Same here, and I only realised a couple of weeks ago that the 7B is cheaper than the 6A and outperforms it in every measurable way. I spent years exploring with a 6A, having fallen into the "A-rated is better" trap. I have repeatedly kicked myself over that.I have a 7B fuel scoop on my Exploraconda, and it can fill the tank at 1068 kg/s - a 32-ton tank takes 30 seconds to fill from empty to full. Very fast, in other words. And you can put pretty much everything and the kitchen sink on it, its large amount of optional internal slots allows it to be rather self-sufficient while out in the black.
I love my Anaconda and highly recommend it for deep-galaxy exploration, but as always that's an entirely subjective opinion and there does seem to be a lot of hate for the ship from some, an opinion which I obviously don't share.
Having said that, I have just recently fitted out a Krait Phantom and have embarked on another longish jaunt - aiming about 11K LY from Colonia to some nebula I picked at random for the trip.
Couple of things I've noticed;
1) I miss my Anaconda
2) Smaller ships get thrown around in neutron star jet-cones a LOT more and a LOT worse compared to my Anaconda.
I want my submarine-in-space Anaconda back.![]()
Man this thing has slots until next Christmas!!!
Overall it's going to depend on what you're looking for. If jump range is top of your shopping list, the Anaconda is your ship. However I got to the centre in a ship with a 40ly range and it just meant I had more systems to look at on the way.
Another thing to consider is, comparatively speaking, that the Anaconda can be a pig to land on planets with rough terrain if srv driving is your thing.
Just contemplating...Should I buy one? I love my Asp, and my Krait ... but I hear the Annie steers like an oil tanker. Is it really that bad? Has anyone got one, then regretted it? Thanks guys.
I feel people generally make way too much out of the Annie's handling. If you throttle down it turns much faster in SC.
I guess he means that exploration has changed, cmdrs no longer have to fly all over the place scanning every dust ball, the ship now autoresolves close range targets, the FSS does all the scanning, we just sit by the main star.
Am doing a lot of deep space mining in a T-10, I approach a gas giant and all it's moons get fully scanned. Previously I would have to point my ship at every moon to check the material list.
The need for maneuvering in SC during exploration has dramatically decreased.
Not really true. If you plan to scan and tag a system, you're going to have to fly to each body and launch probes to survey the planets and also to discover the POIs. Otherwise you're leaving the door open for someone to claim jump your discovery and lay claim since they did all the real work. This has already started happening.
That said, the Anaconda isn't a bad exploration ship by any means. Being able to survey the POIs from space also mitigates the bridge issue, since you don't have to actually fly around the planet looking with the Mk I Eyeball anymore. You're still stuck flipping around slowly in SC though.
The Anaconda does indeed turn very quickly with an FA off boost turn. Sadly, most exploration Anacondas only have enough juice to boost once every 13 seconds. You still have to wait for your velocity vector to catch up so you can low wake out. The idea of dropping out of SC, boost turning, then going back into SC takes about as much time as just turning in SC, unless you're already going very slow and can instantly drop out of SC.
I’ve been out for a week solid in my Mkii phantom and I’m loving it, just engineered what I could with what I had at hand and set off for a 2 week holiday trip, not regretting it one little bit it’s an awesome ship for exploration. Soon as I’m back il be putting some serious effort into getting it fully engineered then it will be back out