MoM? Seriously?

Hello dear Sarah,

this question is directed more to you directly but also for discussing the "problem" here.
I have experienced, that Pythons in Combat Zones now tend to use Prismatic shields, Pythons from independent anarchy factions.....[woah]
I mean, i have so far only seen Pythons with them but maybe there are other ships as well, i don't know yet. I can really understand the need to beef up the shields from the Python for combat purposes, but with Prismatics? WHY?
If it would be iClippers, iCutters or iCouriers from imperial factions i would fully understand that. But independent pirate factions shouldn't use them! If the Python really needs stronger shields, than just make them stronger ¯\_(ツ)_/¯

in regards, Lucius-Darcia

what do you people think? Python with stronger shields or keeping the NPC's using prismatic shields?
 
How many players stay pledged after they unlock prismatics and buy all the ones they need?

I have no idea, as I don’t have prismatics, but my personal belief is that players are capricious, so why not NPCs?
 

Deleted member 110222

D
Hello dear Sarah,

this question is directed more to you directly but also for discussing the "problem" here.
I have experienced, that Pythons in Combat Zones now tend to use Prismatic shields, Pythons from independent anarchy factions.....[woah]
I mean, i have so far only seen Pythons with them but maybe there are other ships as well, i don't know yet. I can really understand the need to beef up the shields from the Python for combat purposes, but with Prismatics? WHY?
If it would be iClippers, iCutters or iCouriers from imperial factions i would fully understand that. But independent pirate factions shouldn't use them! If the Python really needs stronger shields, than just make them stronger ¯\_(ツ)_/¯

in regards, Lucius-Darcia

what do you people think? Python with stronger shields or keeping the NPC's using prismatic shields?

Tell that to hardcore Federal Corvette captains flying the flag for the Alliance.
 
How many players stay pledged after they unlock prismatics and buy all the ones they need?

I have no idea, as I don’t have prismatics, but my personal belief is that players are capricious, so why not NPCs?

Because NPC's are supposed to be just mobs that we can kill to dozens :D
seriously, the NPC's have the advantage of aimbotting. they are not supposed (in my opinion!) to be absolutely equivalent to players. for this experience i play PvP, and here the ressources are in most cases just enough for a single 1vs1 fight. This is nothing i'd like to see in a CZ.
I mean....what's next? NPC's with imperial hammers and Pakchounds? :D sounds definitly funny!

Nah, nothing against more stronger NPC's and improved challenges (especially in high intensity CZ's) but it should stay sane. Pirates with imperial shields just doesn't match here IMO. If the Python has too weak shields to be a good combat ship for independent factions, than beef up the base value of shields instead to match more the lore of the game. Just giving them prismatics is a lazy move.

That players use PP-modules without being pledged to said power is another topic i think, this thread should be about NPC's using PP modules while belonging to a different superpower.
 
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If the Python really needs stronger shields, than just make them stronger

I don't think randomly buffing regular shields on NPC ships would make any sense. Everything NPC ships use can be obtained and used by players.

If the argument is why are pirates using tech from a specific power, the answer is simple: They're pirates. There's a significant and active black market pretense in the galaxy. People are able to pledge to a power, buy modules and throw them in storage, then abandon that power. Logistically and rationally, it wouldn't take much at all for certain tech to end up on the black market and in the hands of pirates, whether they get them from the black market directly or salvage them off other vessels.

There are a lot of possible explanations for it.
 
I don't think randomly buffing regular shields on NPC ships would make any sense. Everything NPC ships use can be obtained and used by players.

If the argument is why are pirates using tech from a specific power, the answer is simple: They're pirates. There's a significant and active black market pretense in the galaxy. People are able to pledge to a power, buy modules and throw them in storage, then abandon that power. Logistically and rationally, it wouldn't take much at all for certain tech to end up on the black market and in the hands of pirates, whether they get them from the black market directly or salvage them off other vessels.

There are a lot of possible explanations for it.

i would tend to accept that argument, if only pirating ships/modules or dealing with them on Blackmarkets would actually be a thing in Elite :D
This would indeed be great and opens up reasons for everything
 
Python shouldn't no, because it also has and uses more SCB's than any NPC ship. And it's not like the hull is wet paper or the shields are low cause they're both respectable
 
I get where your coming from.. the federal navy should not be using imperial prismatic shields. But they could be using reenfoced shields with heavy duty boosters.

Also.. packhounds and hammers are alredy in use buy the npcs in CZs.

Im realy glad this has happened. Not because i like it. Its because the npcs are becoming more like players, and this is high lighting all the balance problems and hitpoint madness that has been getting worse and worse for 2 years now.

Hopfuly the pve crowd will get on bord with the changes that need to be made to raign all this in now that they can directly relate to the problem.

Go MoM i say, go all out. Unleash the full fury of the engeneers!
 
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I get where your coming from.. the federal navy should not be using imperial prismatic shields. But they could be using reenfoced shields with heavy duty boosters.

Also.. packhounds and hammers are alredy in use buy the npcs in CZs.

Im realy glad this has happened. Not because i like it. Its because the npcs are becoming more like players, and this is high lighting all the balance problems and hitpoint madness that has been getting worse and worse for 2 years now.

Hopfuly the pve crowd will get on bord with the changes that need to be made to raign all this in now that they can directly relate to the problem.

Go MoM i say, go all out. Unleash the full fury of the engeneers!

I agree. End the farming and afk turret boats. Non horizon players can cry or pay 15$ . Engineers seem to be here to stay. Make NPCs clones of player made load outs. Incompetent pilots can git gud or get lost. Come on MoM, you know you delight in the angst of nerds.
 
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Next will be an aim bot anaconda with 3 APAs, 2 packhounds, cytoscramblers and a thermal vent huge beam with prismatic shields. Sounds hilarious. I eagerly await the geyser of salt and tears when these NPCs freaks of nature get unleashed.

The Delta Flight spec-ops NPCs I've fun into (and, frankly, away from more times than I'd like to admit) all seem to pack some hefty engineering, including phasing sequence beam lasers. When they focus you, you bloody well know about it. They make soloing HICZs practically impossible when they show up.
 
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See, this is anoher one of those things where it might be interesting to use player-generated data to dictate NPC loadout/behaviour.

FDev should collect stat's for what percentage of players fit what modules/weapons to their different ships and then generate NPCs in accordance with those stat's.

So, if 40% of players fly Pythons with a Prismatic shield, there should also be a 40% chance that's what an NPC would be using too.
 
See, this is anoher one of those things where it might be interesting to use player-generated data to dictate NPC loadout/behaviour.

FDev should collect stat's for what percentage of players fit what modules/weapons to their different ships and then generate NPCs in accordance with those stat's.

So, if 40% of players fly Pythons with a Prismatic shield, there should also be a 40% chance that's what an NPC would be using too.

IIRC they already do collect the stats.
Wasn't there a weapons balance pass a couple of years ago based on the fact that most players were using the same 3 weapons?
 
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Lore-wise, why wouldn't a pirate be able to steal or salvage a prismatic shield generator? Why couldn't one be a former Imperial who defected or went rogue and became a pirate?
Oh, there is no reason, so it's fine.
 
Lore-wise, why wouldn't a pirate be able to steal or salvage a prismatic shield generator? Why couldn't one be a former Imperial who defected or went rogue and became a pirate?
Oh, there is no reason, so it's fine.

First one... Can you steal or salvage anything at all from another ship? Nope... A ship blows up into pieces, every... single... time... with nothing dropping from it besides possibly some engineering mats. Now the second reasoning I can see! I tricked the IMPS out of their shields too! hahahaha
 

Goose4291

Banned
Hello dear Sarah,

this question is directed more to you directly but also for discussing the "problem" here.
I have experienced, that Pythons in Combat Zones now tend to use Prismatic shields, Pythons from independent anarchy factions.....[woah]
I mean, i have so far only seen Pythons with them but maybe there are other ships as well, i don't know yet. I can really understand the need to beef up the shields from the Python for combat purposes, but with Prismatics? WHY?
If it would be iClippers, iCutters or iCouriers from imperial factions i would fully understand that. But independent pirate factions shouldn't use them! If the Python really needs stronger shields, than just make them stronger ¯\_(ツ)_/¯

in regards, Lucius-Darcia

what do you people think? Python with stronger shields or keeping the NPC's using prismatic shields?

Just going to say I have no Imperial standing whatsoever, and have a 3A Prismatic in my warehouse for combat ops, so cant see an issue with this.
 
Lame. And another missed opportunity. Maybe actual PowerPlay ships should use their relevant weapon? Maybe military and law enforcement ships within a given PowerPlay jurisdiction could on occasion have PowerPlay equipment as well. THAT would make sense, and actually help differentiate various regions of space. But no, let's just randomly distribute every asset in the game smoothly and evenly across the entire bland samey bubble.
 
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