Billions in Cash - nothing I could possibly do with them. Am I alone?

  • Thread starter Deleted member 38366
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I'd willingly pay half a billion just to have NPC crew to fill those empty seats on my Conda. The crew don't have to actually do anything, just be there.

In VR, those seats really do look empty.
 

TWitko

Banned
I think, it'd be great, if all those rich players can build their own planet located bases ... let's say (just for the beginning) ...

- small landing padd - cost 50 billions
- medium one - 200 billions
- large one - 500 billions
- don't forget you need three (minimum) to be listed in Galaxy map ...

and, of course, you need some buildings .. minimum (the smalest one) is for 750 billion.

And please, don't forget communication system, which is absolute necessary to contact incoming ships. The basic one can be bought from Sirius Corp .. you need approval From M.Qwent and he will ask for 25.000 modular terminals, only .. no problem ... I honestly believe ... grind is what do you like, don't you ?

Then, finally, the game will have some content ... do you agree ? :)))
 
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I think, it'd be great, if all those rich players can build their own planet located bases

This would add a lot more depth to the sandbox, because players would finally have the freedom to build structures.

The cost should be lower. There could be an upkeep fee per base.

The base would be modular such as:

1. landing pads
2. terminal
3. hangar
4. hotel
5. residential zone
6. commercial zone
7. industrial zone
 
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TWitko

Banned
it was sarcasm, actually ..

as I honestly believe players like OP (no offence, just example) destroyed 50% of the game. The second 50% was destroyed by FD by listening to them ... buff this, buff that ... OK ... now we they have billions and nobody knows what to do next ...

but my opinion is quite irrelevant ... I'm poor commander only [blah]
 
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Time for me to sound like a broken record - but I'm also needing something to spend money on.
A personal carrier / home would be perfect!!

The cost?
Tricky one that.
Many people I'm sure are like me. I've just topped my credits up by 2 billion from mining just in case the eventual carrier / home / asteroid base IS VERY pricy.
HOWEVER - what about the "normal" people that didn't grind? A couple of billion will be out of reach unless they mine. Is the mining boom going to stay?? Probably not.

Get the money whilst you can and hope there's something worthy to buy later on down the line.......
Hopefully.
 
it was sarcasm, actually ..

as I honestly believe players like OP (no offence, just example) destroyed 50% of the game. The second 50% was destroyed by FD by listening to them ... buff this, buff that ... OK ... now we they have billions and nobody knows what to do next ...

but my opinion is quite irrelevant ... I'm poor commander only [blah]

At the outset of the game, it was a serious decision on whether you would top up your fuel AND repair all your damaged modules. There was no creds for nuthin nowares and even rich commanders were spacepoors by today's standards. Getting an Asp was a big step up for many CMDRs back in the day.

We've hit the opposite end of that arc, with plenty of credits for everyone available in all kinds of ways. This is the point where we need more interesting ways to use the credits we get. Doesn't mean a hit to poorfolks, it means more bleed from the top end to prevent terminal burnout in billionaire-grade CMDRS, by giving them things to actually waste creds on.

Unless you're a completionist of the highest order, just owning all the ships tricked out to G5 isn't much of a long-term draw. The next biggest bleedout after ship upgrades (and PVP rebuy which doesn't apply to a large swathe of CMDRS at all) is if you really really like to donate monies to factions for BGS purposes. The list of sinks needs to be longer, not to hurt players, but to provide an actual use for 45.3b credits besides saying "wow, I have a lot of credits".
 
Oh tried that one in the past. Didn't work.

Last time I tried, I wanted to share a 35M Wing Mission. Guess what no takers. Noone even responded to Comms *shrugs*

I had this problem too when I deleted my CMDR and started over. Wanted to gift as much as I could from my "old" CMDR before deleting, but only 2 CMDRs from the forums took me up on the offer. Guess a lot of people thought it was a hoax. Just goes to prove you can't give stuff away without most people thinking there's a catch. Might try giving away £20 notes in the street one day and see how many takers I get.
 
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All the billions, status, ships and reputation are meaningless when tens of thousands of light years from home you stumble across that undiscovered Earth like world. Rich or poor, it's a beautiful moment.

Here's one from last May when I was still using the AspX.

mja22q.jpg
 
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Deleted member 38366

D
it was sarcasm, actually ..

as I honestly believe players like OP (no offence, just example) destroyed 50% of the game. The second 50% was destroyed by FD by listening to them ... buff this, buff that ... OK ... now we they have billions and nobody knows what to do next ...

but my opinion is quite irrelevant ... I'm poor commander only [blah]

Curious : how?

If FDev listened to me (= OP), we'd see income levels nowhere near the hyperinflationary floodgates we've seen in the last years.

I'm one of the guys that used to take 250Cr Courier Missions on a 14 Minute Mission timer. 7500Cr for a small Haulage Mission was nice pay.
Returning in my Mining Cobra with Palladium after 3 hours of manual prospecting and scooping eventually netted me 450-600k per run. Hard, honest work - good pay.
A Bounty gained from a Wanted NPC? 50-70k was high and quite rare. 15-25k more common.
Flying a Type-9 or even a well-equipped Anaconda was a Privilege, one earned only in many hundreds of hours of hard work building both experience in many Ship types and Credits along the way.

I've always been in the boat of "proper balancing instead of blind buffs or nerfs". Well, we're a lightyear beyond that now...
Still, IMHO a valid question to ask : now that everyone can get filthy rich in virtually no time (since quite a while tbh), what's the intention of FDev? What do they expect Players to do with Billions in cash?
 
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TWitko

Banned
OP is a dedicated person that spent a lot of time on the game, explored most of its aspects, and definitely know more about flying than 99% of the people ingame.
you do not put him in the group you described, ever.

Well, then I have to say SORRY ... (but I've mentioned "no offence" already in my post)

I used his/this thread as typical example of current situation - many commanders who became rich in just several weeks/moths. They own their cutters, corvettes, unlimited funds, but don't know what to do next ... which is .... sad.

I believe the game was not designed in this way ... for example - Adder, Hauler, ASP Scout, etc ... does anybody buy those ships nowadays ? I believe not .... all those new players need their Condas in three weeks. If not Conda, then T10 and fully engineered. For what ? Just to show off in CG ?

Jump range .. 30lys ? Blah ... gimme more ... 50, 60, blah ... 100+ ... not enough ... gimme stargates ... I want to jump through galaxy now !!! What to do there ? dunno, but I want a JUMP ... etc. etc ...

well, not gonna be rude .. It's just sigh .. let me repeat, if OP is different person, then I'M SORRY ...
 

TWitko

Banned
I've always been in the boat of "proper balancing instead of blind buffs or nerfs". Well, we're a lightyear beyond that now...
Still, IMHO a valid question to ask : now that everyone can get filthy rich in virtually no time (since quite a while tbh), what's the intention of FDev? What do they expect Players to do with Billions in cash?

OK, sorry again .. definitely You are not the person I wanted to criticize ... mea culpa ... ok ?

back to point ... what to do next with all those billionaires ? Well, you mentioned hyperinflation, already in your post ... and I'm affraid there is no other (efficient) cure for it then state/universe bankrupcy .. just clear all accounts, set assets to 0, and back to Sidewinders .. all folks ... put economy back on rails ... reset reasonable prices, income etc ....

it'd be fun, but I'm not sure FD is willing to do this :)
 
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This is true. Before 3.3, there were no legit ways to make billions fast. Most of those pre-3.3 billions came from things like Quince, board-flipped mission stacking, skimmer-zapping with ships etc.

Smuggling imperial slaves from Torval to Archon space was legit and quite profitable back in 1.4. BHing for ALD or Hudson was also very profitable long before Horizons. :p
 
Been playing since beta and now I have billions + most of the ships/modules I'd ever want.

Not really been one for shortcuts or exploits though I have mission re-logged on occasion in the past and stacked missions now and again but I never went to robigo, sothis, quince or any of the get rich quick systems.

I've been waiting for FD to introduce credit sinks, something other than flyable ships we can do with all those credits, like habitation modules, carriers, micro stations, landfall bases etc...

Still waiting...
 

Deleted member 38366

D
OK, sorry again .. definitely You are not the person I wanted to criticize ... mea culpa ... ok ?

back to point ... what to do next with all those billionaires ? Well, you mentioned hyperinflation, already in your post ... and I'm affraid there is no other (efficient) cure for it then state/universe bankrupcy .. just clear all accounts, set assets to 0, and back to Sidewinders .. all folks ... put economy back on rails ... reset reasonable prices, income etc ....

it'd be fun, but I'm not sure FD is willing to do this :)

No sweat :)

I've read numerous posts about Players who've reset their accounts in the past.

I considered it at one point (before migrating to Colonia), but one key aspect always killed it for me : one can wipe all Assets, Reputation, Ranks and System Maps. But not the knowledge and experience stored in the head.
So even with a mere 1000Cr (I believe it's more now?) and a pristine E-Grade Sidewinder... I know I could fly a big Ship in virtually no time. I'd still know everything and working myself up would take absolutely no time.
(other guys have tested it, at the moment the benchmark point [purchase of an Anaconda] can be achieved in 10hrs in-game time or less)

I don't think FDev could "pull the plug", way too late for that.
Either abandon the Credit currency alltogether (long live the new Credits) - or start offering seriously expensive stuff. Price tags : varying, between 1 Billion and 100 Billion (primary Target Audience : Squadrons... or filthy rich Players only )

Either way, no easy task.

PS.
I'm probably just one of the guys who's just been around for too long ... EDSM recently even issued me a badge for that as a reminder lol
 
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There needs to be more meta game. You could invest the credits in some aspects of the game universe. Purchasing small planets/moons. Help raise an empire by funding organisations. Help and support small systems. Have shares in an orbital station (imagine you request docking and they address you with respect, Sir/Madam), probably a way to passively make more credits while at that (shares in all that goes through the station market). In ED you earn reputation as a pilot, what if the next step is doing so as a person.
 
There needs to be more meta game. You could invest the credits in some aspects of the game universe. Purchasing small planets/moons. Help raise an empire by funding organisations. Help and support small systems. Have shares in an orbital station (imagine you request docking and they address you with respect, Sir/Madam), probably a way to passively make more credits while at that (shares in all that goes through the station market). In ED you earn reputation as a pilot, what if the next step is doing so as a person.


The problem is... I'm well allied with some factions in my home system of Anlave, a brief look at the missions for me has an average of 10 missions per faction , all priced at between 1.5 million and 6 million
Now imagine if 100 cmdrs come through per day and they each take 2 missions at 3 million a pop..... you're looking at a drain of 600 million per day and you'd be committed to refunding that every day else your faction goes bust.

Sounds real eve like....

Bill
 
This would add a lot more depth to the sandbox, because players would finally have the freedom to build structures.

The cost should be lower. There could be an upkeep fee per base.

The base would be modular such as:

1. landing pads
2. terminal
3. hangar
4. hotel
5. residential zone
6. commercial zone
7. industrial zone

Personally, I would make things such as stations so expensive that it would be impossible to buy them outright, so even the wealthiest commanders had to enter into credit arrangements to own them. Make a commercial success of it and keep up on your repayments (generated by the structures themselves) or go bankrupt and lose everything. Everything… I mean back to the Sidewinder, goodbye golden Cutter. That would restore some balance and keep us billionaires on our toes.

In truth, I suspect that the real reason that there isn’t more user generated content is a technical one.
 
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