So I came to the game after a long break and see that the cargo missions have changed and that you can now load cargo in batches, a great idea really.
I picked a mission to transport 180 cargo and then changed to my Imperial Cutter to load it all up.
I then started plotting a route and found that I'd missed that it was to medium pad so would need a smaller ship. Unfortunately there's no way to unload the cargo once you've loaded it. The only way to proceed is to dump the cargo and abort the mission. Sometimes I want to jump on, speed run a bunch of cargo missions and then go to bed. So that put me in a bad mood for the evening![mad]
It got me thinking about it though, and a cargo storage depot would be an interesting feature, it would help people like me when they make mistakes with the landing pad, but it could possibly open up an interesting gameplay mechanic.
You could haul some cargo most of the way to an area with a large ship, then ferry it the last bit of the way in a smaller ship.
It may have some affect on balance but I think it'd be worth it.
You could place conditions on it like the cost of storage is X% of the galactic average for the commodity. The player could be charged once upon storing the cargo, and then charged again when retrieving the cargo for every additional 24 hours the cargo has been stored. There could be a limit on the storage too, maybe 1000 tons, and you can only store cargo at one station at a time. Maybe you could forfeit the cargo remotely if the retrieval cost is too high or remotely if you want to store something at a new station.
I picked a mission to transport 180 cargo and then changed to my Imperial Cutter to load it all up.
I then started plotting a route and found that I'd missed that it was to medium pad so would need a smaller ship. Unfortunately there's no way to unload the cargo once you've loaded it. The only way to proceed is to dump the cargo and abort the mission. Sometimes I want to jump on, speed run a bunch of cargo missions and then go to bed. So that put me in a bad mood for the evening![mad]
It got me thinking about it though, and a cargo storage depot would be an interesting feature, it would help people like me when they make mistakes with the landing pad, but it could possibly open up an interesting gameplay mechanic.
You could haul some cargo most of the way to an area with a large ship, then ferry it the last bit of the way in a smaller ship.
It may have some affect on balance but I think it'd be worth it.
You could place conditions on it like the cost of storage is X% of the galactic average for the commodity. The player could be charged once upon storing the cargo, and then charged again when retrieving the cargo for every additional 24 hours the cargo has been stored. There could be a limit on the storage too, maybe 1000 tons, and you can only store cargo at one station at a time. Maybe you could forfeit the cargo remotely if the retrieval cost is too high or remotely if you want to store something at a new station.