I have suggested this a few times in odd posts, so I thought I'd actually make it a real topic for once, I have a solution to cater for both PvPers and victims of grievers. a system that will encourage PvP battles and make it a viable aspect of the game whilst slightly reducing the number of ganks…
Galactic bounties!
The system will work as such;
- Only PvP crimes contribute to Galactic Bounty (keeping all regular PvE criminal players happy)
-2M cap is now lifted (Stupidly low anyway, and is a stepping stone to creating a PvP gold rush
)
-People on friends list or, ex-friends list CANNOT Claim bounties from listed players (almost completely removing Exploits)
- Criminals with Bounties exceeding a certain figure (say 10M) will be revealed for all to see on Galmap. this state will remain regardless of notoriety.
-Bounties are converted to a Universal Bounty, as they are wanted by the whole galaxy. this cannot be removed until destruction, and will apply strictly to the player (preventing them from hiding in other ships)
-These bounties are valid even in Anarchy states.
-No KWS required to claim
-Bounty is actually rewarded in the form of Pilots fed Combat bonds (to prevent the BGS from having a cardiac arrest)
-Players with a Galactic Bounty are Locked out from Solo and private play for the duration of the bounty (preventing further hiding)
-New filter added to Galmap for 'Wanted CMDRs'
Such a system like this would drastically encourage PvP in-game, as well as slightly reducing the griefer threat. it would also spark a PvP goldrush making it perhaps the most lucrative aspect of the game. after all, who wouldn't flock to get their hands on a bounty of 100's of millions (possibly even billions) of credits?!
I would love to hear your thoughts on this, or ways to improve it!
CMDR Jaylem
Galactic bounties!
The system will work as such;
- Only PvP crimes contribute to Galactic Bounty (keeping all regular PvE criminal players happy)
-2M cap is now lifted (Stupidly low anyway, and is a stepping stone to creating a PvP gold rush
-People on friends list or, ex-friends list CANNOT Claim bounties from listed players (almost completely removing Exploits)
- Criminals with Bounties exceeding a certain figure (say 10M) will be revealed for all to see on Galmap. this state will remain regardless of notoriety.
-Bounties are converted to a Universal Bounty, as they are wanted by the whole galaxy. this cannot be removed until destruction, and will apply strictly to the player (preventing them from hiding in other ships)
-These bounties are valid even in Anarchy states.
-No KWS required to claim
-Bounty is actually rewarded in the form of Pilots fed Combat bonds (to prevent the BGS from having a cardiac arrest)
-Players with a Galactic Bounty are Locked out from Solo and private play for the duration of the bounty (preventing further hiding)
-New filter added to Galmap for 'Wanted CMDRs'
Such a system like this would drastically encourage PvP in-game, as well as slightly reducing the griefer threat. it would also spark a PvP goldrush making it perhaps the most lucrative aspect of the game. after all, who wouldn't flock to get their hands on a bounty of 100's of millions (possibly even billions) of credits?!
I would love to hear your thoughts on this, or ways to improve it!
CMDR Jaylem
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