Race you - mining vs surface POIs...
True. However, if you build a dedicated material miner (a ship with lots of lasers but no cargo hold) you get plenty of materials in very short time. It's probably the fastet way to get materials in game. You can then go to a materials trader.
I'm a bit confused by the fact that many components require you to essentially shoot innocent people.
I'm a bit confused by the fact that many components require you to essentially shoot innocent people.
This is Elite Dangerous. Nobody is innocent.
? Which components are these?
Not after the introduction of traders, technically, but from what I gathered in order to engineer your FSD your best bet is to shoot Type-9s delivering relief cargo which isn't exactly ethical.
I’m sceptical.
I’d love to give that a shot then as I’m rarely in the mood for srv foraging but I find mining quite relaxing. Could you share a gist of build and strategy to get me started?At mining CGs I seemed to fill up on Selenium several times, trading it for others
If that was your focus I am sure you could get enough in a evening to trade for any materials you needed for a tech broker or engineering run
I’d love to give that a shot then as I’m rarely in the mood for srv foraging but I find mining quite relaxing. Could you share a gist of build and strategy to get me started?
Do limpets ignore unrefined mats when there’s no refiniery in the hold? I imagine they would, but not sure. It would be an easy thing to test, I suppose. Does feel hilariously wasteful though.As it has been just a coinsidence with regular mining, I don't have a build and strategy per se but Metal rich rings have the best chance of "high" material roids
If you were just after materials, no refinery needed, just mining lasers and collectors, even prospecting unneeded
Do limpets ignore unrefined mats when there’s no refiniery in the hold? I imagine they would, but not sure. It would be an easy thing to test, I suppose. Does feel hilariously wasteful though.
Do limpets ignore unrefined mats when there’s no refiniery in the hold? I imagine they would, but not sure. It would be an easy thing to test, I suppose. Does feel hilariously wasteful though.
Imagine the game wouldn't force-feed you to have to use the engineers. You could just play how you like.
This is a very old discussion.
In short, you need to do certain things to get certain things, you can DO everything in the game from a standing point, if you do not want to do a particular part of the game, do not do it, if you do not get the item that thing unlocks? too bad.
Smoothing out everything so everyone gets everything would make the game incredibly dull.
Just because there is something you do not like does not mean that it doesn't have its valid reasons for being what it is.
Games that give players everything are by my experience dull, so yeah, it might force me to do something I'd rather not, but that's the way it is, and how it should be.
So long as you don’t pvp or participate in popular locations and events in open and are willing to block yourself out of most content including likely Thargoids stuff, sure.
FSS is way better than what we had before, because you don't want to kill yourself for flying to each separate planet, prayingThargoidsFar God to end this. Until FSS, Exploration was... just staring at the screen and moving your ship time to time without much of actual gameplay. If I wanted to play a clicker game - I'd get one for my mobile.
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The fact Engineering is obligatory in Open Mode to even run away from said PVP pretty much downs entire idea. Same goes with Thargoid activities which should be a bit harder but totally doable without Engineering.
You do realize that you still can see amount of stellar bodies in the top-right corner in FSS to check if system was explored or not, no?