Doesn't matter for VR or not, the most current VR game engines, or game engines in general being Unity and Unreal are very very multicore capable, I don't think you would have cores not being leveraged even with a top end threadripper.
As for the industry, they are reaping what they sowed, and I'l happily throw gas on the bonfire.
Bethesda, EA and the lot of them can burn in the hell they made themselves, computer games and VR will outlive them.
The question is, are VR plugins of these well known engines also optimised. Because in my experience they are not. My friend had an i7 and we didn't notice significant differences except for min. fps. Granted we didn't do proper "lab testing" but it wasn't that the difference was "night and day" between his fairly new i7 and my old i5. The biggest gain was me moving from 1070 to 1080Ti (no wonder, thats approx. +70% performance jump), which allows me to pull much higher supersampling than before.
As for DCS, they are moving too slow. Not so slow like FDev-slow
As for the AAA industry, it's the stock market that is the root of all evil. If decisions are made by board people who only play golf while discussing their next business move, and companies are all about profit and not about the customer, there has to be a point where it crashes. My only fear is that we will again see the decline in available titles, and especially the decline in quality VR experiences. That's because only bigger players will have the resources to develop for such abysmall market, and from financial standpoint it will be only for "bragging rights", similar to what RTX is now. I wouldn't like to see VR market slow down even more because the tech is amazing. Things will most definitely change when people upgrade their systems organically, to pascal-level graphics. It is enough for VR and then we will need for VR headsets price to catch up; Oculus is doing that now by slashing Rift's price again to $349 and supposedly 399€ for us poor EU citizens. But unless our market will grow significantly I can't see many more companies investing in it. There will be low-quality indie titles and a few great ones for sure, but I can't say if they're doing us a favour or not.
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