What's the point of entering the hangar?

https://forums.frontier.co.uk/showt...rters-PLEASE-enter-hangar-as-soon-as-you-dock




I just simplified because I couldn't be bothered to drag that up from a search.

Pretty darn sure that’s a CMDR Nobody like the rest of us. Now I have not yet tested this in 3.3, but Enter Hanger has not “Freed up” a landing pad between 2.2 and 3.2. I wasn’t here prior to 2.2, so if it did back then, it stopped in 2.2.

I have joined forces with other commanders to fully occupy an Outpost, and can confirm that being in the hanger still occupies the pad, preventing landing.

So what DOES it do? Keeps ship debris from hitting you when ships are destroyed by station defenses. It also keeps your ship from roasting when the station is on fire (thargoid attack). Other than that, it’s just a detail. Well, it does rotate your ship 180 degrees for proper orientation for takeoff.
 
No it doesn't free up a spot, and doesn't save you from being scanned either.
I've targeted many CMDRs while they're on the pad, and the target lock keeps as they enter the hangar.
 
Because it's a pain when I look at the mission board, find a surface scan mission and realise I don't have an srv installed. If I enter the hanger straight away I can browse the missions / sell cargo / claim bounties etc. whilst the ship is going into the hanger. Then I can swap out modules straight away.
 
What about going into outfitting? Does that put you in a different instance? The shipyard must if there are no correct size pads available.
 
Easy enough to test. Two medium ships go to an outpost. One lands and hangars, then the other requests docking.

Guess what will happen...



The Pleiades burning station rescue operations were often hampered by nuggets going AFK leaving their ship in the hangar at the rescue ship, whilst they were off sitting on the Gutamaya chair in the small room down the hallway.
 
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What about going into outfitting? Does that put you in a different instance? The shipyard must if there are no correct size pads available.

Outfitting doesn't send you into a different instance either.

I do not know what happens when you change ships/ buy a ship requiring a larger pad and all pads are occupied, but that could conceivably be handled by sending you into an instance of your own.
 
OK, so your datum is from a CMDR Nobody like the rest of us. Since the forum is not visited by the developers, what was the point of posting it here? Send it on to FDev.

Why would I do that? I don’t have an issue with what the hanger does or does not do. I’m not the OP, nor the one who quoted someone else who is just a number in the crowd, not a Frontier employee or representative thereof, as though they spoke with some authority, simply because they used some bold text tags.

And you have which official statement that the developers do not view these forums? Simply because they don’t post here does not mean they don’t look, nor that what is here isn’t relayed back to them.
 
I often like to lurk in the hanger. Makes me feel safe and cozy, at least when I'm not out in the black for 95+ percent of my gameplay time... ;)

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Outfitting doesn't send you into a different instance either.

I do not know what happens when you change ships/ buy a ship requiring a larger pad and all pads are occupied, but that could conceivably be handled by sending you into an instance of your own.

Sounds like a good reason to gather 46 people at a station. 45 to clog the pads, one to try to dock. I think it’s 45 pads.
 
Even if you went ino a different instance, would this matter? Unless the instance only has you in it, you're still taking up a pad. I can't imagine it does this as creating a new instance every time someone enters a hanger would surely make it impossible to ever see another player in a station since everyone would have their own instance.
 
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the amount of immersion lost by just replacing parts on a screen from the landing pad would be a fail. This game suits it. I have no issue with it.
 
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Who are you going to believe, that stranger, or me, a different stranger?

"You will be all right for what I have told you." Never went bad for anyone, believing a stranger ... just ask poor Mary Jane.
 
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Lestat

Banned
I think in areas like the Founders world Traffic could be heavy. So putting you inside station they can reuse the slot? Or switch servers with you.
 
It's a design reason. Based on multiplayer. But also giving a nice bit of immersion for single player.

As said above, your ship gets modified in there, other players seeing weird instant changes would be, well, wired, so it's closed off. Single player wise, it's a nice chill moment for you to reflect and figure things out.

It's pretty genius design wise honestly.
 
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