I'm looking at all the professions and I'm really happy that most jobs in the game have gotten some meat on their bones in terms of payout but what about Combat? With the risks that combat it brings, surely the combat community should get some fat wallets as well.
I've played this game for the past 3 years and
Never in Elite Dangerous have I seen a "gold rush" on combat missions or anything combat oriented compared to the other professions.
Never in Elite Dangerous have I seen someone get rich purely off of combat without the help of other professions but have seen vice versa.
Never in Elite Dangerous have I seen a new player jump into combat as a means of getting credits unless a part of a wing.
(sadly enough, the only thing that kept combat players "well fed" were the stackable combat missions... but we all know what happened to that)
BUT! That's not to say that every patch hasn't involved Combat In the general sense, but what's the point of having the best and shiniest tools for a S*** Paying Job? Especially when the S*** Paying Job is high-risk and the tools are the most expensive and/or tedious to get than the ones of the other, lower-risk jobs?
Heck, most of the enginners in the game are Combat Focused and they require combat players to do non combat oriented activities in order to unlock them.
I've only seen combat players use "gold rush" trade, passenger, and now, mining methods to upgrade their Combat ships. This system "forces" combat players to take part in activies they wouldn't normally do in order to get a substantial amount of money to upgrade their ships. This, in turn, also deters them from doing these activites willingly in the future.
Then they explain their grievances and get told to "play another game" by those in other professions that are doing what they love and getting paid well to do it.
(edited for clarification) I'm hoping this is making sense. Combat players don't need new tools, they had enough tools 2 years ago. Combat Players need better pay to keep them occupied in their High-Risk activites and that means being on par in pay with the rest of the activites. This includes PVP as well but that's a different beast.
Also, why aren't there any combat missions/USSs to fight ships planetside? like wars and such next to a planetary base or canyon?
I've played this game for the past 3 years and
Never in Elite Dangerous have I seen a "gold rush" on combat missions or anything combat oriented compared to the other professions.
Never in Elite Dangerous have I seen someone get rich purely off of combat without the help of other professions but have seen vice versa.
Never in Elite Dangerous have I seen a new player jump into combat as a means of getting credits unless a part of a wing.
(sadly enough, the only thing that kept combat players "well fed" were the stackable combat missions... but we all know what happened to that)
BUT! That's not to say that every patch hasn't involved Combat In the general sense, but what's the point of having the best and shiniest tools for a S*** Paying Job? Especially when the S*** Paying Job is high-risk and the tools are the most expensive and/or tedious to get than the ones of the other, lower-risk jobs?
Heck, most of the enginners in the game are Combat Focused and they require combat players to do non combat oriented activities in order to unlock them.
I've only seen combat players use "gold rush" trade, passenger, and now, mining methods to upgrade their Combat ships. This system "forces" combat players to take part in activies they wouldn't normally do in order to get a substantial amount of money to upgrade their ships. This, in turn, also deters them from doing these activites willingly in the future.
Then they explain their grievances and get told to "play another game" by those in other professions that are doing what they love and getting paid well to do it.
(edited for clarification) I'm hoping this is making sense. Combat players don't need new tools, they had enough tools 2 years ago. Combat Players need better pay to keep them occupied in their High-Risk activites and that means being on par in pay with the rest of the activites. This includes PVP as well but that's a different beast.
Also, why aren't there any combat missions/USSs to fight ships planetside? like wars and such next to a planetary base or canyon?
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