is it? when you pass through a planet at several times supposedly the speed of light, is it actually that realistic? if it is realistic, I wonder how did they managed to achieve that. I mean technically from coding standpoint.
I've never been able fly through a planet. In EVE I did but I've never managed it in ED.
is it? when you pass through a planet at several times supposedly the speed of light, is it actually that realistic? if it is realistic, I wonder how did they managed to achieve that. I mean technically from coding standpoint.
is it? when you pass through a planet at several times supposedly the speed of light, is it actually that realistic? if it is realistic, I wonder how did they managed to achieve that. I mean technically from coding standpoint.
First thing, let's chuck time dilation out of the window for obvious reasons.. The rate at which objects pass you in ED is correct if you ignore special relativity, in other words the rate that a star or moon passes you is correct for the actual velocity in game. In reality (again forget time dilation or the cosmic speed limit) Distance dilates, part of special relativity shows that distances shrink in the direction of motion.
No, travelling faster than light is not realistic. It's necessary to make a fun game though.
I know people say "Look at the amazing progress we've made, maybe FTL will be discovered in future", but I don't agree. Our understanding of space and time now would have to be really seriously wrong for FTL to be possible, and all the evidence we have says our physics is right as far as it goes.
Seeing as none of us ever have traveled at or near the speed of light, let alone through an Einstein-Rosen Bridge to approximate superluminal velocity, the only possible answer is: We Don’t Know
Nothing about ED's FSD behavior is realistic. I mean, if you're going above the speed of light, how are you able to observe what's going around you in real time? You're moving away from all EM radiation faster than it's approaching you.
You would probably experience extreme visual distortion, including red/green/blue shifting, and let's not forget about the doppler effect.
All in all, at speeds above 0.5/0.6c you would probably start to see things.
Being seriously wrong about it currently isn't a stretch of the imagination at all. Humanities capacity for being certain about silly things in the face of facts is astounding.
No, travelling faster than light is not realistic. It's necessary to make a fun game though.
I know people say "Look at the amazing progress we've made, maybe FTL will be discovered in future", but I don't agree. Our understanding of space and time now would have to be really seriously wrong for FTL to be possible, and all the evidence we have says our physics is right as far as it goes.
Your HUD projects supercruise graphics onto the inside of your canopy to avoid distortion. It also projects canopy damage, which might have been overengineered to be honest.
is it? when you pass through a planet at...