Forgive anything out of order as I'm on a phone as I write this. A long exploration trip gave me time to think and this is one of the ideas I've been rolling around.
Any adjective or noun is changeable and probably needs as much fine tuning as the suggestion itself.
The first fuel tank type;
'Exotic compound'
An increase in fuel efficiency. Fsd and 3d space efficiency while retaining the same fuel weight. Possibly ideal for smaller ships.
2nd;
'Parallel/geometric stacked tanks'
Same fuel efficiency as normal. Decrease in weight efficiency. Ideal for explorers likely.
3rd;
'Solid state fuel'
Increase in fuel tank range considerably. Fuel scoops inoperable. This would double, triple or more the fuel tank weight and quantity extending the range of a single tank. To emphasize, non scoopable and maybe even much more expensive compared.
Possibly ideal for ships that do not have or don't typically operate with fuel scoops. Short range fighters, medium range traders, pirate ships etc.
As far as some experimental effects;
Custom /extended fuel line
Increase in quantity and weight respectively, a small extra bonus in added fuel, as described, due to an extended custom fuel line.
Boosted fuel line or Afterburner/thruster boost supplement(open for better descriptive or cool names)
Increase in 3d/normal space thruster optimal multiplier. Increase in supercruise fsd burn rate and a significant increase in 3d/normal space thruster fuel burn rate. Increase thermal signature.
And many of the other effects could apply here too. Shielded tanks (although this would only be useful if there were fuel leaks), but an increase in integrity nonetheless.
Thanks for reading, this suggestion isn't complete but I feel it would add another nice bonus to the fleets and further allow players to make their ships more their own in the way they want.
Any adjective or noun is changeable and probably needs as much fine tuning as the suggestion itself.
The first fuel tank type;
'Exotic compound'
An increase in fuel efficiency. Fsd and 3d space efficiency while retaining the same fuel weight. Possibly ideal for smaller ships.
2nd;
'Parallel/geometric stacked tanks'
Same fuel efficiency as normal. Decrease in weight efficiency. Ideal for explorers likely.
3rd;
'Solid state fuel'
Increase in fuel tank range considerably. Fuel scoops inoperable. This would double, triple or more the fuel tank weight and quantity extending the range of a single tank. To emphasize, non scoopable and maybe even much more expensive compared.
Possibly ideal for ships that do not have or don't typically operate with fuel scoops. Short range fighters, medium range traders, pirate ships etc.
As far as some experimental effects;
Custom /extended fuel line
Increase in quantity and weight respectively, a small extra bonus in added fuel, as described, due to an extended custom fuel line.
Boosted fuel line or Afterburner/thruster boost supplement(open for better descriptive or cool names)
Increase in 3d/normal space thruster optimal multiplier. Increase in supercruise fsd burn rate and a significant increase in 3d/normal space thruster fuel burn rate. Increase thermal signature.
And many of the other effects could apply here too. Shielded tanks (although this would only be useful if there were fuel leaks), but an increase in integrity nonetheless.
Thanks for reading, this suggestion isn't complete but I feel it would add another nice bonus to the fleets and further allow players to make their ships more their own in the way they want.