakery) would be pretty GPU intense and as consoles are already being pushed pretty much to their limits already... I can see that being the issue.

But don't quote me because it's 1:30am.
 
Oh, I support making it optional if a change must be made. What I don't agree with is reverting the new lighting entirely, or saying that it is universally bad. It appears to be bad for some, but I honestly don't understand the uproar. To me, the old lighting system was far too dim and made everything look rough and jagged. What I see now is a considerable improvement.

I'm sorry to be blunt, but are you literally blind, or simply ignoring the screenshot proof that the filter DOES NOT WORK properly?! HUD's being washed out... the Milkyway Center being turned green... These are not some of my favourite things.
 
This is awesome.

Reddit: Wow, this game looks awesome! Finally, great exploration gameplay! This game really has come to live now!
Steam: Wow, this is amazing! 92%!
PC Gamer: Wow, I'm all ready to dive back in!
Here: Everything is terrible. Btw, why dont the devs talk to us here?

[haha]

No kidding...its been out for 2 seconds and everyone's brains are going nuts trying to learn everything...play it for a month, absorb it all in, then if there are some real issues you will know...instead of being so routine based that any change, whether good or bad in reality, is bad just because its changed.

You guys sounds like a bunch of retired old men waiting for death to set upon you.
 
If you're referring to the system being broken, then I speak for all those with common sense and intelligence.

Arrogance and hyperbole don't help your case.

IF the new lighting system was not actually broken, could be adjusted to suit AND could be disabled altogether... then I'd probably like it too. But saying you like the new system doesn't alter the fact it is BROKEN - and is causing actual problems.

What problems are these? Crashes? I haven't read this entire thread so I'm probably out of the loop.
 
Frontier's Execs. Please stop trying to force your perfect vision on those who don't want it.
But you can force your preference on those who don't want it? Sorry, you don't speak for me.

Btw, I cant imagine any execs decided anything regarding the new lighting system, other than okaying the time and cost.
 
Just keep in mind that you don't speak for everyone.

Even if I, so far, LOVE the GFX, I have to reside with "those that complain".

It should be a settiing that you can turn on/off.

Despite the fact that I LOVE how ED looks right now, I have also a deep understanding for those that do not.

Again...it should be a per user setting in graphics settings. That would leave EVERYONE happy.

Do you understand what I just wrote?
 
I'm sorry to be blunt, but are you literally blind, or simply ignoring the screenshot proof that the filter DOES NOT WORK properly?! HUD's being washed out... the Milkyway Center being turned green... These are not some of my favourite things.
Is that the measure? Kaltern's personal opinion?
 
I'm sorry to be blunt, but are you literally blind, or simply ignoring the screenshot proof that the filter DOES NOT WORK properly?! HUD's being washed out... the Milkyway Center being turned green... These are not some of my favourite things.

Tone it down. My eyes are fine.

And yes, I see what you're talking about in the screenshot, but I don't find it problematic.
 
But you can force your preference on those who don't want it? Sorry, you don't speak for me.
He's not "forcing" his preference on anyone. Stop projecting. He is simply requesting an option to turn the worst of these effects off. This would not impact your experience of the game.
 
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Even if I, so far, LOVE the GFX, I have to reside with "those that complain".

It should be a settiing that you can turn on/off.

Despite the fact that I LOVE how ED looks right now, I have also a deep understanding for those that do not.

Again...it should be a per user setting in graphics settings. That would leave EVERYONE happy.

Do you understand what I just wrote?
That might be a good solution.

However is it a practical one? I have no idea.

But the lighting system having been changed is not as simple as a colour filter as some people seem to assume.
 
But the lighting system having been changed is not as simple as a colour filter as some people seem to assume.

Seeing how the effect suddenly vanishes at a certain distance and that the tint effects everything, including the HUD, leads me to believe that this is indeed only a filter that should be made optional. I care less about the volumetric lighting and exaggerated bloom effects they introduced - though they still look comically and out of place - but i see no reason why we shouldn't be able to turn them off either, from a technical point of view, since they are added on top of the lighting that is already in place.
 
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What? That is an actual in-game screenshot. I was pointing out how ridiculous the notion of "light actually falling on things" is when you apply it to a background image of the milky way.
I see light on your ship, coming from a neutron star that's in front of you. The background milky way? well, you set your tone mapping as appropriate, I'll continue to set mine and enjoy the upgrade
 
He's not "forcing" his preference on anyone. Stop projecting. He is simply requesting an option to turn the worst of these effects off. This would not impact your experience of the game.
Ive no problem with a switch. If it's even possible, I suspect isnt quite so simple.

But he's been ranting that people must be blind etc if they dont agree with him, and ranting at the "execs" "forcing" on people. What a lot of nonsense. He is despite his apparent belief, nothing more than one personal opinion on the topic. Just like me, or you.
 
That might be a good solution.

However is it a practical one? I have no idea.

But the lighting system having been changed is not as simple as a colour filter as some people seem to assume.

Yes... from my understanding, ED got a new lighting system as well as post-processing filtering. So the issue isn't as simple to solve as one might think.

However, I do hope that this thread will give the developers a hint towards what players want to be able to adjust themselves, rather than be forced upon.

Imagine that you would play this game on the most powerfull GPU/CPU setup you could imagine, and then the game, enforced by FD, would run it in 640x480 in 2 colours.

In simple terms, that is exactly what is happening now, for those that do not like the change... Of course I exaggerated to make the point go across. I do hope you get the point though. :)
 
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Seeing how the effect suddenly vanishes at a certain distance and that the tint effects everything, including the HUD, leads me to believe that this is indeed only a filter that should be made optional. I care less about the volumetric lighting and exaggerated bloom effects they introduced - though they still look comically and out of place - but i see no reason why we shouldn't be able to turn them off either, from a technical point of view, since they are added on top of the lighting that is already in place.
The lighting system is a lot more than just the colour tint, the way that objects and surfaces are lit is quite different now. For the better imo. Extrapolating the two things from a complete lighting system, to turn one part of it into a handy switch because some prefer the old look?

Cant see it.

But the argument over the tint is no problem in itself. The "RRRAAAARRRR you stupid execs!" entitled ranting, hardly likely to result in a considered - or any - response from the devs. Who will have worked very hard on this, now to be told they are "blind".
 
I see light on your ship, coming from a neutron star that's in front of you. The background milky way? well, you set your tone mapping as appropriate, I'll continue to set mine and enjoy the upgrade
Tone mapping? Appropiate? Do you have any idea what you're talking about? That's how the game render the scene - that's why the lighting system is broken. It tint's the background image. "Setting my tone mapping" is neither the issue nor a solution for this.
 
The lighting system is a lot more than just the colour tint, the way that objects and surfaces are lit is quite different now. For the better imo. Extrapolating the two things from a complete lighting system, to turn one part of it into a handy switch because some prefer the old look?
You could simply disable the tint or turn it down so the color isn't blended into the background image (which, as pointed countless times by now, makes absolutely no sense). You could also remove the additional bloom and volumetric effects, just as you can turn off ambient occlusion or depth of field. You'd just have to expose these as toggles in the graphic options. This would have to be implemented, but it wouldn't be nearly as problematic as you make it out to be.
 
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Tone mapping? Appropiate? Do you have any idea what you're talking about? That's how the game render the scene - that's why the lighting system is broken. It tint's the background image. "Setting my tone mapping" is neither the issue nor a solution for this.
Are you sure everyone shares your monitors brightness, colour and contrast settings, or that those settings are magically transferred to my screens or VR devices, so that I see the same thing as you just because you took a screen shot?
 
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