So I was reading the 2014 early game design PDF and found this:
Does anyone know why in-system jumps never happened?
(I wish they would add them in!)
Hyperspace Travel:
If fitted with a Hyperdrive, a ship is capable of near instantaneous travel between gravity wells, either within a system or between systems. These journeys are known as hyperspace jumps. A Hyperdrive is an upgraded Frame Shift Drive. As such, it retains all Free Shift functionality.
The following activities are possible:
- System-to-system jump
- In-system jump to in-system body
Does anyone know why in-system jumps never happened?
(I wish they would add them in!)