Space Force Expedition?
Space Farce Expedition more like it! Hyuk, hyuk
Ziggy make joke. Good Ziggy.
Space Farce Expedition more like it! Hyuk, hyuk
Ziggy make joke. Good Ziggy.
Would it be acceptable for me to come to your house and stamp on your head - because I enjoyed it
as we have already agreed any ganker has abolsutely no interest in the wellbeing of the other person
I do not have a problem with that - as long as you do not have a problem with me enjoying myself at your expense.
You are going to respond and say ah yes but it is only a game - and I will respond with so is using your head as a football.
I mainly play on PS4 and have never been ganked yet I always play in open.
I have no problem with PVP pirating/bounty hunting etc - that is part of the game - however going to an area full of ship not geared for combat with the sole purpose of killing purely for your own enjoyment is just a bit sad - I mean is your life really that empty that you can only get enjoyment from other people's misery?
Are you really that much of a ?
Ah, but you forget the BGS.Am I being too literal in thinking that solo is one truly safe way to avoid griefers, aside from simply not logging into the game? I'm not attempting to be facetious, though I would consider your second statement ("i would further contend that individuals using private group...") to be considered as such.
So where then, would 500 peaceful players be able to congregate safely?
The problem is in the real world, criminals are a very small minority, due to the extreme consequences of getting caught. So most of the time we can go about our lives, knowing that if we are mugged or murdered, it was most likely an extremely unlucky random event or we did something to bring that down on us. These explorers did nothing to bring this down on them and this was not random, it was targeted. In real life there are motivatoins too. You screwed my wife, you spilt my beer, you kicked my dog, there;s not even motive in what these people are doing, beyond laughing at how the game does not allow one to outfit for combat and exploring at the same time.
In Elite, because there are no meaningful consequences, you have a FAR higher percentage of criminals and a far higher likelihood of being murdered the absolute INSTANT you step out of your door.
since you're citing that PG is being 'used incorrectly', would you not agree that Open is 'being used incorrectly' in this way? Do you both think that was the original idea behind open? And if open can adapt to circumstances (it's the wild wild west), then so can PG.
I too hope that DW2 will be ganked all the way to Beagle point leaving no one left alive. I hope FD will be flooded by support tickets with the same speed that players flooded Mobius PvE with applications back in the day. It seems the best way to prove the urgency of an official PvE mode.
Ah, but you forget the BGS.
I do enjoy your sound reasoning. Even when we disagree.
I'll state the obvious again (as many have done before):
Private groups were never meant to hold these numbers, or there would have been management tools. I was there when Mobius PvE was founded out of necessity, and players flooded the private group within months, breaking FDs private group functionality multiple times.
FACT: Quite a lot of people apparently want to play PvE, but FD has, until now, declined to support this feature, leaving it up to players to create and manage makeshift PvE environments that are easily breached. Some would say that they are breached to prove a point. To point out the lack of a dedicated PvE mode in the main menu.
And now we have Fleetcomm. Another overpopulated private group. But with a subtle difference. FD are publicly announcing that they will reimburse player kills in this particular private group (on a case by case basis, don't you know...).
Surely you see this Aashenfox? Surely you see the folly?
Why doesn't FD just stop beating around the bush and create a PvE mode in the main menu, and be done with all this nonsense?
I too hope that DW2 will be ganked all the way to Beagle point leaving no one left alive. I hope FD will be flooded by support tickets with the same speed that players flooded Mobius PvE with applications back in the day. It seems the best way to prove the urgency of an official PvE mode.
More spite just to further your own agenda.
My, these hardcore PvE types are a narsty lot.
Game is working as intended, now with added PK reimbursement in private groups. What a joke.
I see the folly, completely, I just don't like faulty analogies.I'm happy with the game as it is now, but I do think it's sad that I can invite 1000 people to my local park for a picnic and feel sure we won't all be murdered, but can't do that in a socially-enabled video game where the makers intended us to be able to do that. And why can't we do that? Because people can't be trusted not to abuse mechanics that can be abused. I blame frontier, but I also say that to go out and do this is no different than the mob mentality that leads to people getting killed in real life by rabid large groups when it happens.
If enough people say 'come on lets go kill these explorers, it'll be a laugh!' and everyone agrees, such back-slapping, much bloodlust! Nobody actually stops to think about the consequences on the people or the event. To tell people to gear up for it is ludicrous. Most lack the nous to do so, and even if they did, are they really expected to put up a decent fight, even if they had identical ships, against experienced griefers?
You say to me 'surely you see this'...Surely you see this?
Just a few posts ago you were the one protesting against real life analogies used in a game environment. Does this reasoning not count when you try to argue a point. What were your words? It undermines the credibility of the argument? No, those are my words, but to the same effect. Don't do that again please. It makes me sad.
You know as well as I do (or I think you know), that any gaming community worth it's salt will have players testing the boundaries of the game. Searching for weaknesses, trying to break it. This is a good thing. When these players are embraced by the developer, the game becomes better for it. Elite: Dangerous most vital flaw is the lack of a dedicated PvE mode in the main menu. FD has been running around trying to put out PK fires ever since release, instead of just taking the matches away.
How hard can it be? Let PvEers play in their own playground, and let PvPers play in their own playground? But no, FD insists that we all play together, and supply PvEers with small white picket fences to keep out the rowdy bunch.
So this is what we get. Working as FD intended.
Worth repeating.
So rather than going to play football with their head i'll just go cut their internet connection - no benefit to me but my life is better because their life is worse and that is apparently a thing and apparently non violent ganking is perfectly acceptable irl.
Please don't be obtuse, one single instance of mob violence in real life is not akin to havin to protect yourself from murderers starting from the very second you step out of the door. Besides, I didn't say I don't like real life analogies, I said I don't like BAD analogies.
Yes, I'm one of those players that pushes the boundaries, funny I never thought to push the boundaries on ruining other people's fun...what a fool I've been!
Two modes would kill the game. As I've said many, many times, I wouldn't change the game as it is today (nor would I try to change the people, I think the PG ideaa was the best thing the organisers could have done under the circumstances that the game is full of angsty people who just want to vent their dissatisfactoin with their lives on others), but I'm damned if I'm gonna sit here and let all this rubbish that's being spouted go unchallenged.
Just a few posts ago you were the one protesting against real life analogies used in a game environment. Does this reasoning not count when you try to argue a point. What were your words? It undermines the credibility of the argument? No, those are my words, but to the same effect. Don't do that again please. It makes me sad.
You know as well as I do (or I think you know), that any gaming community worth it's salt will have players testing the boundaries of the game. Searching for weaknesses, trying to break it. This is a good thing. When these players are embraced by the developer, the game becomes better for it. Elite: Dangerous most vital flaw is the lack of a dedicated PvE mode in the main menu. FD has been running around trying to put out PK fires ever since release, instead of just taking the matches away.
How hard can it be? Let PvEers play in their own playground, and let PvPers play in their own playground? But no, FD insists that we all play together, and supply PvEers with small white picket fences to keep out the rowdy bunch.
So this is what we get. Working as FD intended.
Well, it's obvious that we don't agree on this matter. No skin off my nose. Fly safe Commander. MUAAHAHAHA!!!...![]()
Now we can add willful damage to property out of sheer spite to the list of crimes some of these awful players are willing to commit!
A perfectly peaceful solution is there in the Main Menu, but the bitterness and rage must be blinding them![]()
I dunno...... I say this as a vehement PVE player and someone who did used to champion a PvE mode i am no longer convinced. I am not sure there is an answer tho so i guess i am no help at all.
in an ideal world people would just.... you know respect the rules and NOT try to abuse edge case holes in the software. This is how i play all multiplayer games.
the problem with a pure PvE mode is that how will it work? if player fire simply does no damage then that will mean no need to police fire in furballs. To me this is an important part of fighting in close quarters, so there is 1 discussion... if we have player damage you can bet your left nut some players will use it to grief but without it i would enjoy CZs etc far less.
once that is answered what about ramming? even if ramming damage was not a thing again NOT ramming other friendlies is part of the game, i would miss that.... but again if ramming had damage the same berks would abuse it.
or what about ramming other ships to make them speed, or forcing them to crash into the toaster etc.
so that leaves ghost ships in a PvE mode and again, whilst this is not possible to abuse.... it is pretty lame imo
I guess what i would like would be for FD to have the man power to check videos for cheaters and exploiters and to treat them with an iron fist and account kick them from MP parts of the game....
it is possible. bungie did it with ..... halo Reach at least and i think others, Epic did it with Gears of War 2. there was a simple way to submit a video of a cheater/exploiter and the person got banned from the game. ... but this takes a lot of manpower to do, should FD be wasting resources on it.
like i said, no answer just lots of problems
shame people cant just abide with Wheaton's law
I hear you M&M.But instead of endlessly arguing how players/people should behave, why not just react to how they actually do behave? What I call "the logical approach"...
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I hear you M&M.But instead of endlessly arguing how players/people should behave, why not just react to how they actually do behave? What I call "the logical approach"...
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