Soooo, about those servers...

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How about you all upgrade or double up on those servers when you get a chance. We see how they took a hit when DW2 got going and that was something mostly geared toward the explorers (and gankers). BUT, I can only imagine what will happen whenever you drop Atmospheric Planets and / or Spacelegs. I got kicked off plenty of times that day.

The entire Elite community is waiting on these events. Will the servers be able to handle that type of load?!
 
Commercial realities. Lets say you run a shop. Normally you have 2 guys running the shop. Every day for an hour you get hammered with so much business that you'd need 8 guys to do the job without complaints. Would it make sense to hire 8 guys all the time?
 
Commercial realities. Lets say you run a shop. Normally you have 2 guys running the shop. Every day for an hour you get hammered with so much business that you'd need 8 guys to do the job without complaints. Would it make sense to hire 8 guys all the time?

I see your point, but placing you as the person responsible for the success of a game launch from your company and from the community that would hope you cared about them and not just about the money #activision ... Would you spend the extra money to upgrade or add those servers or say screw the people who support my well being and just deal with the crashes and poor publicity? Which CEO are you, the one that only cares about the money or the community you want to try to provide the best game play experience to?
 
Frontier doesn't own the servers, they rent them from AWS, I suspect what happen the scale of the event prevented Frontier code from scaling it server infrastructure fast enough to accomodate all of the players. They may have forgotten to account for safeguards they have almost certainly implemented to prevent frontier infrastructure from scaling randomly and out of control, say because of DoSS style attack or because of a bug in the game. I doubt it because of money.

They have admitted in the past that their code is unable to handle large groups of players jumping at once and these mass jumps have the capability to crash the game for everyone, I know there were a few large groups all attempting to jump at the same time in the same instance, at least 40 plus players.
 
Frontier doesn't own the servers, they rent them from AWS, I suspect what happen the scale of the event prevented Frontier code from scaling it server infrastructure fast enough to accomodate all of the players. They may have forgotten to account for safeguards they have almost certainly implemented to prevent frontier infrastructure from scaling randomly and out of control, say because of DoSS style attack or because of a bug in the game. I doubt it because of money.

They have admitted in the past that their code is unable to handle large groups of players jumping at once and these mass jumps have the capability to crash the game for everyone, I know there were a few large groups all attempting to jump at the same time in the same instance, at least 40 plus players.

Thank you. Appreciate the info. o7
 
No you hire one more

Exactly, DW2 is a blip, catering for it specifically would not be wise. I don't doubt FD is still adjusting the server space they rent from AWS to account for the increased load since 3.3 but adjusting for the outlier of DW2 isn't feasible.
 
Commercial realities. Lets say you run a shop. Normally you have 2 guys running the shop. Every day for an hour you get hammered with so much business that you'd need 8 guys to do the job without complaints. Would it make sense to hire 8 guys all the time?

The servers frontier rents allow for exactly this scenario - they can hire the extra 6 guys just for the hour.
 
The servers frontier rents allow for exactly this scenario - they can hire the extra 6 guys just for the hour.
To continue to stretch the analogy, though, that doesn't mean your shop has enough counter space for 8 people to serve customers at once, and so four of them just end up clogging up the aisles.

There's a cost to coordinating certain sorts of activities between multiple servers that scales up with the number of servers - some tasks parallelise very easily, while others do not. At some point you hit diminishing returns where there's no plausible number of extra servers which will solve the problem.
 
Commercial realities. Lets say you run a shop. Normally you have 2 guys running the shop. Every day for an hour you get hammered with so much business that you'd need 8 guys to do the job without complaints. Would it make sense to hire 8 guys all the time?

The analogy would work if servers couldn't be adjusted and a whole new server would be needed; however servers can be scaled on the fly to accommodate heavier loads.
 
And I'm sure they were.
Well, we don't play on any servers the same way we do in like WoW. My understanding is that we only submit data to either the BGS or the matchmaker; all instance connections are handled client-side; thus the hybrid client/server/p2p setup we have. The matchmaker likely couldn't keep up and thus went wonky; I doubt (though I'm no server admin) upgrading it would make our connections fair better.

This game is needing dedicated servers more and more; but Frontier went cheap with this horrid p2p rubbish. :(
 

sollisb

Banned
Frontier doesn't own the servers, they rent them from AWS, I suspect what happen the scale of the event prevented Frontier code from scaling it server infrastructure fast enough to accomodate all of the players. They may have forgotten to account for safeguards they have almost certainly implemented to prevent frontier infrastructure from scaling randomly and out of control, say because of DoSS style attack or because of a bug in the game. I doubt it because of money.

They have admitted in the past that their code is unable to handle large groups of players jumping at once and these mass jumps have the capability to crash the game for everyone, I know there were a few large groups all attempting to jump at the same time in the same instance, at least 40 plus players.

While I agree with the premise of this it highlights a few inadequacies;

Why were DW2 told they [FD] had it covered when in fact they did not?
Why is it called an MMO? There is no 'massive' about it?

I can bet in the months to come we're going to see some air-head selling the game on how it launched the largest group of people on DW2, when in fact it failed miserably.
 
Commercial realities. Lets say you run a shop. Normally you have 2 guys running the shop. Every day for an hour you get hammered with so much business that you'd need 8 guys to do the job without complaints. Would it make sense to hire 8 guys all the time?

No, you go all Uber and raise prices 3X during those periods.
 
I strongly suspect that for it to be FD's worthwhile to ensure this doesn't happen, the playerbase in general would have to willingly accept going to a subscription model. Don't bet the rent on that happening.
 
Commercial realities. Lets say you run a shop. Normally you have 2 guys running the shop. Every day for an hour you get hammered with so much business that you'd need 8 guys to do the job without complaints. Would it make sense to hire 8 guys all the time?
You hire more part-time help if your expecting a growing business or holiday rush and then you might keep the good ones full time.
 
Hasn't been mentioned yet, but there were 3 separate launches for different time zones. After the first (EU) launch, where it all fell over, Fdev worked furiously behind the scenes. To the best of my knowledge, the second (US) and third (AU) launches went off with little problem. So no, the sky is not falling.
 
This game is needing dedicated servers more and more; but Frontier went cheap with this horrid p2p rubbish. :(

And how are dedicated servers paid for? Is that why WoW has a monthly subscription fee?

The subscription fee has been brought up before in other threads (would you pay a monthly fee for better servers - stuff like that). The response was a resounding "NO".

Personally, I like the buy it once and play forever idea but I understand that because there's no subscription fee, these are the servers we live in.

If you want free rent, expect those living conditions to exist.
Also expect drunks in the hall, trash rarely gets taken out or picked up, etc.
We can always blame TJ. :)

At least, that's how I see it.
 
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