Seriously FDEV? (Mining)

Get off my hot spot :p

Hah, I'm stealing that for my ship's name. :D
Since the in-game censor won't allow me to name her after a certain famous white whale, I'm kind of short on names for my T9s.
The last one is called David Ploughie but that's stretching it.
 
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Hah, I'm stealing that for my ship's name. :D
Since the in-game censor won't allow me to name her after a certain famous white whale, I'm kind of short on names for my T9s.
The last one is called David Ploughie but that's stretching it.

I'll take 2.8 % royalties, deliverable in void opals, thank you very much :D
 
This has always been the case. Long-standing rule of mining is to not log out with cargo. (Well, they won't spawn wherever you are, just if you're in a ring.)

Untrue. NPCs only spawn within a certain radius (is it 1000ly?) of the superpower capitals.
 
I think they are called pirates. Holy warriors of the almighty dollar. I have three large hardpoints dedicated to dealing with them. There is also that boost thing, and low waking. Whenever I start mining, I boost a couple of km from my start point, they tend to fool around attacking npcs in the starting spawn area. You won't see them again if you put some distance from them when you start. Whatever you do don't let them scan you.
 
You need to be 1000+ lyrs out to be beyond the pirate range, anything else is a piratefest.

I just tried it with my python. Pirates spawn if you approach a hot spot if you're within 300 ly of a base in the bubble (my yardstick is distance from Cubeo). Next try was 595 ly, no pirate spawn, so the number is around 500+ ly from nearest base.
 
Hah, I'm stealing that for my ship's name. :D
Since the in-game censor won't allow me to name her after a certain famous white whale, I'm kind of short on names for my T9s.
The last one is called David Ploughie but that's stretching it.

I named my Asp Ex miner 'Core Blimey'. I've just been waiting to tell someone that :)
 

Rafe Zetter

Banned
Or, alternatively, you simply don't stupidly min-max your mining rig and leave it with some sort of defensive capability, instead.

My T9 is more than ready to deal with a couple of pirates, here and there.
It's the shieldless trader syndrome all over again.

Yeah because this is TOTALLY the OP's fault, for being in a remote system 300 ly from anyplace else and a wing of SIX ships "just happened" to be flying by on thier annual "pirates day out".

OR

This is just another bloody resurgence of that bloody stupid bug (that was supposed to have been fixed TWO YEARS AGO) where pirates would spawn in rings REGARDLESS of how far outside the bubble you were.

Guess which one I think it is.

Sure sure - you'll now say it was his fault for not gearing up for that possibility and fanboi defend FDev, despite this being an EXACT DUPLICATE of that previously very well known, documented and most importantly "OFFICIALLY ACKNOWLEDGED BY FDEV AS A BUG", bug.

Except now it's worse with wings spawning instead of lone pirates.

go on call me a liar.

Considering how many other bugs have been reintroduced or NEW issues created with the BGS reset with 3.3, am I way off base or right on the money? I'll give you 10:1 odds.

Next you'll be telling me it's the fault of my uncle in Canada who's car got written off by a hungry Polar Bear in a central Montreal car park multiplex, because he should have known there were Polar bears in Canada and brought a Hummer that day instead of a family hatchback.

THAT's how stupid your arguement is.
 
I just tried it with my python. Pirates spawn if you approach a hot spot if you're within 300 ly of a base in the bubble (my yardstick is distance from Cubeo). Next try was 595 ly, no pirate spawn, so the number is around 500+ ly from nearest base.

And once again, a correction. Seems 595 ly from base is still not far enough. Just logged in this morning to that same spot after breakfast. Yup, three pirates spawned. I guess there's really no need to head out of the bubble; they just spawn anyway.

And here I though I had a nice quiet spot all staked out...... :(
 
Hmm. I today learned that core mining is the most dangerous of all activities.

I set up my Cobra MK IV for it. So yes, after a long time, this ship might actually have some use again. Then i was searching for a rock to crack for like two weeks. (Oki, perhaps it was a little less, but it felt like that... *g* ) And then, just after all fuses were set and i was applying reverse thrust to get some distance, the game froze. The next possible interaction i had was on the rebuy screen... :D

It's my first rebuy since quite a while, so i guess mining is the most dangerous activity around... :D
 
Next you'll be telling me it's the fault of my uncle in Canada who's car got written off by a hungry Polar Bear in a central Montreal car park multiplex, because he should have known there were Polar bears in Canada and brought a Hummer that day instead of a family hatchback.

Your uncle didn't know there were polar bears in Canada? :p

Please don't kill me - I know the important idea is that there were polar bears in a metropolitan parking garage, not simply in Canada.

But, I'd cut the poster you quoted some slack - he wasn't defending Frontier's game design - on the contrary, in a later post he clarified and agreed with the OP that it was ridiculous pirates spawned like that and that such situations should be handled differently. He was trying to (perhaps sternly) convey the idea that the OP might as well set up their ship to defend itself, or simply get used to the encounters, as Frontier won't change this any time soon.
 
Just a thought, but given where some bases are dotted around (1 random one in the Pencil nebula for example), is it definitely a bubble base you need to be 300ly from, or is proximity to any base something that needs to be considered?
 

Rafe Zetter

Banned
Your uncle didn't know there were polar bears in Canada? :p

Please don't kill me - I know the important idea is that there were polar bears in a metropolitan parking garage, not simply in Canada.

But, I'd cut the poster you quoted some slack - he wasn't defending Frontier's game design - on the contrary, in a later post he clarified and agreed with the OP that it was ridiculous pirates spawned like that and that such situations should be handled differently. He was trying to (perhaps sternly) convey the idea that the OP might as well set up their ship to defend itself, or simply get used to the encounters, as Frontier won't change this any time soon.

While I've not seen that other post you're referring to - maybe that person should be a bit more vocal of FDev's poor design choices and implementations more often - "get used to it" just isn't an option for me - it CAN BE CHANGED if FDev cared enough, and the best way to make them care enough to fix stuff is to make it known it's not OK, loudly enough to drown out the fanbois, because that's the only thing that seems to work.

Most of those who don't like me on the forum call me a troll etc etc, but the truth is I wouldn't need to post if FDev didn't keep doing stuff like this.

Sure you can set up your ship to defend itself, having to use slots for defence that you'd normally use for other things, but that's still not FIXING the issue is it?

And it IS an officially acknowleged problem, this is not "working as intended".

Just a thought, but given where some bases are dotted around (1 random one in the Pencil nebula for example), is it definitely a bubble base you need to be 300ly from, or is proximity to any base something that needs to be considered?

Any apparently - and 300ly doesn't seem to be enough either.
 
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Yeah, i think its a bit silly. Even in inhabited space the chance of another ship being in visible range of you is like astronomically small.

I wish FD would stop this behaviour.
 
Yeah, i think its a bit silly. Even in inhabited space the chance of another ship being in visible range of you is like astronomically small.

I wish FD would stop this behaviour.

Seriously Frontier, listen to Aunt. I was at a never-before-discovered planet outside the bubble, dropped in on the ring, which even the "hotspots" likely being bigger than the entire state of Texas, and it was more crowded than I've seen some combat zones lately... It was totally immersion-ruining. If the fool pirate that kept stalking me would just head back and cash in the first-discovery reward, he'd made more money than stealing anything I had...

FIX IT FRONTIER, FIX IT OR FOREVER BE CURSED WITH FROGS AND WORMS IN YOUR CUPBOARDS!
 
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