What's wrong with this picture?

I can't believe they don't have unit tests for that. Something like that should break the build immediately. Or maybe they do, but they lack integration tests?
And wasn't this a bug that was fixed in 3.3.1 or something? I recognize the issue of having missions against the own faction as something that was corrected not long ago.
 
Ok, so I've just logged in and I'm now seeing faction missions to destroy their own ships.

*facepalm* I really do wonder at FD sometimes...fix one bug, introduce 3 more :rolleyes:
 
Ok, so I've just logged in and I'm now seeing faction missions to destroy their own ships.

*facepalm* I really do wonder at FD sometimes...fix one bug, introduce 3 more :rolleyes:

Check out the thread in the BGS forum: https://forums.frontier.co.uk/showt...ssues-with-the-3-3-02-BGS-(orig-AEDC-Discord)

This stuff shouldn't be "relegated" to the BGS forum really. It should be headline news.
I know it's an over-used phrase but it seems like the BGS really is a train-wreck right now, which means that a lot of the stuff we all do in ED is having unintended/undesirable consequences.
 
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Sorry but I'm not sure what I'm supposed to spot...looks like a rather bland set of mission from an RNG faction.

Or is it like a spot the ball competition...in which case I still have no idea [where is it]

I know it's been answered, but I'll answer it in more depth.

In the screenshots posted you have three main areas:
The list of local factions on the left, With one highlighted
Your contact with that faction listed on the left, their picture is huge above the main part of the screen, with their name which faction they represent
A list of available missions under the huge picture and name of that faction's contact, these show missions to kill ships from the faction offering the missions - this is the bug, they should not be offering missions to kill their own ships.
 
Seems to have been spreading yesterday, like some kind of galactic NaN error.

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[video=youtube;NUHk2RSMCS8]https://www.youtube.com/watch?v=NUHk2RSMCS8[/video]
 
not that those massacre missions any usefull.

for the fun of it, i took a "massacre 81 ships" mission from one of the warring factions,
and then a "massacre 80 ships" mission from the opposing faction, that asked me to massacre their own.

the issue with that: 80 bloody kills in a combat zone is massive workload.
yes, i got money for each kill - from two factions. only the correct one gave me reputation gains and loss.
the suicide mission gave me just money. the reward screen was pretty blank

opal mining, i get 100mil per hour. risk free, one station visit
here it took me ~5 hours to get ~35mil - and i didn't count how often i had to visit the station for ammo supply
Even more often i had to switch the conflict zone for a new scenario.

(side info - make sure not to lose your SLF assistant to often... their death seems to count towards the scenario counter)
 
New BGS "working as intended".

This can't be right, can it? [where is it]

First thought, it's an Anarchy!

Second thought, internal faction fight.

Third thought, wow a lot of that faction have cheesed off its boss.

As I don't study mission boards often I take it this is new to them, which is a surprise because since I joined the game sometime just after 2.1 seeing and collecting bounties on a factions own ships was a normal thing and I seem to recall it being said that the loss the faction suffered from the destruction of its ship was less than the gain from having one of its bounties earned.
 
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not that those massacre missions any usefull.
[Snipped some stuff 8< ]
the issue with that: 80 bloody kills in a combat zone is massive workload.
yes, i got money for each kill - from two factions. only the correct one gave me reputation gains and loss.
opal mining, i get 100mil per hour. risk free, one station visit
here it took me ~5 hours to get ~35mil - and i didn't count how often i had to visit the station for ammo supply

Of course, combat has never been the route to riches in Elite Dangerous. Once you've played for awhile (and exhausted the few surprises that NPC combat missions hold), you pursue combat as a means to an end -- and that end is never wealth (unless you're a masochist). You do CZ's because they're required to achieve BGS (or CG) objectives. You do other things (like deep core mining, or shuttling gawkers around the bubble) for the wealth to pay for ships. Or reactive armor. Or political favors. Or mistresses. ;-)
 
not that those massacre missions any usefull.

for the fun of it, i took a "massacre 81 ships" mission from one of the warring factions,
and then a "massacre 80 ships" mission from the opposing faction, that asked me to massacre their own.

the issue with that: 80 bloody kills in a combat zone is massive workload.

Not when you stack the missions in a wing. Four people can get through that in an hour, hour and a half. If you took 4 missions from 4 different factions, you're effectively getting 320 kills, which turns into 16x the payout because you can then all share all 4 of the missions with each other, so you each get 16 missions for the work of doing just one (regardless of whether any of you were there to do the actual murders or not).

Frontier: tough on board flipping, wet as a mermaid's Rizlas on the causes of board flipping.
 
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Of course, combat has never been the route to riches in Elite Dangerous. Once you've played for awhile (and exhausted the few surprises that NPC combat missions hold), you pursue combat as a means to an end -- and that end is never wealth (unless you're a masochist). You do CZ's because they're required to achieve BGS (or CG) objectives. You do other things (like deep core mining, or shuttling gawkers around the bubble) for the wealth to pay for ships. Or reactive armor. Or political favors. Or mistresses. ;-)

Funny, that. I spent the first half of 2015 grinding my way up to a Type 6, doing trades and courier missions. Then they released the Vulture and I made more in a week in a hazres than since game release. Used bounty earnings to buy a Python. Participated in the great 17 Draconis stack-a-thon and made my first billion. Bought a Corvette. Dropped the game almost completely for 2 years. Patch 3.3 dropped and I took myself from 1.5 billion to 10.4 billion in just over a week doing wing massacre missions.

Nah, combat has never made anyone any money, clearly.
 
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First thought, it's an Anarchy!

Second thought, internal faction fight.

Third thought, wow a lot of that faction have cheesed off its boss.

As I don't study mission boards often I take it this is new to them, which is a surprise because since I joined the game sometime just after 2.1 seeing and collecting bounties on a factions own ships was a normal thing and I seem to recall it being said that the loss the faction suffered from the destruction of its ship was less than the gain from having one of its bounties earned.

Fourth thought: this is why you should never leave your comm panel unlocked.
 
Nothing is wrong here, I fear. The Thargoids, who have been in control of GalNet since long (mind the logo and how it evolved!), but were robbed of their stealthy UA weapon recently, finally resorted to InfoWar by turning the factions against each other, ready to crush the rebellion on Ghorah Khar. Then, their armada will sweep through the Enigma Sector to attack the defenseless human colonies!

O7,
[noob]
 
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