I don't always agree with Stigbob, but if you can't see the difference between relogging to get better missions and relogging to fix a bug you are being dishonest.
Not relevant here. He stated that re-logging is cheating with no context at all.
I don't always agree with Stigbob, but if you can't see the difference between relogging to get better missions and relogging to fix a bug you are being dishonest.
Not relevant here. He stated that re-logging is cheating with no context at all.
Not relevant here. He stated that re-logging is cheating with no context at all.
So let me get this straight: you are relogging into a fight thats not being generated and thats seen as cheating? In CZs that if you retreat from without winning counts against you?
No, some people just like to derail a thread because they personally don't like a certain member of the community and in order to do so they create entirely made up arguments and avoid all common sense.
Frontier are back at work this in UK so fix soon.
I've found jumping in waiting 2 minutes and letting it sort itself out works.
HAHAHAHAA yep for sure
Have a nice dream.
Ive seen primisses about WingmanTarget ASAP Investigation on 12/12/18 and after a month they replay that they will do now ASAP investigation.
ASAP last long in Frontier office, measured in LY and only 2.8% understand this.
The context was giving yourself an advantage that isn't intended by the developer, in other words: An exploit.
It is NOT an exploit. If it was Frontier would have removed it already instead of facilitating it. It is not hard to remove this from the game, yet they won't do it. Because people found getting the mats for engineering to be very tedious, they built on top of that. So they took the lazy approach and made it so that re-logging is the most efficient way of doing it. This sits not well with me and I'd like to have it changed. Bob's problem is that he waves away these complaints because he approaches the grind differently. We shouldn't complain and shouldn't be doing what he believes to be cheating and approach it the way he does.
@OP apologies, this is about the CZ issue, so I won't hijack the thread any further than I already did. My temper got the best of me.
It is NOT an exploit. If it was Frontier would have removed it already instead of facilitating it. It is not hard to remove this from the game, yet they won't do it. Because people found getting the mats for engineering to be very tedious, they built on top of that. So they took the lazy approach and made it so that re-logging is the most efficient way of doing it. This sits not well with me and I'd like to have it changed. Bob's problem is that he waves away these complaints because he approaches the grind differently. We shouldn't complain and shouldn't be doing what he believes to be cheating and approach it the way he does.
@OP apologies, this is about the CZ issue, so I won't hijack the thread any further than I already did. My temper got the best of me.
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Besides that relogging to reset a CZ and get the enemies to spawn is a workaround not a cheat.
Relogging to reset the mission board to get a new spawn is a workaround and not a cheat?
That's the problem with "cheat" and "workaround" it highly depends on the one using those terms and unless it got explicitly stated by the developers at the time those comments are made it is rather pointless to argue about if something is an export or a workaround.
Anyway, I don't think that relogging actually works in all cases. The CZs seem to be somewhat persistent - at least in Open Mode. Could be different in other modes (especially in Solo).
An other option would be to jump out and try an other CZ. It doesn't look like jumping out is counted as losing the war scenario from my experience. If anybody doesn't like relogging just jumping out and going to the next CZ would be an option.
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Resetting the CZ's via the main menu works on the no enemies bug in any mode.
Relogging to reset the mission board to get a new spawn is a workaround and not a cheat?
That's the problem with "cheat" and "workaround" it highly depends on the one using those terms and unless it got explicitly stated by the developers at the time those comments are made it is rather pointless to argue about if something is an exploit or a workaround.
Anyway, I don't think that relogging actually works in all cases. The CZs seem to be somewhat persistent - at least in Open Mode. Could be different in other modes (especially in Solo).
An other option would be to jump out and try an other CZ. It doesn't look like jumping out is counted as losing the war scenario from my experience. If anybody doesn't like relogging just jumping out and going to the next CZ would be an option.
Actually FDEV said that relogging to get new missions is not intended. People did relog to gain an advantage. Using a mechanic in a way that isn't intended by the developer is an exploit by definition.
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That's why I said "unless it got explicitly stated by the developers at the time those comments are made"![]()