(and no, please do not even mention the "shoot them once and then sit there while they fly circles around you shooting you" method, that should be confined to some weird nightmare where you're stuck playing ED but everything sucks cuz it's a nightmare)
Unfortunately this is the only viable method, and it makes no sense. If these recent updates are any indication with all the core gameplay improvements, we CAN do better.
The piracy community was hoping we’d get some love in Beyond but it didn’t happen (well, not directly anyway).
We NEED a way to bring disabled (drives < 2%) NPCs and CMDRs to a full stop, without having to risk their distruction by attempting to shoot out their PP, which doesn’t always work. Some ideas I’ve heard or had:
1. Grappling Hook
Simple, dirty, and very Piratey.
This would be a physical implement that would involve skill in matching speed and minding cable tension (tension meter mini game) to manually bring a target to a stop.
2. Tractor Beam
Similar but more futuristic method. So far we haven’t seen these in the game at all though (that I can think of) so the lore may not support it.
This would mean that it would only work on targets with low to zero acceleration to overcome inertia and slow a disabled ship to a stop. This would also be useful for corralling drifting cargo that was ‘streamed’ out in a line. It would have no effect on a target under main engine/thruster power.
Edit: we have seen it. Both the Thargoid and Guardians have Tractor Tech. The lore would be simply that we didn’t have it in game until now because we just figured out how to adapt it!
3. ‘Inertial Dampening Boot’ Limpet
We need that Universal Limpet controller! Or at least make this a function of the Hatch Breaker limpet controller.
This would be a limpet that attaches itself to the hull of a 0% drive ship and slows it to a stop. Problem solved and very simple.
4. Real Space FSD Interdictor Tether
This was/is Code CMDR J.J. Musclethorpe’s idea and it might be the best one. It uses something we all already have, and in game lore and physics.
CMDR with < 2% Drives? Fire the FSD Interdictor in ‘Real Space’ mode to establish a frame shift tether, decelerate or reverse your own ship, and quickly bring the disabled ship to a full stop.
Frontier, you guys have been doing an amazing job lately, and PvP AND PvE piracy have been made much better and for the first time in years as they are actually profitable again.
However we are missing this one piece of the puzzle, and until we have it, the game mechanics for all forms of piracy are going to be limited and incomplete.
Please consider implementing something along these lines! Thanks!!!