Expansion failure

Anyone else had this? We went pending the day after 3.3 dropped, the expansion finished today.

Only we didn't expand. Local news just days 'ended', we're in no new systems and nothing under squadron allegiance either.

What, seriously, is going on? :(
 
Thanks for the reply - yes, 2 systems (at least) within 20ly with less than 5 factions from the system we were told we were expanding from.
 
Have you gone into war anywhere else or been sucked into a war as that will do it.

My advice to folks is that perhaps culling our useless systems might be worth considering before expansion. There are no prizes for owning lots of systems, just a lot of hassle by owning too many.

Good luck with your next attempt and hopefully you get what you are after.

happy New year
john
 
Sorry, you're saying you can't expand if you're in a war *anywhere*? That was true pre 3.3 but it would bring forward the expansion (used it loads of times) not abandon it if it was already in progress.

Something doesn't seem right...
 
Sorry, you're saying you can't expand if you're in a war *anywhere*? That was true pre 3.3 but it would bring forward the expansion (used it loads of times) not abandon it if it was already in progress.

Something doesn't seem right...

Hi Crazy,
Sadly we can only generalise and probably base our experiences prior to this update.

We lost a number of expansions by wars starting I THINK, on the day the expansion ended but old age may well be influencing my memory but bottom line has ALWAYS been that expansion is not guaranteed. Yes, we found failure was extremely rare but I am fairly sure that failure for us was because of outside interferences.Ooops
The penny has dropped!!

Each system should be fully independent and it should not matter what takes place elsewhere but is this the case?

Isthis yet another bug.

Mysincere apology for the confusion

John
 
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Finally,
Finally remembered what happened when our expansions failed

Yes this is pre-update but for what its worth, here we go.

The day our expansion was due to go live, we had a war start.

When I deliberately wanted an expansion to fail, I tried to deliberately get a war to go active. No idea if this might be possible as it does not make much sense for the alleged new rules for this supposed upgrade which I feel is more like a 'Downgrade'

Is this yet another bug in this saga
 
The day our expansion was due to go live, we had a war start.
Yeah, that used to work - you could completely kill a lower-priority state by starting a higher-priority one on the same day.

Now that we can have multiple states that shouldn't work any more, though...

Expansions seem to be working normally around the systems I monitor, so this sounds like a bug.
 
Well but..... with BGS 3.3 Systems are indipendent from each other, aren't they? Different status in different Systems can coexist! So... why not a war in a System and an expansion in anorther System??? Help me understand, please! :)
 
Have you gone into war anywhere else or been sucked into a war as that will do it.

My advice to folks is that perhaps culling our useless systems might be worth considering before expansion. There are no prizes for owning lots of systems, just a lot of hassle by owning too many.

Good luck with your next attempt and hopefully you get what you are after.

happy New year
john

This should not be the case anymore. My first expansion was while I was in two Elections elsewhere, and one started the day of the Expansion.

In theory, an Expansion could fail now if the system its expanding from has its happiness decrease too much... but that is something I am unsure how to test.
 
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Yeah, that used to work - you could completely kill a lower-priority state by starting a higher-priority one on the same day.

Now that we can have multiple states that shouldn't work any more, though...

Expansions seem to be working normally around the systems I monitor, so this sounds like a bug.

Hi Ian
I totally. totally agree with you.

Could it be the software now saying there is a conflict brewing so expansion lost?

Could it be that we now have random failures that are now working and this is sadly a 'Random failure to Expand'

Or could this be a bug?

I am saying that because I am fairly sure that we were originally told when minor factions came to be that expansions may or may not work.
 
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Sounds like you should raise it as a bug.

I've had it confirmed by support that every expansion is an attempt and these can now fail.

I'd love to know the reason why it failed then. In the named system inf never dropped below 89% at any point and we were in Investment most of the time.

At least the fact they can now fail is hopefully a data point for someone. g annoying for us though.
 
Hi Ian
I totally. totally agree with you.

Could it be the software now saying there is a conflict brewing so expansion lost?

Could it be that we now have random failures that are now working and this is sadly a 'Random failure to Expand'

Or could this be a bug?

I am saying that because I am fairly sure that we were originally told when minor factions came to be that expansions may or may not work
.

Hi crazy,
I feel your frustration but a member of our faction has pointed out how we did indeed have an expansion fail simply because 'It failed.' Certainly not a common or regular feature but yes, it was possible before this awful upgrade.
 
I've had it confirmed by support that every expansion is an attempt and these can now fail.

I'd love to know the reason why it failed then. In the named system inf never dropped below 89% at any point and we were in Investment most of the time.

At least the fact they can now fail is hopefully a data point for someone. g annoying for us though.
Hmm. I don't know whether to read that as a change or not, though.

In 3.2 every expansion was an attempt and could fail (if, for example, there were no valid systems in range, or other factions got to them first). That's not new as such.

Expansions being able to fail despite there being a perfectly valid target would be new, and wasn't mentioned as a possibility before. It might be worth bug-reporting it anyway.
 
Sincere apologies peeps, having gone through the details again and having calculated expansion distances it appears the nearest available system to expand to was 1.2ly outside of the expansion zone (and thanks to Ian Doncaster for explaining the cube to me). So mea cupla on that :( :eek: [where is it]

On the plus side, in 3.2 we'd be in Investment but that's obviously changed meaning in 3.3. Expansion from the same system is now planned again so I'll report back as to whether Investment still exists in some form or whether we're now limited to the cube.

Thanks for the replies and sorry for wasting everyone's time!
 
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