When can we expect a CZ fix?

Not relevant here. He stated that re-logging is cheating with no context at all.

The context was giving yourself an advantage that isn't intended by the developer, in other words: An exploit.

PS
In this case however the game is not working as intended by the developer and Stigbob tries to turn it off and back on again in order to fix it.
 
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So let me get this straight: you are relogging into a fight thats not being generated and thats seen as cheating? In CZs that if you retreat from without winning counts against you?
 
So let me get this straight: you are relogging into a fight thats not being generated and thats seen as cheating? In CZs that if you retreat from without winning counts against you?

No, some people just like to derail a thread because they personally don't like a certain member of the community and in order to do so they create entirely made up arguments and avoid all common sense.
 
It would be nice if FDev could fix the problems with the CZ as soon as possible.

Having empty CZs or CZ with only the ships for the special effect side mission or CZs that stop progressing is simply not that fun and result in problems with the whole BGS.

(And it would be nice if the mission generating system would get fixed too)
 
Frontier are back at work this in UK so fix soon.

I've found jumping in waiting 2 minutes and letting it sort itself out works.

HAHAHAHAA yep for sure :D
Have a nice dream.
Ive seen primisses about WingmanTarget ASAP Investigation on 12/12/18 and after a month they replay that they will do now ASAP investigation.
ASAP last long in Frontier office, measured in LY and only 2.8% understand this.
 
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HAHAHAHAA yep for sure :D
Have a nice dream.
Ive seen primisses about WingmanTarget ASAP Investigation on 12/12/18 and after a month they replay that they will do now ASAP investigation.
ASAP last long in Frontier office, measured in LY and only 2.8% understand this.

I read the words...... but thats all I got out of it!
 
The context was giving yourself an advantage that isn't intended by the developer, in other words: An exploit.

It is NOT an exploit. If it was Frontier would have removed it already instead of facilitating it. It is not hard to remove this from the game, yet they won't do it. Because people found getting the mats for engineering to be very tedious, they built on top of that. So they took the lazy approach and made it so that re-logging is the most efficient way of doing it. This sits not well with me and I'd like to have it changed. Bob's problem is that he waves away these complaints because he approaches the grind differently. We shouldn't complain and shouldn't be doing what he believes to be cheating and approach it the way he does.

@OP apologies, this is about the CZ issue, so I won't hijack the thread any further than I already did. My temper got the best of me.
 
It is NOT an exploit. If it was Frontier would have removed it already instead of facilitating it. It is not hard to remove this from the game, yet they won't do it. Because people found getting the mats for engineering to be very tedious, they built on top of that. So they took the lazy approach and made it so that re-logging is the most efficient way of doing it. This sits not well with me and I'd like to have it changed. Bob's problem is that he waves away these complaints because he approaches the grind differently. We shouldn't complain and shouldn't be doing what he believes to be cheating and approach it the way he does.

@OP apologies, this is about the CZ issue, so I won't hijack the thread any further than I already did. My temper got the best of me.

The same was said about relogging missions and yet FDEV not only fixed it but also said that it was never intended, in other words an exploit.

And if you really say that an out of game action in order to get an ingame benefit is not an exploit you are being dishonest again, because that's the very definition of an exploit. You will not get punished for it and you can continue doing it until Frontier eventually fixes it. Doesn't stop it from being an exploit / unintended.
 
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It is NOT an exploit. If it was Frontier would have removed it already instead of facilitating it. It is not hard to remove this from the game, yet they won't do it. Because people found getting the mats for engineering to be very tedious, they built on top of that. So they took the lazy approach and made it so that re-logging is the most efficient way of doing it. This sits not well with me and I'd like to have it changed. Bob's problem is that he waves away these complaints because he approaches the grind differently. We shouldn't complain and shouldn't be doing what he believes to be cheating and approach it the way he does.

@OP apologies, this is about the CZ issue, so I won't hijack the thread any further than I already did. My temper got the best of me.

I don't have a problem I never get upset or lose my temper about video games.

I wave away the complaints because I (rightly) think a self inflicted problem is the fault of the person inflicting it on themsleves and if they don't like it they should stop.

Besides that relogging to reset a CZ and get the enemies to spawn is a workaround not a cheat.
 

Besides that relogging to reset a CZ and get the enemies to spawn is a workaround not a cheat.

Relogging to reset the mission board to get a new spawn is a workaround and not a cheat?
That's the problem with "cheat" and "workaround" it highly depends on the one using those terms and unless it got explicitly stated by the developers at the time those comments are made it is rather pointless to argue about if something is an exploit or a workaround.


Anyway, I don't think that relogging actually works in all cases. The CZs seem to be somewhat persistent - at least in Open Mode. Could be different in other modes (especially in Solo).
An other option would be to jump out and try an other CZ. It doesn't look like jumping out is counted as losing the war scenario from my experience. If anybody doesn't like relogging just jumping out and going to the next CZ would be an option.
 
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Relogging to reset the mission board to get a new spawn is a workaround and not a cheat?
That's the problem with "cheat" and "workaround" it highly depends on the one using those terms and unless it got explicitly stated by the developers at the time those comments are made it is rather pointless to argue about if something is an export or a workaround.

Nope nobody said that, you just made it up. Dev input isn't required to identify an exploit.

Anyway, I don't think that relogging actually works in all cases. The CZs seem to be somewhat persistent - at least in Open Mode. Could be different in other modes (especially in Solo).
An other option would be to jump out and try an other CZ. It doesn't look like jumping out is counted as losing the war scenario from my experience. If anybody doesn't like relogging just jumping out and going to the next CZ would be an option.

Resetting the CZ's via the main menu works on the no enemies bug in any mode.
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Discuss the post not the poster please.
 
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Resetting the CZ's via the main menu works on the no enemies bug in any mode.

That's interesting as CZs are semi-persistent (if won they stay that way for some time until they reset and re-logging doesn't reset them - from my experience). If relogging works, in the case you mentioned, this would indicate that the event that spawns the NPC ships can fail and that this can be triggered by relogging. Meaning that the CZ itself isn't reset, but that sometimes certain events in CZs can be re-triggered.

Hopefully this is an indication that FDev might be able to fix that problem quickly.
 
Relogging to reset the mission board to get a new spawn is a workaround and not a cheat?
That's the problem with "cheat" and "workaround" it highly depends on the one using those terms and unless it got explicitly stated by the developers at the time those comments are made it is rather pointless to argue about if something is an exploit or a workaround.


Anyway, I don't think that relogging actually works in all cases. The CZs seem to be somewhat persistent - at least in Open Mode. Could be different in other modes (especially in Solo).
An other option would be to jump out and try an other CZ. It doesn't look like jumping out is counted as losing the war scenario from my experience. If anybody doesn't like relogging just jumping out and going to the next CZ would be an option.

Actually FDEV said that relogging to get new missions is not intended. People did relog to gain an advantage. Using a mechanic in a way that isn't intended by the developer is an exploit by definition.

And now to topic ;)
 
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Actually FDEV said that relogging to get new missions is not intended. People did relog to gain an advantage. Using a mechanic in a way that isn't intended by the developer is an exploit by definition.

That's why I said "unless it got explicitly stated by the developers at the time those comments are made" :)
 
That's why I said "unless it got explicitly stated by the developers at the time those comments are made" :)

I don't think a developer comment is necessary in these cases. The main menu is not part of the game. Well, technically it might be, but it's not part of the game design. You don't play the game by sitting in the main menu. This should be obvious to everyone who bothers to think about it for more than 5 seconds. So using it to gain an advance is clearly not intended by the devs. I really don't know what else could be said about it.

PS
The only case where a dev comment matters in my opinion is when something is not clearly an exploit (like the abrasion blaster maybe) or when it comes to punishment. It would be unfair to punish people for using an exploit without clarifying that it is an exploit first.
 
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