Crackable asteroid drop rate needs a significant buff!

I had a similar experience myself tonight. I eventually left the hotspots and just dropped into the ring. I found my first by sheer luck, but then I thought about it a bit more. The ones with a deep core show as a bright gold when the pulse wave scans them - much brighter than the other types. They are jolly rare - but a boosting ship covers ground quickly, the deep core rocks stick out distinctively and the higher classes of pulse wave scanner have really long range. So I started boosting along the top of the ring with FA off, pivoting around to look. I found another in about 10 minutes. Then I changed tactic again and flew higher above the rings to use the scanner. At that distance there was only one detection that really stood out - sure enough, when I went over to it, it was another deep core rock.

I currently have only a class C pulse wave scanner as previously I didn’t see the point in having more range, but I would now suggest a class A. I haven’t had the chance to try this enough times to be sure it is a good strategy, but I would say it’s worth a shot. I now have 27 tons of mote, which goes for almost 240k per ton!
 
I can understand the frustration but there is still surface mining and subsurface mining which in my opinion are awesome, I think if crackable asteroids were common than that would take a lot of the fun out of blowing them up, to me this would be like taking away the rarity of earthlike worlds when exploring. I think it's smart to not have crackable asteroids be common.
 
4 a 5 asteroids in an hour yesterday .

16 million profit, including fooling around a lot.

Day before I had 20 million profit, while I shared 33% of minerals with my wing who is a rookie miner.

I'd say the spawn rate is good.
 
Ok, I made a quick video this morning to show you that its pretty easy to find those deep-core minerals if you know where to look.

After reading this thread I booted up my regular XboxOne, (this isn't XboxOneX gameplay), while I was still in bed. (lol, yeah, I know, I can play Elite in bed, living room, and on my gaming laptop, I'm nerd like that)

If you take a look at the in-clock you will notice it took me 25 minutes to find 2 asteroids that were crackable. In the end of the video a picture of my inventory after 1.5 game-play in total. (don't even think about it PirateOrc, I already sold everything in Dvorsi.)

[video=youtube;tY0C6Xslj_g]https://www.youtube.com/watch?v=tY0C6Xslj_g&t=1s[/video]
 

stormyuk

Volunteer Moderator
RNG loves you dusty. I spent 4 hours in hot spots yesterday. Got two. I might try your system. I tried pristine and major reserves. Made no difference. Class A pulse wave scanner. Cost me more to fit the ship than I made.

Out of interest what is your ship build?
 
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RNG loves you dusty. I spent 4 hours in hot spots yesterday. Got two. I might try your system. I tried pristine and major reserves. Made no difference. Class A pulse wave scanner. Cost me more to fit the ship than I made.

Out of interest what is your ship build?


https://coriolis.io/outfit/python?c...==.Aw18eQ==..EweloBhBmUA5QFMCGBzANokICMF8hRFA

This Python, (mine is engineered though). Empty modules in the link are fitted with the new mining modules, but they are not available in Coriolis just yet.
 
RNG loves you dusty. I spent 4 hours in hot spots yesterday. Got two. I might try your system. I tried pristine and major reserves. Made no difference. Class A pulse wave scanner. Cost me more to fit the ship than I made.

Out of interest what is your ship build?

I would agree with this; I tried a similar system yesterday and had about the same luck as you Stormy. Either Dusty was lucky or we were unlucky; based on the number of people saying they can't find any I'd go with the former, without meaning to sound bitter.

More research is needed, but I'd recommend trying the method I suggest above - scanning asteroids as fast as possible. More news as we receive it.

Update: I've just found 3 in the space of 15 minutes. So far this is looking good!
 
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RNG loves you dusty. I spent 4 hours in hot spots yesterday. Got two. I might try your system. I tried pristine and major reserves. Made no difference. Class A pulse wave scanner. Cost me more to fit the ship than I made.

Out of interest what is your ship build?

I would agree with this; I tried a similar system yesterday and had about the same luck as you Stormy. Either Dusty was lucky or we were unlucky; based on the number of people saying they can't find any I'd go with the former, without meaning to sound bitter.

More research is needed, but I'd recommend trying the method I suggest above - scanning asteroids as fast as possible. More news as we receive it.

Update: I've just found 3 in the space of 15 minutes. So far this is looking good!


There is only one problem with this gentlemen.

I believe Asteroids are persistent. Its not RNG.

If I would be lucky enough, I would be able to find the exact same asteroids on the exact same locations after the weekly tick (reset).
 
There is only one problem with this gentlemen.

I believe Asteroids are persistent. Its not RNG.

If I would be lucky enough, I would be able to find the exact same asteroids on the exact same locations after the weekly tick (reset).
This does not preclude the possibility that you found a location where the procedural generation happened to put several deep core rocks, and we did not. We don't know how uniform the distribution of deep core rocks is.

Just found my fourth of the morning. I'm definitely recommending the fast scan technique.

Here's the magic trick: https://forums.frontier.co.uk/showthread.php/465171-How-to-find-asteroids-for-deep-core-blasting
 
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stormyuk

Volunteer Moderator
This does not preclude the possibility that you found a location where the procedural generation happened to put several deep core rocks, and we did not. We don't know how uniform the distribution of deep core rocks is.

Just found my fourth of the morning. I'm definitely recommending the fast scan technique.

Here's the magic trick: https://forums.frontier.co.uk/showthread.php/465171-How-to-find-asteroids-for-deep-core-blasting

When you say fast scan what do you mean exactly?
 

stormyuk

Volunteer Moderator
By fast I mean scanning lots of asteroids quickly; the ones with a core are rare, so the best strategy is to check out as many as possible.

Tried your method, didn't work for me, still only got 2 when according to your method I should have got a lot more, only going for long range scans.
 
Tried your method, didn't work for me, still only got 2 when according to your method I should have got a lot more, only going for long range scans.

Did you keep getting false positives - ie rocks that were the right colour, but didn't have a core? It has come to my attention that there is an additional parameter to look for - the shape of the asteroid. I have updated the post in DD with the new information.
 

stormyuk

Volunteer Moderator
Did you keep getting false positives - ie rocks that were the right colour, but didn't have a core? It has come to my attention that there is an additional parameter to look for - the shape of the asteroid. I have updated the post in DD with the new information.

To be honest I never see this 'green gold' outline you mentioned. They all looked the same. Not sure if that's an Xbox thing. I just went for distant ones. Wasn't particularly rewarding. Got 2 out of about 20.
 
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To be honest I never see this 'green gold' outline you mentioned. They all looked the same. Not sure if that's an Xbox thing. I just went for distant ones. Wasn't particularly rewarding. Got 2 out of about 20.

I'm. Not sure if bugged but I'm same. On Xbox I've seen incredibly bright roids with nothing and no where near as bright ones with cores.

Also the seismic charge missile, the indicator that shows how powerful the charge is doesn't always work so half time. I'm guessing how much I've powered it up
 
I'm. Not sure if bugged but I'm same. On Xbox I've seen incredibly bright roids with nothing and no where near as bright ones with cores.

Also the seismic charge missile, the indicator that shows how powerful the charge is doesn't always work so half time. I'm guessing how much I've powered it up
Try the thread I linked on the first page - you may find it helpful. Shape is also important - there are some pictures showing the ones you're after.

With regards to the charge indicator, the one in the centre of the HUD doesn't work reliably but the one off to the side where it says 'Seismic charge launcher' at the bottom of the blue bar (either left or right depending on which trigger you've got it mapped to) does work properly.
 
Btw a quick question, has this new system rendered the old method of just looking for asteroids with metals obsolete in terms of money making?
 
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