For players who have been around for a long time, you may have a lot of engineer modules just sitting around. You know you will never use them, but there are just that bit to good to sell.
I suggest a nice system to make sure people can get rid of these modules, but still get a little back from them. Engineer trade-in's
The system is simple, go to the engineer you got the modification on, and instead of selling the weapon for credits, you can exchange it for a portion of materials used, this is especially useful for G5 mods that use those very rare materials.
Or lets say you made a mistake, you just engineered a weapon you thought could conquer the Galaxy, then realise it barley chips paint. you can then swap this back in for a portion of materials traded. you won't gain any credits, but which is more valuable?
Just a basic suggestion, but I believe it could be very valuable in the long run!
Thoughts?
CMDR Jaylem
I suggest a nice system to make sure people can get rid of these modules, but still get a little back from them. Engineer trade-in's
The system is simple, go to the engineer you got the modification on, and instead of selling the weapon for credits, you can exchange it for a portion of materials used, this is especially useful for G5 mods that use those very rare materials.
Or lets say you made a mistake, you just engineered a weapon you thought could conquer the Galaxy, then realise it barley chips paint. you can then swap this back in for a portion of materials traded. you won't gain any credits, but which is more valuable?
Just a basic suggestion, but I believe it could be very valuable in the long run!
Thoughts?
CMDR Jaylem