I tried to like it, might sell mine. Needs to be a super icourier, it feels more like a FDL with a spoiler and racing stripes... if you get my meaning.
Cons
- Heat is a constant issue for me right now because I haven't been able to fully engineer her
- The handling is straight butt for a ship of its size and speed. Yeah its fast in a straight line, but the moment you try and turn it fights you every step of the way even with DD3.
I tried to like it, might sell mine. Needs to be a super icourier, it feels more like a FDL with a spoiler and racing stripes... if you get my meaning.
Wouldn't a super courier be a clipper?
Speaking of which, how does the mamba compare to the clipper?
Well for one thing, all the " CLIPPER IS DEAD" threads disappeared once the true Mamba performance became known![]()
The Clipper is useless garbage regardless of the Mamba
How come? Explain.
It needs a large pad. That's always been the problem with the Clipper.
It needs a large pad. That's always been the problem with the Clipper.
I will admit that it takes a while to get used to and I have parked her up once or twice in sheer frustration.
As Morbad said, don't treat her like a Lance, work to her strengths and you have a really superb ship with its own unique vibe which is to be applauded from a design perspective.
The FDL is a heavy fighter, this thing is a hit and run low profile bomber.
so what are these targets people are talking about where there is zooming in striking fasy destroying and taking off and bombing runs. How are you finding so many harmless sidewinders to kill.
I assume you're talking about mines, but what about loading it up with flechette launchers? They stack nice enough on the FDL, and the Mamba is even more suited to popup attack runs.
Maybe a good solution for Mamba to find its niche is to have class 6 thrusters instead of 5. Otherwise, a full combat build will still have under 600 m/s boost fully engineered.