Now that we have reached the end of the Beyond season, I guess it's a good opportunity to ask the community which of all the updates in EDs time since it launched in late 2014 have been the best in your opinion - and your reasoning why you think they are the best.
I will make the start!
#1 "Planetary Landings" (Update 2.0)
For me, the possibility to land on planets has been the absolute greatest addition to the game. Driving around those huge and lonely planet surfaces in the SRV still doesn't get old for me. And I am not really bothered that there isn't that much to do on surfaces, yet. I just enjoy the driving, jumping/flying on planets with different surfaces and gravity forces and the overall feeling of being alone in a vast and unknown environment - for me, this feeling is even stronger on planet surfaces than it is in space! And it just works perfectly with EDs beautiful music!
#2 "Beyond - Chapter 4" (Update 3.3)
The additions to the core professions make the latest update a close second for me. I was expecting to mainly benefit from the new exploration mechanics, since that is one of the "trails" I enjoy most in the game (I was part of the first Distant World's expedition and "Exploration" is the only career I have reached "Elite" rank in, so far). But after playing with most of the features of 3.3 for some time now (including beta), I can firmly say that the new mining features have impressed me even more! I am really hooked for that profession now and enjoy every part of it!
#3 "CQC (Update 1.4)
Now I know this will be a controversial one, but I really enjoy CQC/Arena and think that up until Beyond - Chapter 4 it was one of the most well-realized parts of the game. The different Arenas are beautiful and much more exciting to fly through than just empty space, the fighters handle like a dream and overall this game mode just accomplishes so much better what it tries to do than many other parts of the game (piracy, trading, pre-3.3-exploration, pre-3.3-mining etc.)
So, now you know my three favorite updates to Elite Dangerous so far. I would really like to read what your guys and girls opinions are!
Edit: To help you guys remember the long and varied history of ED updates, here is a small list containing the version numbers, release names and a link to the corresponding patch notes (since 1.5 "Ships" was just a part of 2.0 "Planetary Landings" I excluded it and the following updates for commanders without the "Horizons" expansion as separate releases):
I will make the start!
#1 "Planetary Landings" (Update 2.0)
For me, the possibility to land on planets has been the absolute greatest addition to the game. Driving around those huge and lonely planet surfaces in the SRV still doesn't get old for me. And I am not really bothered that there isn't that much to do on surfaces, yet. I just enjoy the driving, jumping/flying on planets with different surfaces and gravity forces and the overall feeling of being alone in a vast and unknown environment - for me, this feeling is even stronger on planet surfaces than it is in space! And it just works perfectly with EDs beautiful music!
#2 "Beyond - Chapter 4" (Update 3.3)
The additions to the core professions make the latest update a close second for me. I was expecting to mainly benefit from the new exploration mechanics, since that is one of the "trails" I enjoy most in the game (I was part of the first Distant World's expedition and "Exploration" is the only career I have reached "Elite" rank in, so far). But after playing with most of the features of 3.3 for some time now (including beta), I can firmly say that the new mining features have impressed me even more! I am really hooked for that profession now and enjoy every part of it!
#3 "CQC (Update 1.4)
Now I know this will be a controversial one, but I really enjoy CQC/Arena and think that up until Beyond - Chapter 4 it was one of the most well-realized parts of the game. The different Arenas are beautiful and much more exciting to fly through than just empty space, the fighters handle like a dream and overall this game mode just accomplishes so much better what it tries to do than many other parts of the game (piracy, trading, pre-3.3-exploration, pre-3.3-mining etc.)
So, now you know my three favorite updates to Elite Dangerous so far. I would really like to read what your guys and girls opinions are!
Edit: To help you guys remember the long and varied history of ED updates, here is a small list containing the version numbers, release names and a link to the corresponding patch notes (since 1.5 "Ships" was just a part of 2.0 "Planetary Landings" I excluded it and the following updates for commanders without the "Horizons" expansion as separate releases):
- 1.1. "Community Goals" (Patch notes)
- 1.2. "Wings" (Patch notes)
- 1.3. "Powerplay" (Patch notes)
- 1.4. "CQC" (Patch notes)
- 2.0. "Horizons - Planetary Landings" (Patch notes)
- 2.1. "Horizons - The Engineers" (Patch notes)
- 2.2. "Horizons - The Guardians" (Patch notes)
- 2.3. "Horizons - The Commanders" (Patch notes)
- 2.4. "Horizons - The Return" (Patch notes)
- 3.0. "Beyond - Chapter 1" (Patch notes)
- 3.1. "Beyond - Chapter 2" (Patch notes)
- 3.2. "Beyond - Chapter 3" (Patch notes)
- 3.3. "Beyond - Chapter 4" (Patch notes)
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