Boy am I loving exploration!

You know its troll thread by who made it. I think it must be very hard for fdev when people deliberatly try to mislead them.

Yes, people being happy about a part of this game must be a terrible conspiracy to undermine FD and, ultimately, you. It cant possibly be that people just like playing this game. [noob]
 
@indigowyrd
Have you been checkin the contacts lists, they don't show on the fss but as poi's with a codex logo and the title "notable stellar phenomena"
It wasn't until hundreds of jumps that i noticed these in the contacts list, i may have missed a bunch already

They definitely show, slightly below/left of where the asteroid belts are. It is easy to mistake them for belts though!
 
Yes, people being happy about a part of this game must be a terrible conspiracy to undermine FD and, ultimately, you. It cant possibly be that people just like playing this game. [noob]

Its not undermining FD its ruining the game for explorers. By coincidence or design the lastest patch has run amok over the enjoyment of exploration for some of us and some others are enjoying the spectacle of it. Thats all :)
 
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You know its troll thread by who made it. I think it must be very hard for fdev when people deliberatly try to mislead them.

The words pot, kettle and black spring to mind. Nobody asked you to open and read this positive thread, so how it's a troll thread is beyond me.

And please explain where people have deliberately try to mislead FDev and also what would their motivation be you need some facts to back it up, otherwise it's just dishonest.

These posts are getting more ludicrous as they go on and it dimishes your own arguments against the FSS as nobody will take you seriously when you keep saying this stuff.

Your choice of course.
 
Pretty much spent the time since this latest update went live exploring. Travelled out to the jellyfish nebula ( was surprised to find an asteroid base out there) and been scanning hundreds of systems

The new scanning mechanic allows much faster travel between systems for my playstyle, which has always been to fully scan systems. I was never a honk scoop jump type of person.

I also like how it links to the codex which scratches my completionist itch. So i now actively seek out Giant ice worlds to map, or look for that rare star type to get my codex entry ticked off.
 
My partner was 3 months into her voyage to Sag.A* in a dolphin when the update dropped, and while watching me testing the beta exclaimed she "was going to hate the new scans".

When it dropped it took about ten minutes for her to get used to the new mechanism, finished the trip to the centre on New Year's Day, and is now heading to Colonia to get a proper explorer for the journey home.

Definitely a positive review here!
 
There is certainly a big devide in opinion. I often like to look at peoples posting history when im trying to get a feel for what kind of player somebody is. There does seem to be a link between people who have reacted negatively to the new changes and people who have been previously active in the exploration forum. Im not saying it means anything... just pointing it out, it seems like people who did not enjoy exploration before think the changes are great but people who did and were active have been less than enthusiastic about things.
 
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Like Ian skippy. Im picking on you cause i know you can take it ;)

Here is an active player, possibly even a pillar of the community with almost 15000 posts. 35 in the exploration forum. Im sure Ian is a fine person but im not going to figure him for an exploration expert. If you all get what im saying :)
 
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Agreed, love those incentives to check out surface anomalies. Side question; how do q-types reveal themselves? As a signal in the FSS too, or like a unidentified signal source?

Hey there. Sadly I have yet to find a q-type anomaly. I went to a system where one was reported, & found some Notable Stellar Phenomena......but no anomalies :(.
 
I have to say that before the new tools were introduced there was about as much chance of me going "exploring" in Elite as there was of hitting the lottery... I will go with the new tools involved, so they are a huge plus to me!
 
Yes, agree. Both mining and exploration updates of 3.3 are awesome.

The mechanics are I agree but I still have issues with the gameplay, such as
1. No risk vs reward with deep core mining (I'd like bigger rewards and higher risks)
2. What is there new to discover and how long reasonably should a player be expected to search for it in the RNG galaxy with permit locks being as they are?

Frontier have improved things with Beyond 100% agree, we still have the same old problems with content, persistence and risk vs reward imho.
 
Just as the title says. …
The exploration tools are *so* cool to work with.....even if I see ways in which they could be further improved. The thing I need to decide is, once I reach my current destination, do I return home......or do I push out further still?!?!

Have fun and keep pushing further into the void. :)
 
I was in Ratraii (deliberately) when 3.3 went live, had been playing in beta so had already got the gist of the new exploration tecnique, went to Sag A* from Colonia (had to visit Jaques before the jaunt) took the compulsory snapshot, headed up toward the Abyssal Plains, back to Colonia... Call it 20KLy round trip, back to the bubble via a few black holes and then having fitted out a Phantom back out again. Currently around 13KLy from the bubble heading East-ish. I've now done around 50Kly since 3.3 and had a far more enjoyable time than previously as I've been able to visit (and complete) more systems as well as find things without 'discovering' then on web pages, great tools to do the job!

At some point I've promised to try out the new mining, but I think I'd have to do it based from Colonia just in case the tourist in me wants to 'get away from it all' again :)
 
The mechanics are I agree but I still have issues with the gameplay, such as
1. No risk vs reward with deep core mining (I'd like bigger rewards and higher risks)
2. What is there new to discover and how long reasonably should a player be expected to search for it in the RNG galaxy with permit locks being as they are?

Frontier have improved things with Beyond 100% agree, we still have the same old problems with content, persistence and risk vs reward imho.

Even in my OP, I make it pretty clear that I still have issues with the mechanics they've given us.....& I have made it clear over the last couple of months what those issues are.....primarily the ability to travel more than 30km/s when using the FSS, & giving us at least some situational awareness whilst in the FSS UI.

As far as Deep Core Mining, I feel there are already more than sufficient rewards for that-as the recent Void Opal story proves-but I agree that the risk is insufficient. Failure to get to a safe distance should wipe out shields & cause major hull damage.....but I digress. The biggest issues with Mining, IMO, is the need to merge the Mining Laser & Abrasion blaster into a single module (Hardpoint Creep); making Limpets into Ammo, not cargo, & giving us a Master Limpet Controller. I also feel that each surface deposit should yield 1-2 fragments (some may rarely even yield 3), whilst sub-surface deposits should release 1-4 fragments per detonation (depending on the size of the blue section you detonate in).

As for point 2, I am finding no problems at all with discovering entirely new stuff (well, new to me at any rate). The Codex is a massive help in that regard.
 
Like Ian skippy. Im picking on you cause i know you can take it ;)

Here is an active player, possibly even a pillar of the community with almost 15000 posts. 35 in the exploration forum. Im sure Ian is a fine person but im not going to figure him for an exploration expert. If you all get what im saying :)

No I don't get what you are saying. I hardly ever set foot in the exploration forums, but most of my activities in game is exploration. Never assume.

There is certainly a big devide in opinion. I often like to look at peoples posting history when im trying to get a feel for what kind of player somebody is. There does seem to be a link between people who have reacted negatively to the new changes and people who have been previously active in the exploration forum. Im not saying it means anything... just pointing it out, it seems like people who did not enjoy exploration before think the changes are great but people who did and were active have been less than enthusiastic about things.

Not a big divide and no correlation either. Your post is inaccurate in every single way.
 
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I am finding no problems at all with discovering entirely new stuff (well, new to me at any rate). The Codex is a massive help in that regard.

The Codex is useful in bringing you up to speed on discoveries, but these are other peoples discoveries. At best all you seem able to do is find the same stuff in new places only to go reference that with say Canon group to find actually its already been logged. This is not motivating me to go exploring I thought there was supposed to be new things to discover and to do that you need some clues to go on beyond the 1 in 10,000 chance you might stumble into something interesting. Frontier have done half a job basically...

It might be they want people to get used to the new tools first and then unlock the content later, in which case they should probably say so cos as much as I like the new tools I'm pretty much done with it now.
 
I thought there was supposed to be new things to discover and to do that you need some clues to go on beyond the 1 in 10,000 chance you might stumble into something interesting.

You understand why some of us want the old ADS back now? Why it was so important to be able to read it "at a glance". Im seeing your frustration with the lack of discoverys. I fear that fdev are going to find the new generation of explorers much less forgiving of the "half job" than the old.
 
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The Codex is useful in bringing you up to speed on discoveries, but these are other peoples discoveries. At best all you seem able to do is find the same stuff in new places only to go reference that with say Canon group to find actually its already been logged. This is not motivating me to go exploring I thought there was supposed to be new things to discover and to do that you need some clues to go on beyond the 1 in 10,000 chance you might stumble into something interesting. Frontier have done half a job basically...

It might be they want people to get used to the new tools first and then unlock the content later, in which case they should probably say so cos as much as I like the new tools I'm pretty much done with it now.

I never really needed to find entirely new stuff for myself. I just wanted to see this stuff through things other than YouTube.....which the new mechanics allow me to do. The Codex has a facility for adding entirely new, rumoured phenomena, which players can try to be the first to discover. As someone who hasn't even left the Inner Orion Spur, I doubt its going to be me.
 
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I set off towards sag A and about 1000lys outside the bubble did some very poor canyon racing and dropped my hull to 1%.

Spent a good 10 minutes deliberating what to do and decided to head to Colonia.

Around 400 jumps this was 2 weeks ago.

I'm around half way with the new tools I don't seem to be able to jump to the next system without scanning everything it's so addictive. I'm also landing to check out discoveries but only doing so on very low G planets given my hull situation.

Once I stop at Colonia I'll either head to sag A, take some passengers back to the bubble or just head off in a random direction.

Exploration is about 9 billion times better*

*factually accurate statistics based upon 100% of cmdrs who are currently sat in my phantom
 
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